Magic is done for me.

Post » Fri May 11, 2012 5:26 pm

No one can get through this game with one skill.

End of.

Also the mage races have +10 to conjuration and illusion, those are the main tools of any mage character, combat wise.
Alright, but you're posting in the wrong topic I think. Nobody has spoken about wanting to spam one skill.
Also, TES mages has never been about "you HAVE to take illusion and conjuration". We were always able to be flexible, due to spellmaking and allowing our spells to get stronger as we level up.

If I want to make a combat + destruction hybrid, I was able to. In Skyrim, your sword is going to be multiple times stronger than your destruction because there's no way to make destruction stronger at higher levels, so you end up being a flat out warrior.


You've never played a TES game, have you?


Bethesda forgot to make spells scale at high levels. Fact. This is a problem. If you don't think so, then good for you but don't insult others.
User avatar
Kari Depp
 
Posts: 3427
Joined: Wed Aug 23, 2006 3:19 pm

Post » Fri May 11, 2012 9:20 am

Math doesn't make sense? Denial doesn't debunk fact

where's the math? oO
and there is a difference between denial and skepticism, show me the math comparisson, I been asking for comparissons ITT for a while but noone ever answers.
User avatar
Suzie Dalziel
 
Posts: 3443
Joined: Thu Jun 15, 2006 8:19 pm

Post » Fri May 11, 2012 2:10 pm

not you again >.<

Feels like im talking to people who live in bubbles and only hear what they want to hear
User avatar
мistrєss
 
Posts: 3168
Joined: Thu Dec 14, 2006 3:13 am

Post » Sat May 12, 2012 12:49 am

where's the math? oO

Use the search function, there's threads out lying the amount of damage of weapons enchanted or not, which goes upwards of over 10,000+ dps without sneak

On the other hand you have destruction magic with all perks and increases you will never do more than what the spells saids, plus casting time you can hope to have maybe sub 100 dps ; if you have infinite magicka that is,

Maybe you just hate magic; and you don't want it to be balanced. :laugh:
User avatar
:)Colleenn
 
Posts: 3461
Joined: Thu Aug 31, 2006 9:03 am

Post » Fri May 11, 2012 4:31 pm

I noticed that te mages in this game were dumbed down alot in this game. I also noticed that alot of things since morrowind were given up on since there were around 22 or so skills in morrowind around 18 in oblivion, and around 15 in Skyrim. Skyrim is still a great game I just hope they fix the magic system in this game.
User avatar
Vicki Gunn
 
Posts: 3397
Joined: Thu Nov 23, 2006 9:59 am

Post » Fri May 11, 2012 10:39 am

Look at it from multiple perspectives. For example, you may favor Restoration, but someone else may wish they could go through the whole game with Illusion. You can't heal with Illusion, so this is unlikely. You don't complain about that because it doesn't affect how you wish to play, but someone else feels differently.

Also, being forced outside of a "comfort zone" is how all of us learn, so it's not necessarily a bad thing. :)

There are many alternatives, but not an infinite number, after all. It may wind up being that Skyrim is a less favorite of the series than earlier installments for you even if it is highly regarded by others. That's fine; Oblivion is favored by some over Morrowind and Morrowind favored by some over Oblivion.
User avatar
Emma-Jane Merrin
 
Posts: 3477
Joined: Fri Aug 08, 2008 1:52 am

Post » Fri May 11, 2012 7:02 pm

not you again >.<

Feels like im talking to people who live in bubbles and only hear what they want to hear

you keep making qualifications of character, when all Im doing is asking questions... and you evading them....
again... where is the math?
Im not confirming nor denying, just being wise and skeptical about people's complaints, and asking for more usefull information


I am asking for somethin rather simple.... dont even need any specific math at all...
someone with a high lvl melee'er to pick up a one hander (with 100 skill) and naked swing a few blows against a target then someone with the final ranks of spells to cast a one handed spell at the same target, see how far apart are the two attacks in damage.
then do the same after gear (for the one hander with +dmg) and the same with a power blow/dual cast.
just so I can have a more objective grasp of the damage gap they are refering to.



Use the search function, there's threads out lying the amount of damage of weapons enchanted or not, which goes upwards of over 10,000+ dps without sneak

On the other hand you have destruction magic with all perks and increases you will never do more than what the spells saids, plus casting time you can hope to have maybe sub 100 dps ; if you have infinite magicka that is,

Maybe you just hate magic; and you don't want it to be balanced. :laugh:

Im new in these forums, have a hard time finding the search function? perhaps you can post a link if you read/participated in a thread that had this math? those numbers seem.... unrealistic.
User avatar
Eilidh Brian
 
Posts: 3504
Joined: Mon Jun 19, 2006 10:45 am

Post » Fri May 11, 2012 2:16 pm

Regarding the DPS... magic is fine because it doesn't matter if you can overkill something by 1 HP or 1000 HP, it's still dead. Claiming that spells need to scale misses the entire point by solely looking at and comparing DPS rather than looking at actual results.
User avatar
Trish
 
Posts: 3332
Joined: Fri Feb 23, 2007 9:00 am

Post » Fri May 11, 2012 3:40 pm

Im new in these forums, have a hard time finding the search function? perhaps you can post a link if you read/participated in a thread that had this math? thosen umbers seem.... unrealistic.

You can get weapons dealing several thousands points of damage like this, along with several thousands points of armor
http://www.gamesas.com/index.php?/topic/1266212-2469-armor-3199-damage-using-smithing-alchemy-enchanting-only-31-perks/

Regarding the DPS... magic is fine because it doesn't matter if you can overkill something by 1 HP or 1000 HP, it's still dead. Claiming that spells need to scale misses the entire point by solely looking at and comparing DPS rather than looking at actual results.

What you're basicly saying is, blowing air at a dragon is totally an awesome way to kill it because it will die of old age eventually right? :laugh:
User avatar
helliehexx
 
Posts: 3477
Joined: Fri Jun 30, 2006 7:45 pm

Post » Fri May 11, 2012 1:45 pm

You can get weapons dealing several thousands points of damage like this, along with several thousands points of armor
http://www.gamesas.com/index.php?/topic/1266212-2469-armor-3199-damage-using-smithing-alchemy-enchanting-only-31-perks/



What you're basicly saying is, blowing air at a dragon is totally an awesome way to kill it because it will die of old age eventually right? :laugh:

ye... thats not quite what I am looking for...
clever exploration (or rather extreme exploration) of itemization and game mechanics are to be expected, just like you can make invisible armor in oblivion and stuff....

what I am asking for is in "normal" conditions, as in:
how much does a non enchanted ebony sword with 100 skill hit for on a normal swing? and how much does the last rank of a spell hit for?
how much does a power attack of the same one hander sword hit for and how much does the dual cast spell of the same spell hit for?

thats what I want to know... surely someone who is in the late levels with either destruction or one hander can open the tab and tells us their damage value? or simply hit a few armored and unarmored mobs?
and someone do the same with the last rank spells?

I dont care if you can exploit mechanics more with melee or not, I care about normal playing conditions,
User avatar
jesse villaneda
 
Posts: 3359
Joined: Wed Aug 08, 2007 1:37 pm

Post » Fri May 11, 2012 5:12 pm

Look at it from multiple perspectives. For example, you may favor Restoration, but someone else may wish they could go through the whole game with Illusion. You can't heal with Illusion, so this is unlikely. You don't complain about that because it doesn't affect how you wish to play, but someone else feels differently.

Also, being forced outside of a "comfort zone" is how all of us learn, so it's not necessarily a bad thing. :)

There are many alternatives, but not an infinite number, after all. It may wind up being that Skyrim is a less favorite of the series than earlier installments for you even if it is highly regarded by others. That's fine; Oblivion is favored by some over Morrowind and Morrowind favored by some over Oblivion.
Even your ridiculous looking avatar couldn't ruin the logic behind this post. Good job.
User avatar
Lilit Ager
 
Posts: 3444
Joined: Thu Nov 23, 2006 9:06 pm

Post » Fri May 11, 2012 5:32 pm

Melee and Bow still comes out on top without exploits ^, by a large margin.
User avatar
Claudia Cook
 
Posts: 3450
Joined: Mon Oct 30, 2006 10:22 am

Post » Sat May 12, 2012 12:09 am

can you give us a general idea... either with numbers on the spell description/weapon description or for exemple "I hit a mudcrab with a sword and it takes 2 normal swings to die, when I hit it with thunderballz it takes 4" or something?

there has to be kinds souls reading this topic who have either 100 one handed + ebony sword or 100 destruction + final spells to share this kind of information comon -.-
User avatar
Stryke Force
 
Posts: 3393
Joined: Fri Oct 05, 2007 6:20 am

Post » Fri May 11, 2012 11:15 am

can you give us a general idea... either with numbers on the spell description/weapon description or for exemple "I hit a mudcrab with a sword and it takes 2 normal swings to die, when I hit it with thunderballz it takes 4" or something?

there has to be kinds souls reading this topic who have either 100 one handed + ebony sword or 100 destruction + final spells to share this kind of information comon -.-

Magic damage numbers doesn't scale with anything. The list of spells on UESP will give you the number for each. that's the amount of damage you'll be doing forever. :laugh:

Weapon damage varies scales with your skills and perks, type of weapon and enchantments. So that depends on a lot of things.
User avatar
Laurenn Doylee
 
Posts: 3427
Joined: Sun Dec 03, 2006 11:48 am

Post » Fri May 11, 2012 5:16 pm

lmao final destro spells take 5 seconds to charge up, and make you immobile, and still end up doing less damage at high lvls :facepalm:
User avatar
Verity Hurding
 
Posts: 3455
Joined: Sat Jul 22, 2006 1:29 pm

Post » Fri May 11, 2012 5:16 pm

lmao final destro spells take 5 seconds to charge up, and make you immobile, and still end up doing less damage at high lvls :facepalm:

It does do *some* additional fire damage... so make that 21 dps or something :laugh:
Maybe do should dual cast it at 42 dps then its almost as good as firebolt
User avatar
Kortknee Bell
 
Posts: 3345
Joined: Tue Jan 30, 2007 5:05 pm

Post » Fri May 11, 2012 5:53 pm

yup. the charge is because they're big AOEs, but yeah the fact that theres ZERO spell scaling is a problem across the board. This is already established, those that disagree are just level 25 mages on adept diff
User avatar
Kellymarie Heppell
 
Posts: 3456
Joined: Mon Jul 24, 2006 4:37 am

Post » Fri May 11, 2012 9:43 am

yup. the charge is because they're big AOEs, but yeah the fact that theres ZERO spell scaling is a problem across the board. This is already established, those that disagree are just level 25 mages on adept diff

Im pretty sure this is yet another cheap shot at me...
again... im not disputing or disagreeing... im asking questions and being skeptical until I actually get decent info or get there myself and you refusing to asnwer them... thats fine... just leave it at that will you? no need for unpleasentries, even if questions you cant or dont want to answer make you unconfortable...

also I am lvl 29 "on mage", 26 on "warrior" and 18 on "rogue" all played start to end on master difficulty.



Magic damage numbers doesn't scale with anything. The list of spells on UESP will give you the number for each. that's the amount of damage you'll be doing forever. :laugh:

Weapon damage varies scales with your skills and perks, type of weapon and enchantments. So that depends on a lot of things.

the site doesnt have that kind of info yet

no offence but...
why doesnt anyone asnwer the question?...
people keep repeating the same argument over and over, even tho everyone already knows it and noone asked about it....

I am a veteran TES games player, Im used to how magic works and am perfectly aware that spells damage dont scale, its their mana cost that does the scaling, thats not what I am talking about... I am asking how much damage to the spells do (with the dmg perks (50% if memory serves) and how much does a one hander swing for at 100 skill.

can someone please asnwer that?
User avatar
Mr. Allen
 
Posts: 3327
Joined: Fri Oct 05, 2007 8:36 am

Post » Fri May 11, 2012 11:12 am

the site doesnt have that kind of info yet

no offence but...
why doesnt anyone asnwer the question?...
people keep repeating the same argument over and over, even tho everyone already knows it and noone asked about it....

I am a veteran TES games player, Im used to how magic works and am perfectly aware that spells damage dont scale, its their mana cost that does the scaling, thats not what I am talking about... I am asking how much damage to the spells do (with the dmg perks (50% if memory serves) and how much does a one hander swing for at 100 skill.

can someone please asnwer that?
Frost rune does 75 damage.
Fireball does 60 damage.

Weapons: http://www.gamesas.com/index.php?/topic/1266212-2469-armor-3199-damage-using-smithing-alchemy-enchanting-only-31-perks/page__hl__overpowered

See how there's a thread already with the facts?
User avatar
Emmi Coolahan
 
Posts: 3335
Joined: Wed Jan 24, 2007 9:14 pm

Post » Sat May 12, 2012 12:18 am

Frost rune does 75 damage.
Fireball does 60 damage.

Weapons: http://www.gamesas.com/index.php?/topic/1266212-2469-armor-3199-damage-using-smithing-alchemy-enchanting-only-31-perks/page__hl__overpowered

See how there's a thread already with the facts?

that thread is about exploiting alchemy smithing and enchanting...
wich of the values is the non exploit one (for the daedric is it?) one hand sword?
and where do you see the spells? I only see weapons :o fireball is the highest damage spell? its a 50 skill spell... rune is a 30 skill spell...

edit: whoa I dunno if this is new since yesterday or if I totally missed it but http://www.uesp.net/wiki/Skyrim:Destruction_Spells
as sme spell info, dunno if its all the spells but there something I can take an idea from

a master spell that is a dot with 75 damage per second.... ye put on the multipliersi n that and thats one hell of a dot... but most importanly than the multipliers is that it is a dot, meaning while the target takes that damagem you can shoot at it?
there are also some expert skill level spells that do 20-60 damage per second on small/large aoe, fireball itself is an aoe with a vulnerability debuff...

its hard to know how much damage all this stuff piles up to be... but im pretty sure it does alot of damage...
User avatar
Isabell Hoffmann
 
Posts: 3463
Joined: Wed Apr 18, 2007 11:34 pm

Post » Fri May 11, 2012 1:42 pm

You're living in a bubble. I posted facts, and you're telling me they're not trustworthy for whatever reason. Facts are facts, take them or leave them. I'm done with these banol threads of level 20 mages telling level 50 mages how to play.

I can see mage damage really pilling up
No offense, but nobody cares what you 'see'. Like I said, the facts are out there. You can believe whatever you want, but you guys have to stop acting like you've got experience on your side when talking to level 50 mages.
User avatar
Oyuki Manson Lavey
 
Posts: 3438
Joined: Mon Aug 28, 2006 2:47 am

Post » Fri May 11, 2012 7:04 pm

You're living in a bubble. I posted facts, and you're telling me they're not trustworthy for whatever reason. Facts are facts, take them or leave them. I'm done with these banol threads of level 20 mages telling level 50 mages how to play.

I havnt heard a single fact from you really... all I see was you declaring destruction broken without a single argument or data to back it up...
at this point I dont even believe you actually have a 50 mage... and even if you do Im pretty sure you dont have th highest spells, simply because you put forth fireball and runes (lol) as the highest damage spells, when there is a spell that does 75 damage each second and another that does 100...
whatever doesnt matter, at this point this is really a epeen competition between you and me and I'm not interested in that....

at this point we are just anoying the hell out of each other and we may aswell quit it and leave room for other opinions.


No offense, but nobody cares what you 'see'. Like I said, the facts are out there. You can believe whatever you want, but you guys have to stop acting like you've got experience on your side when talking to level 50 mages.

no offence but noone cares what you declare to be facts, we want the truth... you dont have them clearly...
and noone is acting like we have more experience... once again I AM JUST ASKING QUESTIONS, asking for info, no more no less.
User avatar
xx_Jess_xx
 
Posts: 3371
Joined: Thu Nov 30, 2006 12:01 pm

Post » Fri May 11, 2012 4:45 pm

I have a high level mage, as do all of the other posters claiming destruction doesn't scale. You don't.

Why should we listen to you? :facepalm:


(I used fireball and runes as examples because theyre the sorts of spells that you can actually cast sustainably, similarly to a sword or bow and arrow. Make sense now? Thought it was obvious)
Firestorm is 100 damage. Is that helpful? Read the damage numbers, don't ask me constantly for facts that are readily accessible.
User avatar
K J S
 
Posts: 3326
Joined: Thu Apr 05, 2007 11:50 am

Post » Fri May 11, 2012 11:04 pm

Some posts have been deleted.

Nothing wrong with a friendly disagreement; however, keep in mind flaming comments will result in a warning and suspension from the forum..
User avatar
Olga Xx
 
Posts: 3437
Joined: Tue Jul 11, 2006 8:31 pm

Previous

Return to V - Skyrim