Have you attached this script to anything? What compiler error are you given when you try to compile it with "extends Quest"?
Cipscis
Scriptname NoFastTravel extends ObjectReferenceEVENT onInit() EnableFastTravel(false) Debug.MessageBox("Hello, world!")endEVENT
Scriptname NoFastTravel extends QuestEVENT onInit() EnableFastTravel(false) Debug.MessageBox("Hello, world!")endEVENT
Scriptname DefaultNoFastTravelTriggerScript extends ObjectReference {block fast travel while the player is in this trigger}import gameEVENT onTriggerEnter(objectReference triggerRef) if triggerRef == GetPlayer() Game.EnableFastTravel(false) endifendEventEVENT OnTriggerLeave(objectReference triggerRef) if triggerRef == GetPlayer() Game.EnableFastTravel(true) endifendEvent
Scriptname NoFastTravel extends QuestEVENT onInit() EnableFastTravel(false) Debug.MessageBox("Hello, world!")endEVENT
Scriptname NoFastTravel extends ObjectReferenceimport gameEVENT onInit() EnableFastTravel(false) Debug.MessageBox("Hello, world!")endEVENT