True. I just think enemies should attempt to really yield instead of getting right back into the fight.
I know right?
I have seen a few that do, but they seem to be the exception, rather than the rule.
Please someone show me a youtube video of someone actually playing master difficulty properly without just using obvious exploits that essential break the gameplay of the game. I.e sneak mode murders/jumping onto the top of rocks to get a kill etc
It's really all about preparation. On Master Difficulty, at low levels, you really have to be flexible. I usually keep a dozen or so vials of my trademark poison (Paralysis and Lingering Damage) to help me with tough fights. Some enemies are also fairly easy when you can learn their attack patterns. For example, Dragons and Two-handed equipped Draugr pack a wallop, but they're very easy to avoid once you lean how to read their tells in combat.
It's also worth mentioning, the Hardest enemies in the game, are usually the Human enemies. Not because they're all that powerful, but because they can break into "Finishers" on you, and there's naught you can do about it. So lets say a bandit beats you over the head with his warhammer because of an unlucky rock that blocked your evade attempt... It didn't kill you though, left you at 10% Hp, which is fairly common with marauder power attacks. In any other circumstance, you'd be able to do a
tactical withdrawal and heal yourself up, but instead, about 0.0012 seconds after you realized you even got hit, you're thrown into third-person to watch said bandit take around 9 seconds to do some cheesy jump'n'drop attack on your skull, while your character sits there with his arms out waving them like an idiot.
And when all else fails, Skyrim has no Shortage of potions.