Level?

Post » Thu May 10, 2012 12:52 pm

Im highest is currently lvl 16 ( argonian mage) who has major problem killing mobs of bandits. So i was wundering what lvl your characters are at. Coz i feel im quite a high lvl tbh, but i might be wrong. :)
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Ashley Hill
 
Posts: 3516
Joined: Tue Jul 04, 2006 5:27 am

Post » Thu May 10, 2012 2:17 am

Level 13, I am playing a nord spell sword with light armor, destruction, one handed and smithing. I can kill most enemies and founs some AMAZING caves so far. touched the main quest a little and now im just wondering around finding cool stuff.
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K J S
 
Posts: 3326
Joined: Thu Apr 05, 2007 11:50 am

Post » Wed May 09, 2012 9:43 pm

Im highest is currently lvl 16 ( argonian mage) who has major problem killing mobs of bandits. So i was wundering what lvl your characters are at. Coz i feel im quite a high lvl tbh, but i might be wrong. :)

Max is 50. I think "high" level is 25+.

I'm 6.
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Angela
 
Posts: 3492
Joined: Mon Mar 05, 2007 8:33 am

Post » Thu May 10, 2012 1:05 pm

So far, the game is astounding and unbelievable. I played 13 hours straight yesterday so I managed to get to level 12.
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flora
 
Posts: 3479
Joined: Fri Jun 23, 2006 1:48 am

Post » Wed May 09, 2012 10:09 pm

13 with a Khajiit mage
8 with an Imperial warrior

I've played 20 hours since friday evening. :celebration:
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(G-yen)
 
Posts: 3385
Joined: Thu Oct 11, 2007 11:10 pm

Post » Thu May 10, 2012 5:14 am

12 after 6 hours of play. The leveling is slower then I expected it to be.
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Claudz
 
Posts: 3484
Joined: Thu Sep 07, 2006 5:33 am

Post » Thu May 10, 2012 12:49 am

24 Hours in, just hit 6.
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Cassie Boyle
 
Posts: 3468
Joined: Sun Nov 05, 2006 9:33 am

Post » Thu May 10, 2012 12:05 pm

Level 11 Breton Mage, killing bandits with a mix of illusion, conjuration and destruction, with a nice enchanted axe I found as backup. Still don't feel really powerful yet as a crowd of Draugr can slice me apart and a tend to bravely run away when I see giants or those witch things.
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Jonathan Montero
 
Posts: 3487
Joined: Tue Aug 14, 2007 3:22 am

Post » Thu May 10, 2012 7:31 am

12 hours in, level 10.... Don't want this experience to end!!!

^ how can you "bravely" run away lol
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Jimmie Allen
 
Posts: 3358
Joined: Sun Oct 14, 2007 6:39 am

Post » Thu May 10, 2012 6:02 am

Level 7 dark elf Rogue/Assassin. I'm just starting the dark brotherhood. About 10 hours in?
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ladyflames
 
Posts: 3355
Joined: Sat Nov 25, 2006 9:45 am

Post » Wed May 09, 2012 10:58 pm

Level 3 after four and half hours of play.

I really need to start doing proper stuff instead of chopping wood all the time.
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anna ley
 
Posts: 3382
Joined: Fri Jul 07, 2006 2:04 am

Post » Thu May 10, 2012 1:00 am

Level 9 warrior Nord with light armor.
Primary attack is a 1H sword and shield, but like to use a bow for sneak attacks if possible (and to shoot dragons out of the sky).
And sometimes I like to use some destruction magic, but only when I feel like it.
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Jessica Nash
 
Posts: 3424
Joined: Tue Dec 19, 2006 10:18 pm

Post » Thu May 10, 2012 1:31 am

13 atm. No idea how long in.
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Jessica Thomson
 
Posts: 3337
Joined: Fri Jul 21, 2006 5:10 am

Post » Thu May 10, 2012 2:11 am

12 after 6 hours of play. The leveling is slower then I expected it to be.
Are you a mage? I have managed to create a Mage, Warrior and Rogue and I've noticed the Mage levels the slowest of the 3 (even with the 20% increase from the stone). Seems magic doesn't level near as fast as physical weaponry, at least that's how it feels anyways. I've also noticed enemies that wield magic are often the hardest hitting.
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Invasion's
 
Posts: 3546
Joined: Fri Aug 18, 2006 6:09 pm

Post » Thu May 10, 2012 12:02 am

16 hours of play, level 16 orc warrior/smith. One handed skill is 53, smithing is 48, heavy armor is 40, block is 33. Full set of improved dwarven armor and a dwarven improved mace. Mace ignores 50% of target's armor. The mace finishing moves are funny, sometimes he almost looks like he's doing a forehand smash in tennis.
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Dewayne Quattlebaum
 
Posts: 3529
Joined: Thu Aug 30, 2007 12:29 pm

Post » Thu May 10, 2012 3:58 am

just about to hit 8. have done a few of the storyline quests and and started the magic college. killed 4 dragons, died a few times, and have lost 2 horses.
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Zosia Cetnar
 
Posts: 3476
Joined: Thu Aug 03, 2006 6:35 am

Post » Thu May 10, 2012 9:30 am

I am at lvl 33, and just got smithing to 100. It turned out that dreadric is tougher than bone armor(oh yea, anyone have an idea where go get dredra hearts?). Haven't started the main quests yet, only sidequests and dreadric shrines ;) Took down about 13-15 dragons so far. Oh yea, and i am playing on expert dificulty, master seems to be too challenging form times to times. The highey level you get, the easyer it becomes
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Neil
 
Posts: 3357
Joined: Sat Jul 14, 2007 5:08 am

Post » Thu May 10, 2012 6:06 am

Level 7. Doing a lot of exploring and I am doing the "hardcoe" travel mode. i.e... no fast travel. :hubbahubba:
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Rudi Carter
 
Posts: 3365
Joined: Fri Sep 01, 2006 11:09 pm

Post » Thu May 10, 2012 4:00 am

I played for a few hours, then I let someone else play and they promptly saved over my character. <_< Right now I have a level 8 Dunmer battlemage.
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Katie Samuel
 
Posts: 3384
Joined: Tue Oct 10, 2006 5:20 am

Post » Thu May 10, 2012 10:06 am

Are you a mage? I have managed to create a Mage, Warrior and Rogue and I've noticed the Mage levels the slowest of the 3 (even with the 20% increase from the stone). Seems magic doesn't level near as fast as physical weaponry, at least that's how it feels anyways. I've also noticed enemies that wield magic are often the hardest hitting.


I've seen an absence of magical enemies too. I mean, at lvl 6 I encountered One undead nord (Duergr, dwarger, dregra... I can't spell) who could cast frost magic, One spriggan (But I think she was just throwing bees at me, al la The Wicker Man), one bandit mage who looked terrifying... and that is it.

Mind you, I am quite happy about that.

As to: Mage skills increasing slowly, I don't find this surprising. You need to keep casting spells to boost your magic skills, but unless your in combat, which spells make sense to cast? Conjuration makes some sense. Keeping a summoned helper around isn't a bad idea in case of an ambush, but most protection spells are such that it makes little sense to keep them on all the time, you'll just be at low Mana and with the short durations it would have likely expired by the time you would need it. Then you've got destruction spells, that require real enemies to boost your skills.

Compare that to sneak... you can sneak around a town if your bored and kick your sneak skill up 10 points, just by being in proximity to a group of people who bear you no ill will. They'll think it's odd that there is some guy lurking around the bushes randomly and staring intently at them... but thats an RP thing, not really a gameplay thing.
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trisha punch
 
Posts: 3410
Joined: Thu Jul 13, 2006 5:38 am

Post » Thu May 10, 2012 11:51 am

I'm on level 7, after 6 hours of play :P
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The Time Car
 
Posts: 3435
Joined: Sat Oct 27, 2007 7:13 pm

Post » Thu May 10, 2012 1:59 am

Been playing for around 5-6 hours, level 6 or 7 now.
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Michelle Chau
 
Posts: 3308
Joined: Sat Aug 26, 2006 4:24 am

Post » Thu May 10, 2012 4:15 am

Max is 50. I think "high" level is 25+.

I'm 6.
'Max' level is 70+.

I'm currently 28.
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JaNnatul Naimah
 
Posts: 3455
Joined: Fri Jun 23, 2006 8:33 am

Post » Thu May 10, 2012 7:33 am

lvl 14 high elf all out destruction and conjuration mage no armour with a bit of alteration MAGE FTW!
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Max Van Morrison
 
Posts: 3503
Joined: Sat Jul 07, 2007 4:48 pm

Post » Thu May 10, 2012 4:32 am

I'm a mighty level 3 lol havent had much time to play so far, hoping for a longer session tonight once kiddie is bed.
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Michelle Smith
 
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Joined: Wed Nov 15, 2006 2:03 am

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