Lockpicking... luck or skill

Post » Sun May 20, 2012 4:41 pm

In Oblivion, I feel it leaned slightly more towards a skill based activity. You gave it a few taps up and judged whether or not it was the time to pop up the pin. Sure there is some luck involved. Just a little. Sometimes it would jump back down and break your pick when you thought you had it.

But lockpicking in Skyrim, without skills, feels like it relies more on luck and talent points than anything else. And feels impossible to go after anything just a little beyond your current level.

Unless I am missing something, other than the obvious rotation of the handle, there are no visual cues, or audio, or controller rumble to at least give you a hit that you are in the right area.

Dont get me wrong, Im not saying I should be able to pick anything because Im videogame god and ur noobs. But in Oblivion, I was able to pick the hardest of locks at the lowest of levels, lots of picks died that night though. Ya you can argue that its the same, that I could do this at a high pick cost. But at least in Oblivion, I felt in control of the lockpicking, or at least in control of my attempt. It wasnt like it is in Skyrim: guess guess broken pick repeat. It came down to my judgement of whether or not I popped it at that time. Sure sure its my judgement if I think the lock will spin at a certain point. But I liked the fact in Oblivion that I could at least test the waters and judge first and then decide if I wanted to give it a go.

Unless I am missing something big, F lockpicking...

Its all skill.

I opened master locks when I had 20 in lockpicking.

Its extremly extremly much easier with an xbox360 anologue stick though, since you can choose to go extremly slowly, and as such not breaking your picks on every try.

Definately its mainly skills involved, not sure how someone can think different. Unless you are on the PC, since there is only one mode: Do it or dont do it, you cant do it very very slowly and carefully, unless you have a handcontroller.
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Sammygirl500
 
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Post » Sun May 20, 2012 10:55 pm

Oblivions lockpicking mini-game was awesome. Completely skill based and felt great when you clicked the last tumbler in place.

I played that mini-game so much, that in the end I could almost pick a hard lock blindfolded with a novice skill - Just had to listen for the feint double-click and bam.
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A Lo RIkIton'ton
 
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Post » Sun May 20, 2012 8:59 pm

Definitely skill. I find one of the main aspects is memorizing the difference between each level of lock. If you manage to turn a novice lock 10% of the way before it snaps, you know that the distance to the full unlock position is a good 40 degrees away, but do the same on a master lock and it's probably less than 5-10 degrees away.
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Brιonα Renae
 
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Post » Mon May 21, 2012 3:44 am

Im the ownage master at anti picking


one character

16 picks one lock....frak

and I need the item ti get the first part of the quest over with


2nd character

as done much better

Im i psycotic with locks ??
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Danny Blight
 
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