Leveler's Tower
by WillieSea
Continuing my tradition of making 'Levelers' mods for the Beth games*, I am making one for Skyrim. It can be used for various reasons:
1. Quickly recreate a lost character due to hard drive failure or save game corruption
2. Quickly create characters for testing your mods, where you can quickly make them any level.
3. Cheat, have fun, just messing around.
* - Morrowind, Oblivion, Fallout3, Fallout NV
The tower is situated to the right as you exit the Helgin dungeon at the start of the game. In fact, Alduin flys right over it.
What I have created so far is the exterior tower:
Tower Exterior: http://tesalliance.org/forums/index.php?app=gallery&module=images&img=18429
Tower Exterior Before/After: http://tesalliance.org/forums/index.php?app=gallery&module=images&img=18877
The inside tower and basemant.
The tower top has:
1. A door out to the balcony outside
2. Soul gem summoner (random what you get)
3. Teleport pad for returning to the towers via a 'spell'.
4. A map with flags on it that will teleport you to that location on the map.
5. Signed storage chests for armor and weapons. (WIP: Will be making this an 'automatic' process later and adding other items)
6. Retextured tapestries.
7. Bookcase storage, 2 of them.
Tower Top Beginning: http://tesalliance.org/forums/index.php?app=gallery&module=images&img=18666
The tower basemant has:
1. A lot of weapon plaques, weapon racks and a few mannequins.
2. Anvil, sharpening stone, forge, cooking spit, enchanting station, alchemy station, tanning rack, workbench
3. Whirlpool (WIP: will heal and cure you of diseases)
4. Custom spell tomes that are static, so you can add or remove the spell it contains.
5. Flames spell - High damage flames
6. Frostbite spell - High damage frostbite
7. Sparks spell - High damage sparks
8. Home spell - Teleport to either go home, return from wence you came, or go to one of the major cities.
9. Nighteye spell - same nighteye effect but in spell form (WIP: I plan on changing the effects of this so its not so blurry)
10. Bookcase storage, 4 of them.
11. Training dummy that you gain experience from
12. Statues of Nocturnal, Dibella, Talos and Mara for their blessings.
13. The most useful buttons that will improve your health, stamina and magicka by 25 points a click. (done)
14. A button for each skill that will raise it one level per click. (done)
Tower Basemant Beginning: http://tesalliance.org/forums/index.php?app=gallery&module=images&img=18679
Autosorting Ingredient Storage: http://tesalliance.org/forums/index.php?app=gallery&module=images&img=18878
15. Summonable horse, cast spell once to summon, cast again to banish. Speed is 130% of normal with very high health and stamina.
With the new Nifskope version, I was able to fix the eye glow.
Night Mare: http://tesalliance.org/forums/uploads/1332368598/gallery_85_19_189974.jpg
16. Working Clock that shows current game time, no matter what timescale you use
First Clock: http://tesalliance.org/forums/index.php?app=gallery&module=images&img=19028
Clock set: http://tesalliance.org/forums/uploads/1330327325/gallery_85_19_8889.jpg
17. Throne Room: http://tesalliance.org/forums/index.php?app=gallery&module=images&img=18879
18. Sleeping Quarters: http://tesalliance.org/forums/uploads/1330630668/gallery_85_19_51199.jpg
Future improvements?
This is where you can suggest things that you think might go with this mod. I may or may not implement, depending on if I feel it fits my vision of the mod.
Request: If you can convert oblivion clock parts into skyrim meshes, could you please help? Here are the clock parts if you can: http://www.sendspace.com/file/66j1e9
I will update this post often with my progress.