My Long Winded Rant About The New Payment Plan

Post » Fri Aug 23, 2013 1:32 pm

No.

I can play ESO whenever I want as well.

Sounds more like you have a problem with the payment plan.

Yes. That is exactly why.

User avatar
Stay-C
 
Posts: 3514
Joined: Sun Jul 16, 2006 2:04 am

Post » Fri Aug 23, 2013 11:27 am

Yes it being an MMO means its not just another game. Its a Premium Service you have to pay to access. Not sure whats not to understand about different types of games having different sets of rules.

User avatar
Cat
 
Posts: 3451
Joined: Mon Dec 18, 2006 5:10 am

Post » Fri Aug 23, 2013 11:15 am

Perhaps. But there's no need for it to be, and it's not quite to the point where every multi-platform game is the same price for the PC and console versions. It also may be a question of retailer or distributor markup to prevent different versions of the game from "undercutting" one another.

Yes. Because an MMO is NOT a single player game. You're comparing dogs and cats--Sure, they share plenty of similarities, but no one familiar with both is going to confuse one for the other.

User avatar
Rozlyn Robinson
 
Posts: 3528
Joined: Wed Jun 21, 2006 1:25 am

Post » Fri Aug 23, 2013 10:13 am

You're projecting your own feelings onto the rest of us. I've played many an MMO, including many sub based ones, and i've never seen people complain that they felt "ripped off". All people ever complain about is whether the game is good or not. If the game is good, people are happy to pay whatever they need to in order to play the game. If the game is bad, they quit. It's really quite simple.

Also if you want to be taken seriously, maybe tone down the rhetoric. Saying "this is greed in it's purest form" immediately makes me dismiss what you are saying because it's an absurd statement.

User avatar
Alex [AK]
 
Posts: 3436
Joined: Fri Jun 15, 2007 10:01 pm

Post » Fri Aug 23, 2013 8:59 am

Have you ever actually played an MMO? Trying to compare them financially to single player games is ridiculous. Completely different concepts and economic models.

User avatar
Yvonne Gruening
 
Posts: 3503
Joined: Mon Apr 23, 2007 7:31 pm

Post » Fri Aug 23, 2013 5:57 am

As the poster you quouted said. MMO's are an ever changing world. Skyrim is not. The servers have to be paid for, we are going to have customer support to pay for and you are going to want new content updates which also need to be paid for. New content from Skyrim, which is either player made and often but not always svcks or is released as an expansion pack that you have to pay for, is easier to make due to being a single player game. If you look at Call of Duty, they develop the single player game, which people play through in a weekend or so, then their online multiplayer stuff. Their online stuff is nothing more than a battleground, or warzone, that is loaded and played in for 10-15 minutes. After that it is back to the main menu. In an MMO, you never go back to the main menu unless you are initially logging in or changing characters.

User avatar
Marlo Stanfield
 
Posts: 3432
Joined: Wed May 16, 2007 11:00 pm

Post » Fri Aug 23, 2013 12:42 am

It may be, but there's also the fact that you can go back to those other games whenever you want without any extra charge. Once I've left a game, a monthly sub is often a minor barrier of re-entry for me personally - not because I can't afford it, but because I often find I can get just as enjoyable an experience with an "old" title for free. I could re-sub, or I could go back to, say, "Mount & Blade" or one of the KOTOR games and still have a blast.

And clearly there's no shortage of F2P and B2P MMOs out there. Quality varies, naturally, and many partake in dirty little tricks to make money, but there are titles that can still keep me entertained for a while.

It's interesting to see this whole thing seemingly come first-circle. Back in the day, I wondered why a friend of mine would pay the cost of a magazine subscription to keep playing a game he'd already paid for (EQ), as did most of my buddies. Most of us had since gotten bit by the MMO bug and happily paid subs for years, but with F2P, B2P, and the generally poor quality of MMOs compared to single-player titles, I find the question I asked 13 years ago is once again relevant.

User avatar
Charles Mckinna
 
Posts: 3511
Joined: Mon Nov 12, 2007 6:51 am

Post » Fri Aug 23, 2013 1:52 pm

Good post OP, you explained it a little bit better then I could have. I don't know if I necessarily agree that monthly subscription is better. Personally I would love for this to be at $5 a month and possibly a lower price of $30-40 if they choose the subscription route and having the installer. I don't think they'll make the installer free, that's a dream that won't happen. Personally I would like this game to be a combination of B2P/F2P with a trial period up to level 5 like the OP said and then you pay the installer and get the rest of the game.

The adoption rates for this will be low because it's not a F2P/B2P game and the public perception is not good. If you don't have good adoption rates well it kinda falls apart. TESO right now has a huge mountain to climb and I'm seeing it left and right that people won't try this if it isn't F2P/B2P. Now I'm not a fan of F2P because it leads to nickel and diming. B2P is a little bit better and as long as it isn't P2W, it works. Time will tell if ESO will be successful, if we base it off of recent history, it's going to be a trainwreak.

User avatar
DeeD
 
Posts: 3439
Joined: Sat Jul 14, 2007 6:50 pm

Post » Fri Aug 23, 2013 5:35 am

Then I don't see a problem.

Sounds like a plan.

And the answer is pretty clear. You pay for what you want to play. If you want to go play a F2P game, you are free to do so. If you want to play ESO, you pay what they ask.

Options are wonderful.

User avatar
Nienna garcia
 
Posts: 3407
Joined: Wed Apr 25, 2007 3:23 am

Post » Fri Aug 23, 2013 1:14 pm

You realize buying the game comes with a free month, effectively meaning the "box" price is $45. That's not far from your range, what's so terrible about it?

And thankfully ZOS is smart enough to not rely solely on "recent history". People that do that are usually the ones that fail at business. It's much more complicated than all you people seem to think.

User avatar
Ron
 
Posts: 3408
Joined: Tue Jan 16, 2007 4:34 am

Post » Thu Aug 22, 2013 10:37 pm

The recent history being SWTOR? I do agree that SWTOR was a huge letdown but they did prove one thing... that people are willing to pay $15 a month for a game that they hope is awesome. SWTOR sold how many copies, like 1.7 million? That is a pretty big success for launch day. To bad the game was not good enough to hold them as subs though. If people are going to pay they are going to vote with their wallets by walking away or continue paying if they like it. In the case of SWTOR... people walked away... or ran, depending on how you want to look at it.

User avatar
Greg Swan
 
Posts: 3413
Joined: Tue Jun 05, 2007 12:49 am

Post » Fri Aug 23, 2013 5:21 am

Would love a link to this "cash shop" information the op mentioned. Please?

User avatar
Svenja Hedrich
 
Posts: 3496
Joined: Mon Apr 23, 2007 3:18 pm

Post » Fri Aug 23, 2013 6:07 am

It's nothing set in stone, just a rumor, but seeing how many MMOs use these features now, it's probably not too unreasonable to think that at least eventually this may be implemented. No official word from the devs though. "Seek and ye shall find" I suppose; I've seen a cash shop being mentioned and discussed on quite a few forums and I remember seeing an anolysis on Gamespot that said the game will most likely contain microtransactions & a cash shop system, although this anolysis also stated that this would be a part of the game being made f2p. I edited my original post to specify that it's only a rumor for now.

Scratch that, someone just posted this. Cash shop confirmed. http://esohub.de/news/154-eso-interview-abomodell-itemshop-entwicklung

User avatar
Horror- Puppe
 
Posts: 3376
Joined: Fri Apr 13, 2007 11:09 am

Post » Fri Aug 23, 2013 12:56 am

I am 99.9% sure there would only be vanity shops, not cash shops.

User avatar
Bethany Short
 
Posts: 3450
Joined: Fri Jul 14, 2006 11:47 am

Post » Fri Aug 23, 2013 11:02 am

It is set in stone, there is going to be a cash shop with "services and fun items" http://esohub.de/news/154-eso-interview-abomodell-itemshop-entwicklung about 30 seconds in is where he talks about it.

User avatar
Silencio
 
Posts: 3442
Joined: Sun Mar 18, 2007 11:30 pm

Post » Fri Aug 23, 2013 4:56 am

Yep, just saw your thread. Thanks for posting this info.

User avatar
helliehexx
 
Posts: 3477
Joined: Fri Jun 30, 2006 7:45 pm

Post » Fri Aug 23, 2013 3:23 am

haha, it wasn't my thread, and I didn't even know it was there till now

User avatar
Flesh Tunnel
 
Posts: 3409
Joined: Mon Sep 18, 2006 7:43 pm

Post » Thu Aug 22, 2013 11:03 pm

You're paying for the box, the disc(s), and anything else they include in the box (for standard versions this usually means a game manual, for collectors editions quite a bit more).

Of course, I'm not saying that the disc, box, and game manual arent terribly overpriced - they're only charging 60$ for it because that's the standard going price for 'new' games. I think the real issue is that the 60$ average game price came about from single player games where no online fees are used, and the industry mistakingly went by the same pricing guidelines for subscription fee MMO's.

User avatar
NEGRO
 
Posts: 3398
Joined: Sat Sep 01, 2007 12:14 am

Post » Fri Aug 23, 2013 9:10 am

Cash shop... So, they decided to double-dip their players. Bad, bad business. I don't care if it's a sparkly party hat that no one would ever want to wear. It should be in the game, not a separate shop for even more money.

User avatar
JLG
 
Posts: 3364
Joined: Fri Oct 19, 2007 7:42 pm

Post » Thu Aug 22, 2013 11:54 pm

My comment below is:

Who cares?

Can't be everything everyone wants it to be, it's time to deal with it. It's the way it is

User avatar
Jonny
 
Posts: 3508
Joined: Wed Jul 18, 2007 9:04 am

Post » Fri Aug 23, 2013 11:03 am

Yeah, but that kind of nonsense is there in every game, sub or not. So long as they keep it to goofy bits that don't affect the actual gameplay, it's no big deal.

User avatar
jenny goodwin
 
Posts: 3461
Joined: Wed Sep 13, 2006 4:57 am

Post » Fri Aug 23, 2013 4:27 am

It's in a lot of games because the players allow it to be. If players would take a stand and not endorse the double-dipping, the company wouldn't do it. No profit, no point in wasting resources on it.

User avatar
Matt Gammond
 
Posts: 3410
Joined: Mon Jul 02, 2007 2:38 pm

Post » Thu Aug 22, 2013 9:36 pm

I know this might meet some criticism, but take the words with a grain of salt.

ESO is a service, and yes you pay monthly to utilize said service. Why do you have to pay for the game assets and installers? ZOS has put in thousands of hours and millions of dollars into the development into this product. It is still a product that ZOS needs to see an immediate return on in order for this project to see fruition. That's why you pay initially.

Besides, do you also argue installation costs for cable as well? It's the same thing, it's a service you pay monthly for, but it still requires an immediate investment to offset the cost of production, materials, and employee wages.

Man, typing all this on a little iPhone svcks
User avatar
Jennie Skeletons
 
Posts: 3452
Joined: Wed Jun 21, 2006 8:21 am

Post » Thu Aug 22, 2013 11:36 pm

I would argue it's all exploitation, or cable at least, but that's only my opinion.

User avatar
Chica Cheve
 
Posts: 3411
Joined: Sun Aug 27, 2006 10:42 pm

Post » Fri Aug 23, 2013 8:43 am

Well, I'm going to just respond to that with this. I don't have cable. I use Netflix. No upfront costs. It even has a free trial. In a way, Netflix is like that ideal system I mentioned in my original post. :)

User avatar
Red Sauce
 
Posts: 3431
Joined: Fri Aug 04, 2006 1:35 pm

PreviousNext

Return to Othor Games