I did put the files in textures/actors/bear. I don't have _m or any other files included. Just bear and bear_n.

for example stonewall01_n.dds
Textures show up in-game just as they were created. Same as I've done in the past. Even other's mods which include White Skeever's and White Wolves seem to have no problem. I've compared my textures and normals with theirs, and they all share the same grey-scale and colors. 

It's like it doesn't even acknowledge my Normal map.
It's like it doesn't even acknowledge my Normal map.
!
Your Texture Map was WAY to bright. It was complete White. I added a 55% layer black on it and now it looks good 
