This is the truest thing I've seen on here at all except for one mention "affordable PC".
I spent so many countless hours in Morrowind trying to mod it out to it's fullest and 9/10 times when you mod it too much it just breaks the game.. So mods in itself is good but too many mods just seem to screw everything up even more because of conflicting coding and programming.
The Verdict would be that it is cheaper to play it on a console (PS3 or Xbox 360) although PS3 do not get DLC at this point. But the bugs are just about the same and the gameplay experience is the same also. Graphics does not make a game any better in gameplay nor mechanics even if you do have the 1500 dollars. It's a good game regardless what you play it on but if you have it for Xbox, I'd play the heck out of it anyways.
I spent so many countless hours in Morrowind trying to mod it out to it's fullest and 9/10 times when you mod it too much it just breaks the game.. So mods in itself is good but too many mods just seem to screw everything up even more because of conflicting coding and programming.
The Verdict would be that it is cheaper to play it on a console (PS3 or Xbox 360) although PS3 do not get DLC at this point. But the bugs are just about the same and the gameplay experience is the same also. Graphics does not make a game any better in gameplay nor mechanics even if you do have the 1500 dollars. It's a good game regardless what you play it on but if you have it for Xbox, I'd play the heck out of it anyways.
https://openmw.org/en/
Here are some examples as what can break Morrowind.
I heard if you put way to many items in Morrowind it will lag no matter how good your PC is like if you want to put 1,000 trees in one place with the Construction Set I tried this myself and it lagged badly.
OpenMW is the solution to this it lets modders especially modders with programming skills do things that were never possible in Morrowind like make better graphics than ever instead of graphic overhauls like MGE or MGSO and ability to use all that processing power for many things with this Engine for OpenMW you can now finally put 1,000 trees or 10,000 trees in one place with the Construction Set and not have lag it utilizes multi cores, CPU's, GPU's what ever.