
This is exactly what I was trying to say in the Subscriptions Topic. Thank you for making such an excellent post for me to point to, to help me explain myself next time. If anyone from those topics is reading this new one, I am sorry if it seemed like I was trolling you guys, I really wasn't, this is what I was trying to say.
I don't have permission to post links, but there are pre orders available at Gamestop, Amazon, Newegg, etc for 60$
I am assuming this is accurate, as nearly every game released is around that price at launch.
Pretty sure that price is only a guesstimate by the stores, you cannot actually preorder the game yet.
Its a long list of posts in a dead thread, lets leave it at that, I do feel a little bed that I got to yelling point because I couldn't explain myself as clearly as you did here.
Using FF14 is a bad example. When FF14 first released in 2010 it was $60, and then it failed horribly (under statement). So now they are releasing the fixed game, and to try and sell a game that already has a horrible history at $60 would be a very bad idea.
I refuse to read your post, but I will tell you now that the box price has not been confirmed yet. The retail sites always put a new game at $60. Its a placeholder price and will change when the box price is announced (assuming it isn't $60).
Well, if this is true or false, I hope someone makes a statement on the actual cost soon. Maybe since Matt Firor only stated a subscription price, there WON'T be a charge to install? That would be awesome, but I feel that might just be wishful thinking.
It really is a safe bet to assume it will be $60, people are just nitpicking your well thought out post.
In way I can see your point. But lets be honest. How many games do you buy a year? What is the average time before you put them down? Generally, if it's not an Elder Scrolls title, those times for me are short.
If I buy the game @ 60 then plays for lets say 6 months(very short time), that is $140. I generally buy a new game every month or so. So thats easily $300+ for me.
But I'm pretty sure my case is a tad bit extreme.
To be fair, you make a good point. I'm sure I'll like this game, so I'll probably feel like the money was well spent, but hey, I also felt my money was well spent at first when I blew 250+ on the SWTOR cash shop haha
Sure, not knocking that...I'm in favor of P2P for a good game.
$60 also assumes you're paying the console license fee. PC/Mac version could (and should) only be $50.
To the OP: Let's assume you're right for a moment, and after the first few months, ESO's subscribers are down to 490k. At $15 a month, that's still more than $7 million USD in gross revenue. At as low as 67,000 players, they're still grossing over a million dollars a month. Because ESO isn't divided up into a dozen (or more) servers, the lower population won't look as bad to the players--There will simply be fewer instances and Cyrodiil campaigns to choose from.
MMOs typically charge the retail cost for the box to make back as much of the initial development cost as possible, before attrition hits and the player base wanes. We don't have an exact number for ESO's budget, but we do know that Zenimax acquired about $300 million to set up ZOS and fund the game. So we're easily looking at a nine digit development cost.
The thought that a game MUST achieve the aberrant numbers of WoW to be a success is something of a logical fallacy--If a game turns a profit and continues to earn enough revenue to fund the servers (and a bit of new content), we can safely say that it was a success. The reason why so many games "fail" and convert to F2P is that they weren't good enough to warrant the subscription.
I also have no doubt that some form of free trial will be available (beyond the usual 30 days free for committing with the retail copy). That's just good advertising with an MMO--Let someone take a peek and get a taste. If they like it, they'll commit.
Isn't the $60 upfront the cost of the base game they've been developing for so long, with the subscription fee to help pay for server maintenance, quality QA and customer service, and frequent, meaty content updates? I don't see a problem with that.
I wanted to play SW:TOR when it came out but refused to pay for the installer, like you mentioned. I waited until it was F2P, played it, enjoyed it, and payed for several months of it. So I really agree with most of what the OP says.
But the problem is that so many people are so desperate to be on the cutting edge of the game, one of the 'old-timers' who was 'first to level x' or whatever. The longer you wait to play an MMO, the farther behind you are. It's not really like that in games that take skill, but it's true to the MMO. If you don't want to be one of the top of the line PvP players, and if you want to wait, you had better hope that the PvE is good.
Going by Bethesda's past, the PC version will more then likely be the same price as the console versions.
I hope it is 60 bucks. I would gladly pay that for such an excellent game.
I support the arts.
60 bucks!! Meh,I am waiting to see what they put in the collectors edition and most likely will get that for what ever they charge..been waiting a long time to be in the Elder Scrolls universe with my friends to let a few dollars stop me!! I for one am very , very happy with the decision,they should have just said this from the get go and it would be mostly a dead issue at this point. C you ingame!!!
You don't see a problem with that?
Have you bought any other games? Single-player games, I mean. Brand new, they cost $60. And guess what? You can play them whenever you want. When I bought Skyrim for $60, I knew that I would be able to fire it up three months later and not have to pay more money just to play it.
But - what? - this is okay because ESO is a MMO...? I just don't understand.
That is correct, The retailers are taking pre-orders with a hold at $60 right now. I pre-ordered in December 2012 at $60 from Gamestop. If the price changes then either they refund the difference or I have to pay the difference. Either way I have my copy ready to go. The actual price of the game has not been announced, as far as I know anyway.