you misunderstand me, as this thread is about adding more levels to max out a character.
Warrior/mege/sneak works for a jack of all trades because the tradeoff of doing a little of everything is you can never master it. You spread yourself too thin at higher levels, rather than specializing in order to get all the perks for your build.
What I was meaning to say is if you are going to play jack of all trades, the neccesary tradeoff is that you cannot get all perks, as the OP is requesting.
And complaining about not doing multiple characters becase you do not want to do the main quest again?
Here is an Idea, make a new character and do not do the main quest...
Actually, if your build is Warrior/Mage/Thief you CAN master it. You just can't pick up all perks for all schools of each. For example, some people play a lot of sports, some do a lot of creative work like art and poetry or writing, and some focus on technical skills like coding and computers. Comparing the the above example, you can be awesome at Basketball, Drawing, and Programming, but it's more unlikely that you'll have extensive knowledge of every sport, for instance. So no, you are not a master of "sports", but you could easily be a master of Basketball, and have additional skills. Just because a build does not use all skills from a specialization, does not mean it cannot be mastered. The fact that many skills are redundant and overlap each other should be noted as well. Not much reason to go both Heavy and Light armor for instance, or both Two handed and one handed/shield. Alteration isn't as useful if you already have armor also. Usually you don't need all of Destruction, Archery and either One handed/Two handed combat.
Doing a little of everything and doing it well can make you highly effective, especially for skills that sync well together, like the build I posted. Sneak, Illusion and Archery go great together. Sneak, Light Armor and One-Handed as well. One handed, Block and Light Armor work well together. Conjuration and Archery have excellent synergy. Restoration can be useful in almost any build. Illusion and Conjuration are a good combo, especially with Sneak. This isn't even the only example, there are others that can work, and others that may suit someone's play style much better.
The core for each specialization is:
Warriors: Choose a Weapon Skill, Block if using 1H, Choose an Armor Skill, Smithing, Optional: Archery
Mages: Destruction Magic, At least one Support Magic, Restoration, Enchanting, Optional: More support magic.
Thieves: Sneak, Archery/1H or both, Light Armor, Pickpocket, Alchemy, Optional: Lockpicking
Considering the Hybrid build can easily have 3 from each Core, it's less so "Jack of all Trades, but master of none" and more like "Jack of All Trades, Master of a select few". (Keep in mind, I understand what you mean that you are not a FULL Warrior, and FULL Mage, and FULL Thief, but who's to say you can't be skilled at all three, and a Master of them working together).
I actually prefer doing as much as I can in one playthrough, if it makes sense for the character. I don't have the time to make four or five level 50 characters.
If I wanted to I could just look at it as my character wants as much money and power as possible, rising in the ranks of all the factions in Skyrim.
My character stumbled upon being the Dragonborn, it was obviously his destiny. He was new area and didn't know anyone, so he joined the companions to gain connections in the area. Being naturally competent in Illusion and Conjuration, he joined the college to further his knowledge.
With their distaste for elves and Talos, I would go against the Stormcloaks to fight for the empire, me being a wood elf and all.
Me being a collector of rare items, I have no problem exploring the daedric quests bringing back weapons from oblivion.
Having an inherent knack for stealing and stealth, he tried out some petty thieving in the thieves guild. He liked the people and the pay, so he progressed through.
Eventually thieving just won't do it for him anymore, at which point he will join the brotherhood to quench his thirst for blood.
I could go into a lot more detail and there's way more to it. I prefer to do as much as I can on one character because I don't really have the time to do multiple ones. I've had the game since release and am level 36, with zero questlines completed. I'm just now finishing up my daedric quests and parts of the companions and thieves guild.
The point I'm trying to say is that it's possible to "legitimize" doing everything on one character.
Considering you CAN do everything on one character (except for choice related quests, in which you only need a second playthrough for), I don't see how this is a problem. You can pick up other skills later in your characters adventure/life, but you won't be nearly as effective with it, and rightfully so. Think of perks as an intense dedication spent on honing that particular aspect of the skill. By all means you can be great at every skill (all 100), but to truly specialize or devote yourself to become Amazing, a true master, at a select few skills requires more time and effort (represented by perks).
I think this is a good system. Personally, I got bored of having a character in Oblivion who could literally do anything at maximum power just because I felt like levelling my Blunt and Block skills randomly, cause I was a tired of burning things to death.
Also, with what I've bolded, that stands out to me as a reason to specialize, even slightly. By that level you could be done a few quest lines if you focused. Additionally, what you describe is exactly the same as what a lot of people do, by creating a new character and switching between them. Many people play with a set "character" and "personality". To many it doesn't make sense to side with the Empire, then complete the Brotherhood quests, or to take their previously helpful and good character, and start slaughtering innocents or stealing from them as a result of various quests. The same goes for the opposite.
Why would someone who has only known heavy armor and a two handed axe, suddenly decide to pick up a flames tome, and become a master in magic overnight?
I play this game like real life, for example in real life I am a software developer/web designer/application developer and for fun I garden, shop and party If I played life like skyrim I would be a smither, alchemist and speech that's no fun, I want to experience life in the game. you are a person in a world. you should be able to be bored of spells and start swinging a sword. maybe your RP takes you down the path of archery and half way through you become a summoning mage or a preist. or maybe because i like killing people I settle down and become a monk. to amend for my crimes See what i mean? note I am pc and plan to play vanilla
That is true, but would you not still retain all the knowledge and skills you had acquired previously? Learning your new way of life would be challenging and limited, especially if you devoted most of your life (see 80 perk points) to something entirely different. In real life, learning new skills is balanced by losing skill, and proficiency in older things you have learned. This is not the case of Skyrim.
This. I like one character. Why should people like us be punished because we don't start a different character every week?
As said before, to experience most of the content, you need 2 playthroughs. In many games, you pick a class and stick with it. It is usually 1/3 or 1/5 of the total character Aspects, and is usually SET for the whole game. Skyrim and TES games give unlimited customization of "classes", but as such, they need to limit how many skills you can be a master of.
Also, no one is punishing you. If you want to do everything, DO IT. Nothing is stopping you from being a Companion/Archmage/Thieve's Guild Member/Dark Brotherhood person. You can play through every quest you want. But as mentioned before, for the FULL experience of each character archetype, you have to try different characters. Just like nearly every other game.
You are not being punished for trying to do everything with one character. It just is not the way the progression system works. In elder scrolls there has always been a choice to what you specialize in. If you want to be a jack of all trades, the very definition of that is "proficient at everything, master of nothing" The elder scrolls games have always had you think about the character you are trying to make, rather than just doing everything. No offense, but this game is not meant for people who want to do absolutely everything in one playthrough... The way many RPGs are Rpg games like fable? Max out everything and be godlike. Elder scrolls is much closer to a dungeons and dragons type RPG where careful character planning is important. That is part of the challenge that makes the game great to many people.
I agree with everything here except your Jack of All Trades argument which I addressed earlier in this post. Well thought out statements all the same though.
Why is everyone suddenly talking as if Skyrim is some tale of lore in their life and a should represent a segment of their bloody identity? Getting back to the real purpose of the post... I like the fact that there is a limit, hesitating back and forth and back and forth to different perks completely crapping myself thinking "Do i need this RIGHT now or could i survive another level without it?" is the best thing especially knowing that the closer i reach level 80 the more difficult the decision will be. I currently have 2 characters on VERY different ends of the spectrum - one is typical Khajit sneak thief specialising in daggers and alchemy and my other is a war Orc with focus on brutal sword executions, blocking and enchanting.
I like that too.. Currently stuck between what I should spend a couple perks on.. More sneaking skills? Should I start using Light Armor? If so, should I grab Smithing? Should I grab Alteration perks? Or pump more into Illusion/Conjuration/Destruction? It can be frustrating on what you should pick, but only because most of the perks are awesome. In fact so awesome that I want to play multiple characters just to experience them all.