1. Bring back Athletics and Acrobatics skills. For the love of god!
2. Bring back the Luck attribute.
3. Bring back the old primary/secondary attribute system. It provided much more rewarding character development.
4. Ability to use keyboard in conjunction with Xbox controller on PC for mapping hot-buttons for weapon combos.
5. Remove health regeneration.
6. Make dragons much harder and not appear until much later in the game.
7. Extra slots: +1 ring, separate pants and chestplate and shoulders, undershirt, cloak over armor.
8. Remove all instance of large baskets that are too easily mistaken for containers and accidentally picked up.
9. Improve/remove level scaling.
10. Remove/limit fast-travel.
11. More perk points (either raise max level cap or let players buy them or quest for them).
12. Ability to buy back items sold to merchants accidentally.
13. 1-click access to merchant's wares.
14. Detailed, 2D map like Morrowind. Kill 3D map entirely.
15. Respec option as part of a quest or rare magic item.
16. Require sleep to level up. Sleeping is now pointless. Players should not be able to level up mid-battle.
17. Reduce lag time for pulling out weapon/spell -- should be very fast (less of a problem on PC, but on PS3 this just kills the game for me. I actually quit Skyrim on PS3 after 20+ hours due to this).
18. Add minimap in corner of the screen.
19. Bring back multple levels of crafting tables/stations, a la Apprentice, Journeyman, Master, GrandMaster from Morrowind/Oblivion.
20. 3D models inspected during loading screen should rotate faster with anolog stick.
21. For PC, load times are very fast, so there needs to be a way to stay on the 3D model inspeciton screen longer if desired.
22. More accurate sneak, hidden/detected icon. Lots of times it shows detected when player is actually not.
23. Ability to skip the first newbie tutorial/dragon sequence and go into character creation screen after that.
24. Diseases should prevent player from interacting with certian NPCs, like merchants (as in Morrowind).
25. Racial abilities should have a much faster cooldown than 1 day. Otherwise they're too tedious to use.
26. Limit access to enchanting stations and crafting stations early in the game.
27. The quality of an item's enchantment should factor into the type of enchantment learned, to incentivize disenchantment of powerful items.
28. Bears and snow cats are overpowered considering their non-epic status in RPG mythology. Bears x5 more powerful than Dragons, WTF?
29. Make nights/dungeons darker so torches/night-eye is useful.
30. Bring back multiple quality levels for lock picks. It should not be possible to easily brute force an Expert or Master lock.
31. Some items' stats should be hidden unless identified using a scroll, like Diablo.


i end up getting too lazy and give in to it haha, which is why i need it gone.