Multi-screen resolution support?

Post » Fri Feb 11, 2011 12:29 am

I run a bezel adjusted resolution of 4058x1024 across 3 monitors with dual Nvidia GTX 280 in SLI mode. Currently in the setup for the game the resolution shows up with nothing in it. Trying to manually adjust it causes me to pick an aspect ratio of 4:5, 16:9, 16:10, all of which don't have anything above 1080p supported in them.

Is there anyway to force a high resolution in the setup? Because I really don't want to have to play at 1280x1024... it's a waste of a couple grand worth of hardware.

Trying to launch the game with the blank resolution causes a crash of the game (go figure).
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Cheryl Rice
 
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Post » Fri Feb 11, 2011 4:09 am

Is there anyway to force a high resolution in the setup?

Go to Documents > My Games > FalloutNV > FalloutPrefs > [Display] and look for this:
iSize W=5040
iSize H=1050
Manually set the values you need.

Please note, you will not be able to Hack computers, and binoculars are messed up.
I'm sure someone will fix this real soon, like with Fo3.
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Quick Draw
 
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Post » Fri Feb 11, 2011 8:35 am

I've tried this as well, but it reverts to the same resolution every time. I'm running an Eyefinity setup and experiencing the same issues as AvidAlchy. The game does not crash though. I can still get to the main menu and do some things, but if I select new game, or almost anything else the options are off screen and I cannot do anything.
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Rude Gurl
 
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Post » Fri Feb 11, 2011 12:42 am

I am runninght egame on an Eyefinity setup myself and have no problems with it setting itself to 6048x1080 rez. The game automatically sets to the triple monitor rez without having to do anything. There is an Eyefiity setting in the ini, have you checked that? At the vrey bottom of the [Display] section in the ini there is a line that should read bEnableEyefinity=1 I didn't have to set this but you may want to check and see how it is listed in the ini.
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Tom
 
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Post » Fri Feb 11, 2011 9:12 am

I did skim through and say my eyefinity was set to 1. Still not showing hardly any resolutions in the options.
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Laura Elizabeth
 
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Post » Fri Feb 11, 2011 4:23 am

I had to manually set mine. It has worked fine.
However, two problems, one quite serious.

Binoculars don't work well:
[IMG]http://img820.imageshack.us/img820/6283/binoculars.jpg[/IMG]

And Computers are unusable:
[IMG]http://img169.imageshack.us/img169/9669/computerf.jpg[/IMG]

I can NOT use the tweaks that worked for Fallout 3. For some reason, they will not work at all.
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Brιonα Renae
 
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Post » Fri Feb 11, 2011 2:56 pm

I saw news of the lack of proper support over at widescreengamingforums.com and got a little sad. HUD is incorrect, computer screens are zoomed improperly, as with scope views. Fallout 3 has these issues, and while the PC community came up with ways to fix most of those issues, almost NONE of them work with Fallout: New Vegas.

I was quite looking forward to playing this game, but there's no chance of it until a fix comes along.

Much like single widescreen a couple years ago, almost every developer is behind the times when it comes to current, new, and upcoming technologies.
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Bereket Fekadu
 
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Post » Fri Feb 11, 2011 11:03 am

I've tried manually setting my resolution. I can get into the main menu but its still as if its the same resolution no matter what. I can click on new game, or exit, or almost anything and the stuff opens off screen so I can get no further into the game. Is there anything else special you did to make forcing the resolution work?
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naomi
 
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Post » Fri Feb 11, 2011 4:48 am

I've got my own issues (menu buttons aren't responding...), but I'm hoping Fudge's solution (http://www.widescreengamingforum.com/forum/viewtopic.php?f=57&t=14785) might fix the computer terminal problem.

I was also a bit confused why I needed to set a custom resolution via the preferences file for my portrait mode Eyefinity, but whatever. Now if I could just get the game working...



From Fudge:

For those of you having problems with the computer terminals being off the screen, open up my documents/my games/fallout 3 and edit fallout.ini

edit fDefaultFOV=75.0000 to 150.0000 this changes the menus FOV not the game! so the pipboy, hacking terminals and lock picking screens appear how they should look.

This worked liked a charm for me at 3840x1024

edit - If you are just installing the game, I recall that fallout.ini did not appear until I ran the game once. And I hope this helps everyone! ^^


-HD
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Samantha hulme
 
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Post » Thu Feb 10, 2011 11:50 pm

I saw news of the lack of proper support over at widescreengamingforums.com and got a little sad.

Yes, that is my thread over there, I'm Butch.
I switched the Binocular pics for one during day time.
http://img526.imageshack.us/img526/6283/binoculars.jpg

WSGF thread link:
http://www.widescreengamingforum.com/forum/viewtopic.php?f=58&t=20661

And yes, I agree, this should have been taken care of before release. It is a game killer, since hacking computers is impossible.
Triscreen is getting quite popular with AMD's and NV's offering along with the old school TH2Go and SoftTH. Many people are now using triscreen systems. Devs need to quit over looking this.
Is Fallout NV 3DVision ready? I would hope NOT, since it doesn't properly support an older and larger base that is triscreen users...

Fix this or unlock the files so we can :brokencomputer:
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Amiee Kent
 
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Post » Fri Feb 11, 2011 8:06 am

I've got my own issues (menu buttons aren't responding...), but I'm hoping Fudge's solution (http://www.widescreengamingforum.com/forum/viewtopic.php?f=57&t=14785) might fix the computer terminal problem.

I was also a bit confused why I needed to set a custom resolution via the preferences file for my portrait mode Eyefinity, but whatever. Now if I could just get the game working...



From Fudge:

For those of you having problems with the computer terminals being off the screen, open up my documents/my games/fallout 3 and edit fallout.ini

edit fDefaultFOV=75.0000 to 150.0000 this changes the menus FOV not the game! so the pipboy, hacking terminals and lock picking screens appear how they should look.

This worked liked a charm for me at 3840x1024

edit - If you are just installing the game, I recall that fallout.ini did not appear until I ran the game once. And I hope this helps everyone! ^^


-HD


Yeah I tried this, but its still not working. I finally got the .ini to save the changes but at 5970x1080 I still cant see terminal. I had to make the file not read only, then after editing, make the file read only again or the game would just change the settings on start up. However, the falloutPrefs.ini keeps changing itself back to the default fov of 75, even when set to read-only.

Pip boy is very blurry too. Its hard to believe that something like displaying terminals is impossible to fix. All this game really is is an expansion to fallout 3...but in fallout there was a way I could see terminals!!! I cant believe that this game could have overlooked something so massive. All it took was one beta tester to have caught this bug. *Sigh* What a let down...next time when someone tells me obsidian releases buggy games ill pay more attention.
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Janette Segura
 
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Post » Thu Feb 10, 2011 11:55 pm

Well well, looks like we have a true console port here. Now why can I not run the game @ 5760X1200? Can you please fix this?
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Penny Courture
 
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Post » Fri Feb 11, 2011 3:57 am

I think we have to wait for a fix, unless someone can figure out a workaround of some kind.

I'm trying to play portrait mode Eyefinity and having all kinds of weird problems - for a while I thought the main menu buttons weren't working, but now I just think the confirmation after you select New or Quit is simply not displaying. I figured out I could get into game by using the left arrow and hitting enter. But then I was also being forced into windowed 2650 x 1600 rather than what I wanted, fullscreen 3240 x 1900. None of the old fixes for FO3 are working anymore (ie, ini modifications).

The whole thing just seems like sloppy work to me, it's really, REALLY not that difficult to make these resolutions work, its just takes a tiny bit of forethought.

I'm watching this

http://www.widescreengamingforum.com/forum/viewtopic.php?f=58&t=20661&start=0

and this

http://hardforum.com/showthread.php?t=1555251

-HD

Edit - Maybe it's an issue with Steam? It seems to be behaving badly atm, replacing saves/syncing incorrectly, etc. Maybe the old workarounds WOULD work if steam didn't overwrite the files? I don't know...
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Rachel Tyson
 
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Post » Fri Feb 11, 2011 7:09 am

Er, there's a typo in your topic title, right?
5760 x 1200?

I thought that the largest screen resolution possible with current technology is around 3200 x 3200 give or take a bit, and it's mostly on specially designed monitors/video cards for hospitals.

Oh, I see, Widescreen. I didn't know they went that high. Also, why? I thought Widescreen was for movies?

Hope you can get it fixed. I would hate to not enjoy a game I just bought too.
Also, wouldn't 5760 x 1200 only work on a specially designed and expensive monitor? That's probably 35 inches wide?
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Marina Leigh
 
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Post » Fri Feb 11, 2011 4:50 am

Yeah I tried this, but its still not working. I finally got the .ini to save the changes but at 5970x1080 I still cant see terminal. I had to make the file not read only, then after editing, make the file read only again or the game would just change the settings on start up. However, the falloutPrefs.ini keeps changing itself back to the default fov of 75, even when set to read-only.

Pip boy is very blurry too. Its hard to believe that something like displaying terminals is impossible to fix. All this game really is is an expansion to fallout 3...but in fallout there was a way I could see terminals!!! I cant believe that this game could have overlooked something so massive. All it took was one beta tester to have caught this bug. *Sigh* What a let down...next time when someone tells me obsidian releases buggy games ill pay more attention.


QFT

Sad things is I'm a big fan of Obsidian and their previous incarnations (no PS:T pun intended) and despite some not so minor issues in the past (e.g. Kotor2) I thought this time would be smooth sailing and didn't even bother to wait to see if there were any wide screen issues before I bought the game.
PLEASE please rush a fix/workaround :(

P.S. Ironically Bioware still hasn't fixed DA:O 3xwidescreen issues afaik...
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Connor Wing
 
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Post » Fri Feb 11, 2011 12:40 am

Er, there's a typo in your topic title, right?
5760 x 1200?

I thought that the largest screen resolution possible with current technology is around 3200 x 3200 give or take a bit, and it's mostly on specially designed monitors/video cards for hospitals.

Oh, I see, Widescreen. I didn't know they went that high. Also, why? I thought Widescreen was for movies?

Hope you can get it fixed. I would hate to not enjoy a game I just bought too.
Also, wouldn't 5760 x 1200 only work on a specially designed and expensive monitor? That's probably 35 inches wide?


Widescreen is not just for movies. It also makes your games look much better and lets you see more on the screen at one time just like it lets you see more of the scene in a movie.

Also, the resolution the original poster is attempting to obtain required multiple monitors. That resolution would be absurd for a single monitor right now but when you stretch that resolution over two or three (or more) monitors it is doable and some people like the results.

Hope you found this helpful.
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Prohibited
 
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Post » Fri Feb 11, 2011 6:37 am

I would also like to see eyefinity and nvidias surround solution to be properly supported. This blows my mind that gamers with these setups are still being ignored and I for one will not purchase any game any more that doesn't support these technologies.
It is very frustrating to know how amazing a game can look and feel using eyefinity, only to realize no developers are actually making use of them. I am no game developer and I could be infinitely wrong here, but this seems like such an easy fix... and i am severely disappointed. I was looking forward to this game and loved FO3. FO3 didn't have amazing support of eyefinity either, but at least it was fixable. FONV, for some reason, is not grabbing onto ini edits that made FO3 playable. This could be the cause of steam or whatever, but i still would really like feedback on this issue. I have always loved and enjoyed Bethesda games and this game was something I was really looking forward to...

Er, there's a typo in your topic title, right?
5760 x 1200?

I thought that the largest screen resolution possible with current technology is around 3200 x 3200 give or take a bit, and it's mostly on specially designed monitors/video cards for hospitals.

Oh, I see, Widescreen. I didn't know they went that high. Also, why? I thought Widescreen was for movies?

Hope you can get it fixed. I would hate to not enjoy a game I just bought too.
Also, wouldn't 5760 x 1200 only work on a specially designed and expensive monitor? That's probably 35 inches wide?



Hi DavidB1111, this resolution is possible with three screens. It is mainly used for gaming as no movie is this wide. Many games support this feature and work near flawlessly and it looks absolutely amazing. Just take a look at this video of Just Cause 2 using AMD's Eyefinity technology: http://www.youtube.com/watch?v=XiP8xXgkToI

But i digress, we are not here to argue whether this technology is good or not, we are here to ask for a solution for the game not including this feature. We want feedback on why the developers chose to leave it out, and we want feedback if they are going to do anything about it. So please refrain from arguing the pros and cons of actually owning Eyefinity hardware/software.
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latrina
 
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Post » Fri Feb 11, 2011 9:43 am

Thank you both.

I didn't know that Widescreen had that many good uses in games.

I hope you all get the problem fixed though. I would hate to pay money and not be able to play a game. :(
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Stacy Hope
 
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Post » Fri Feb 11, 2011 5:16 am

No option for 3600x1920 either, I went to this resolution because several companies disabled 5760x1200 for multiplayer, stating unfair advantage, so I went portrait to keep the 16x9(10) ratio thinking that would solve everything..... Not so much.
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Quick Draw III
 
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Post » Fri Feb 11, 2011 1:32 pm

Please guys add proper surround support for this great game. :tops:
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Jerry Jr. Ortiz
 
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Post » Fri Feb 11, 2011 1:09 pm

+1, no 3600x1920 option either
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sally coker
 
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Post » Fri Feb 11, 2011 7:46 am

I'm going to have to wait for a fix, I can't go back to a single display :(. Please fix Bethesda/Obsidian, I'm both angry at and embarrassed for you ><.

-HD
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Sophie Miller
 
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Post » Fri Feb 11, 2011 9:21 am

Did fallout 3 support this?
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maddison
 
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Post » Fri Feb 11, 2011 4:57 am

Did fallout 3 support this?


You could make it work. Took some figuring out, but you could manually change some settings (some settings that could be very easily included in the default menu/ui...).

-HD
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suzan
 
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Post » Fri Feb 11, 2011 6:28 am

Is anyone from Bethesda going to comment on this. At least say no, or it might be fixed at a later date. Now obviously people want this support. I am just amazed it is not showing up at all, even if the FOV was way off. I can't even get that.
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Adam Kriner
 
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