I would also like to see eyefinity and nvidias surround solution to be properly supported. This blows my mind that gamers with these setups are still being ignored and I for one will not purchase any game any more that doesn't support these technologies.
It is very frustrating to know how amazing a game can look and feel using eyefinity, only to realize no developers are actually making use of them. I am no game developer and I could be infinitely wrong here, but this seems like such an easy fix... and i am severely disappointed. I was looking forward to this game and loved FO3. FO3 didn't have amazing support of eyefinity either, but at least it was fixable. FONV, for some reason, is not grabbing onto ini edits that made FO3 playable. This could be the cause of steam or whatever, but i still would really like feedback on this issue. I have always loved and enjoyed Bethesda games and this game was something I was really looking forward to...
Er, there's a typo in your topic title, right?
5760 x 1200?
I thought that the largest screen resolution possible with current technology is around 3200 x 3200 give or take a bit, and it's mostly on specially designed monitors/video cards for hospitals.
Oh, I see, Widescreen. I didn't know they went that high. Also, why? I thought Widescreen was for movies?
Hope you can get it fixed. I would hate to not enjoy a game I just bought too.
Also, wouldn't 5760 x 1200 only work on a specially designed and expensive monitor? That's probably 35 inches wide?
Hi DavidB1111, this resolution is possible with three screens. It is mainly used for gaming as no movie is this wide. Many games support this feature and work near flawlessly and it looks absolutely amazing. Just take a look at this video of Just Cause 2 using AMD's Eyefinity technology: http://www.youtube.com/watch?v=XiP8xXgkToI
But i digress, we are not here to argue whether this technology is good or not, we are here to ask for a solution for the game not including this feature. We want feedback on why the developers chose to leave it out, and we want feedback if they are going to do anything about it. So please refrain from arguing the pros and cons of actually owning Eyefinity hardware/software.