http://www.mmorpg.com/gamelist.cfm/game/821/view/hype
I know, its MMORPG.com, but usually the hype meters comments attached to them tell at least something. Currently, people seem to agree this game is too restricted to carry the IP of Elder Scrolls. "An insult to the franchise". I suggest you read the hypes, there are positives and negatives. And most of the positives come from DAOC fans.
Edit: Bolded the comment part to clear it up; the number of hype is irrelevant, its the comments in the hype section.
Sadly the hype meters on several sites have seemingly been good measures of how a game will do. At least for initial sales. Though I have to admit the hype meter wasn't a reason I bought a game. It just backed up my good feelings towards the game.
I can easily see why most of the positives would come from DAOC fans as the game is going to have RvR. And it's PVP designer is from DAOC. I would also hope many Warhammer fans would be drawn to the game.
I can also see how that could make PVE fans feel like the game may not have much for them. My only RvR experience was in Warhammer. I loved it's RvR. Though it was seriously weak on PVE. It also was weak in instances and raids. Which either wrongly or correctly I tied to it's PVE development. That and the fact RvR makes PVE people feel the programmers are trying to force them to PVP. Can lead to the perception the game will be PVP heavy. Which you have to admit seems odd for a game that has always been a single player and therefore a PVE game.
Obviously there isn't enough information for anyone to say. But from the early interviews the game seemed like it would be a Themepark WOW/RIFT/SWTOR/GW2/Warhammer clone. I say Warhammer as it was a RvR themepark weak on PVE. And this could keep a lot of the PVE and TES fans on the fence. As TES seems like it would fit in better with a Sandbox with "The Secret World" type character builder. Than another WOW clone. Although I understand the cartoon graphics. It really gives you that clone sinking feeling.
More interviews should let people see what the game is. Now if the game felt like it was an EQ sandbox with The Secret World's character development system and a solid RvR system. This game would get a lot more people off the fence. And I think the hype meter would be way up there. As people would know this game should have great PVP, along with great PVE, Instances and Raids. Which is what most end game guild types want.
Also you gotta pick the right people for interviews. For SWTOR Daniel Erickson was gold. He made you feel he was likable and knowledgeable. The few TES Interviews I saw the girl was great. The RVR guy was great. The other guy made me worry about the game. Just my gut feeling. But that's all people have to go on at this point.