Just one thing I dislike about this game...

Post » Sat May 12, 2012 6:59 pm

"Hey lets give players all of these perks that they're not going to be able to use in one playthrough". While I agree that may be a problem, there's no need for a limit.
That's the whole point, you have to specialize your character. There would be no point in perks if you could just have them all.
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Adam
 
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Post » Sun May 13, 2012 7:00 am

Character specialization, you aren't meant to be able to get all the perks so that you will have an incentive to create additional characters.
So no resets, no letting us get all the perks, we get a certain number of perk points so spend them wisely.
Oh you want more? Well, tough luck, go create a new character if you want to try out the other skill trees.

And that's what I'm disappointed in. So many perks and yet we can only do so much in 1 playthrough. I could understand if they did this because it was a multiplayer game, but the fact is that Skyrim is a singleplayer game.

That's the whole point, you have to specialize your character. There would be no point in perks if you could just have them all.

Then there was no point in making so many perks other than "Options", It's what I'm asking here as well.
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Vahpie
 
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Post » Sun May 13, 2012 10:36 am

"Hey lets give players all of these perks that they're not going to be able to use in one playthrough". While I agree that may be a problem, there's no need for a limit.

Most of the people are going for a Jack of all trades, they put points on anything. First the important ones and last the most less important ones, which they hardly use.
Some people goes for specific class, using magic, stealth, warrior-style etc. Putting all points to Block+One-Handed+Two-Handed+etc./Destruction+Alteration+Conjuration+etc.
Still think about it. I heard you can reach level 81. I really doubt that no one is not even close to 81. Why people start complaining about these things, if they even haven't reached the goal yet?
Some people moan about this, yet I doubt they ever reach the max level..
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Margarita Diaz
 
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Post » Sat May 12, 2012 7:36 pm

Well of course I haven't reached max total yet, but the mechanics are there for us to criticize. I don't see a problem with this.

And honestly, I rarely play a themed character. That's why I loved the elder scrolls games to begin with: all characters have the same access to skills; you can be an orc in heavy armor who uses magic, or a high elf specializing in warhammers. I like the idea of having a character who does a bit of everything. TES games are great because they are non-restrictive in your play style, but I feel that this perk system goes in the other direction a bit.
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OJY
 
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Post » Sat May 12, 2012 9:47 pm

I agree it would be nice to achieve master in each skill and perks at some point.. even if it took a long time to do.. I hate when I have to re-roll especially on a game like this where they dont really save characters like you would get on a game like Dark Souls where you have multiple character saves...
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marina
 
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Post » Sun May 13, 2012 5:28 am

That's the whole point, you have to specialize your character. There would be no point in perks if you could just have them all.

Specialization would only matter in multiplayer games, where different people can be assigned different roles, a healer, tank, dps and so on, so that where one lifeless person don't max out all and beat the crap out of other players. In skyrim you are a one man army. Whats the point in max out smithing perk if you cant also max out enchanting perks. The least is that they allow us us max out one branch from all the skill trees.
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Philip Rua
 
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Post » Sat May 12, 2012 9:53 pm

Yea, I kind of want to keep getting perks if I keep playing. The fixed level/perks is probably just so they can use it to sell more DLC. Hey, get our DLC with a cap increase! Instead of that, I think they should just include NEW perks/spells/skills/etc which would be better IMO.

As for the resetting, I think it would be fine as long as its hard to do. Like have to go to a wizard who can change your destiny/fate, but charges a buttload of money, with the price going up each time you visit.
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CHARLODDE
 
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Post » Sun May 13, 2012 2:31 am

Most of the people are going for a Jack of all trades, they put points on anything. First the important ones and last the most less important ones, which they hardly use.
Some people goes for specific class, using magic, stealth, warrior-style etc. Putting all points to Block+One-Handed+Two-Handed+etc./Destruction+Alteration+Conjuration+etc.
Still think about it. I heard you can reach level 81. I really doubt that no one is not even close to 81. Why people start complaining about these things, if they even haven't reached the goal yet?
Some people moan about this, yet I doubt they ever reach the max level..


That's due to people only playing through the main story line, doing side quests, etc. Not a lot of people are powerleveling their skills.

Specialization would only matter in multiplayer games, where different people can be assigned different roles, a healer, tank, dps and so on, so that where one lifeless person don't max out all and beat the crap out of other players. In skyrim you are a one man army. Whats the point in max out smithing perk if you cant also max out enchanting perks. The least is that they allow us us max out one branch from all the skill trees.

Thank you! Exactly! Skyrim is a Singleplayer game! It's not affecting anyone elses gameplay than ours.
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Philip Rua
 
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Post » Sat May 12, 2012 7:36 pm

I think there should be a "rare" potion down the road in the game that would let you redo your points at some point.
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lydia nekongo
 
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Post » Sun May 13, 2012 10:19 am

And that's what I'm disappointed in. So many perks and yet we can only do so much in 1 playthrough. I could understand if they did this because it was a multiplayer game, but the fact is that Skyrim is a singleplayer game.

Then there was no point in making so many perks other than "Options", It's what I'm asking here as well.
That's just it though, why does it have to be tough luck? You were able to max out everything in Oblivion and Morrowind. It's another thing to be restricted in your selection of guilds or factions, or quest-related items such as daedric artifacts. But I consider perks to be secondary to skills, it's a personal achievement of your character. What if I want my character to just be a giga uber awesome master jack of all trades? I feel I should be able to do that if I put the time into it, one way or another. I honestly wouldn't mind -as- much if the perks were purchased or earned from specific quests, but they're on your stats menu right with your skill levels. It just feels like something that you should be able to complete.
"In Morrowind and Oblivion I could do this, why not here?"
Cause maybe, just maybe Bethesda for once wants to have some form of balance.

"It's a single player game, it's not like it's multiplayer."
Sorry for this but, so? Because it's a single player game all balance should be thrown out the window? Sure what "your" character is like won't affect anyone else, but a form of balance needs to be in the game. Especially since it's an RPG, you're meant to play a role, not play everything at once.

"But I want to be a master of all trades walking demi-god."
Then mod it, don't have a PC? Then get one. Can't afford one? Again, tough luck.

How about this, accept a new game philosophy; That you cannot get everything you want, that there are certain restrictions to what you can do and what you can become.
After all, this is a role playing game, not a "God-simulator".
I wonder what the two of you'd think of Deus Ex or the earlier Fallout games. :confused:
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Rachie Stout
 
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Post » Sun May 13, 2012 4:44 am

I think it would be a great addition, if you don't like it, you wouldn't be forced to use it but the people who do want it (and I'm sure there is many) would be happy.
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brenden casey
 
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Post » Sun May 13, 2012 8:21 am

That's so you specialize in a particular role. It's why it's called a Role-playing-game...

Don’t be an ass, he has a valid point. In a game that tries to promote freedom I feel perks really tie you down. I still have 9 perks that I'm afraid of using seeing as I know I can never get all the perks and fully experience the game without making a new character. Ignoring that people should have a choice to change their mind.
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Roy Harris
 
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Post » Sun May 13, 2012 7:49 am

There is a way to reset your perks.

It's called "starting a new game"

Lol I agree!
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Jason Wolf
 
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Post » Sun May 13, 2012 2:08 am

"In Morrowind and Oblivion I could do this, why not here?"
Cause maybe, just maybe Bethesda for once wants to have some form of balance.

"It's a single player game, it's not like it's multiplayer."
Sorry for this but, so? Because it's a single player game all balance should be thrown out the window? Sure what "your" character is like won't affect anyone else, but a form of balance needs to be in the game. Especially since it's an RPG, you're meant to play a role, not play everything at once.

"But I want to be a master of all trades walking demi-god."
Then mod it, don't have a PC? Then get one. Can't afford one? Again, tough luck.

How about this, accept a new game philosophy; That you cannot get everything you want, that there are certain restrictions to what you can do and what you can become.
After all, this is a role playing game, not a "God-simulator".
I wonder what the two of you'd think of Deus Ex or the earlier Fallout games. :confused:

Then with what you have said here about balance... then it should be ok for us to reset our perks. Other than getting some bonuses on items, and leveling easier, It really wouldn't disrupt the balance.

BTW, I don't understand why some people are being jerks. I'm making a valid complaint, many others have the same complaint and opinion as this.
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{Richies Mommy}
 
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Post » Sun May 13, 2012 11:05 am

The only thing I dislike is the terrain is too hilly. Hard to get up some of those peaks asnd have to walk around. Besides that, one of the best games ever to me.

:rofl:

Thanks for the contribution.
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Rachael
 
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Post » Sun May 13, 2012 4:41 am

That's due to people only playing through the main story line, doing side quests, etc. Not a lot of people are powerleveling their skills.

That's it. If you are not powerleveling, it takes you ages to get level 81. So why do people care how many perks you can get, if it takes you long to even achieve max rank and not gaining perks anymore?
And about Singleplayer/Multiplayer. I agree that customize should be in Multiplayer, but it should be in Singleplayer too. If you get all the perks, you would kill all these monsters too easily, you would craft every item in a game, make the strongest potions and use all those powerful spells against monsters. It wouldn't be fun anymore. If there's a certain amount of perks available, people will make new characters. More gameplay, more fun. In Oblivion I got to 51 or 52 level, maxed everything. I didn't play that game anymore, because it wasn't fun anymore.

Now that you can customize, it's fun. You can make couple of characters one using Archery with Sneak, Lockpicking and Pickpocket.
One with Destruction, Alteration, Conjuration and Alchemy.
One with One + Two-Handed, Block and Smithing.

Think about all that with one character. Not that exciting, eh?

Edit: Also I'm not being jerk, I think :(
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SHAWNNA-KAY
 
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Post » Sat May 12, 2012 10:05 pm

"In Morrowind and Oblivion I could do this, why not here?"
Cause maybe, just maybe Bethesda for once wants to have some form of balance.

"It's a single player game, it's not like it's multiplayer."
Sorry for this but, so? Because it's a single player game all balance should be thrown out the window? Sure what "your" character is like won't affect anyone else, but a form of balance needs to be in the game. Especially since it's an RPG, you're meant to play a role, not play everything at once.

"But I want to be a master of all trades walking demi-god."
Then mod it, don't have a PC? Then get one. Can't afford one? Again, tough luck.

How about this, accept a new game philosophy; That you cannot get everything you want, that there are certain restrictions to what you can do and what you can become.
After all, this is a role playing game, not a "God-simulator".
I wonder what the two of you'd think of Deus Ex or the earlier Fallout games. :confused:

To me, though.. this seems to be the opposite of balance. I don't want to be a demigod -- I didn't see a problem with Oblivion's skill perks. The ones in Skyrim seem to be a bit more powerful, but I really don't think having every perk would give you a godlike character. I would like to "get everything I want", though.. if I'm willing to put in the hours, why shouldn't I be able to make my character extremely powerful? It's more of a restriction of freedom than anything. If I get a PhD in Physics, Mathematics, and Computer Science, I should still be able to do the same for unrelated fields, so long as I put in the effort.
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Rach B
 
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Post » Sun May 13, 2012 8:21 am

I think it would be a great addition, if you don't like it, you wouldn't be forced to use it but the people who do want it (and I'm sure there is many) would be happy.
While this isn't an Obsidian game I think J.E Sawyer said it the best: This isn't Options: The Game.
A game needs to have a certain consistency, too many options should not be allowed.
And one such as this is preposterous, it's an RPG people, a role playing game, haven't any of you ever experience action and consequence?
Allowing a "respec" would devalue the entire point of character building.

"But it's optional, so who does it hurt? If you don't like it, don't use it."
Uh-huh. I agree that optional things can be good as it allows both sides to use it to their own leisure.
But this is an RPG for crying out loud.
Respec an entire character you've slowly molded?
Hell no, even if it's optional.
Some of you simply needs to learn to deal with mistakes and suffer the consequences.

To me, though.. this seems to be the opposite of balance. I don't want to be a demigod -- I didn't see a problem with Oblivion's skill perks. The ones in Skyrim seem to be a bit more powerful, but I really don't think having every perk would give you a godlike character. I would like to "get everything I want", though.. if I'm willing to put in the hours, why shouldn't I be able to make my character extremely powerful? It's more of a restriction of freedom than anything. If I get a PhD in Physics, Mathematics, and Computer Science, I should still be able to do the same for unrelated fields, so long as I put in the effort.
Why do you have to "get everything you want" though?
Again, RolePlayingGame, so roleplay. :confused:

Then with what you have said here about balance... then it should be ok for us to reset our perks. Other than getting some bonuses on items, and leveling easier, It really wouldn't disrupt the balance.

BTW, I don't understand why some people are being jerks. I'm making a valid complaint, many others have the same complaint and opinion as this.
It's about character balance, not necessarily combat or gameplay balance.
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Alessandra Botham
 
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Post » Sun May 13, 2012 10:34 am

there is no reset perk option because they didn't want to make the same mistake they did in oblivion: 1 character can do everything

With skyrim like its been said so many times..how you play determines what you are in the game
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James Potter
 
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Post » Sat May 12, 2012 7:08 pm

How about for the fact that many people are asking "Is there an option to reset perks?". Not everyone can start over and play through Skyrim multiple times. And basically if you mess up, you'll always see that star that taunts you over and over again.

I'm sorry. I was unaware that there was a bug preventing you from starting a new game. :rolleyes:
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Kyra
 
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Post » Sun May 13, 2012 9:09 am

There is this other RPG-fantasy game that lets players set their character's perks.
But the company that makes that game allows their customers to reset their perks. Indefinitely.
It only costs 50 gold (in-game).
Why can my character in Skyrim not reset her talent-build for 50 gold ?

That other company certainly seems to understand how to make their customers happy !
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Stat Wrecker
 
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Post » Sun May 13, 2012 6:22 am

There is this other RPG-fantasy game that lets players set their character's perks.
But the company that makes that game allows their customers to reset their perks. Indefinitely.
It only costs 50 gold (in-game).
Why can my character in Skyrim not reset her talent-build for 50 gold ?

That other company certainly seems to understand how to make their customers happy !
If you don't mind me asking, what is this "other RPG-fantasy game"?
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helen buchan
 
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Post » Sun May 13, 2012 1:13 am

I don't understand the reason for being against the ability to have one character who is a master at everything. To be clear, I am completely against resetting perks. I agree that you should suffer the consequences; plan ahead and play wisely. To me, though, the remedy is to simply allow characters to achieve those perks, by working hard for it. Mathematical level 200 for all perks? Whatever, as long as it's possible.
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sunny lovett
 
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Post » Sun May 13, 2012 2:04 am

There is this other RPG-fantasy game that lets players set their character's perks.
But the company that makes that game allows their customers to reset their perks. Indefinitely.
It only costs 50 gold (in-game).
Why can my character in Skyrim not reset her talent-build for 50 gold ?

That other company certainly seems to understand how to make their customers happy !

Did you read one of my replies? :o
"Hey! Let's put all points on Alchemy! While I have created all those potions, let me reset my perks and put them on Smithing! After I have done with Smithing, let me put them on Block and One-handed while on combat!" THAT'S why they don't want you to reset perks.
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naome duncan
 
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Post » Sun May 13, 2012 10:25 am

Giving the option to redo all of your character's perks defeats the purpose of a role-playing game. I'm glad Bethesda finally figured out a way to make choices in leveling that matter without severely crippling a character later on if you didn't power level. And frankly, if you don't have the minimal intelligence required to develop your character within these bounds and not screw yourself over completely, then perhaps you should go back to simple puzzle games or the generic shooter of your choice.
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kyle pinchen
 
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