It's not the End of The World.. of Elder Scrolls.

Post » Mon May 14, 2012 5:32 pm



Think you're taking your role as "consumer" a little too seriously, here.

Your only "duty" is to buy and play games that you enjoy.

What would you have the consumer do then? Wait and hope the game meets the expectations it deserves? Or to tell the devs what they want in the game/don't want?

I mean, people complain about games all the time, but the devs aren't mind readers. Unless someone tells them that inventory screen looks crap and needs reworking, they'll continue to believe they know what we want....
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Chantel Hopkin
 
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Post » Mon May 14, 2012 11:32 pm

Tell that to Warcraft!

People need to be able to say their opinions
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Maya Maya
 
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Post » Mon May 14, 2012 4:34 pm

As someone who is disappointed with this announcement, I will say that I and many others have been respectful, informative, and have offered facts to substantiate opinions in a manner that encourages discussion. If you want to see why people are upset, those posts are readily available throughout this forum. Posting this infers that we are without logical perspective and don't have a legitimate opinion to voice, and that is disappointing.

Instead of posting yet another inciting thread (telling people to 'chill'?), perhaps you should go into the other threads and discuss this with people who are making good points and having productive discussion.
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Trey Johnson
 
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Post » Tue May 15, 2012 1:21 am

Instead of posting yet another inciting thread (telling people to 'chill'?), perhaps you should go into the other threads and discuss this with people who are making good points and having productive discussion.

Where are those threads?

So far, I see people drawing hasty conclusions about the game based on a sentence and a few screenshots.
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matt oneil
 
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Post » Mon May 14, 2012 10:58 pm

Where are those threads?

So far, I see people drawing hasty conclusions about the game based on a sentence and a few screenshots.

To make it easier, you could just do a post history for me, which would lead you to others in the same thread. Honestly, I can only speak for myself, but I have seen many others doing the same, which is attempting to show that people can disagree with the majority and still have a civilized, lively debate on the subject. So many people have jumped to the conclusion that their opinion deserves its own thread, so many good topics are falling off the front page. Just look for threads that have 4 or more pages, and you will be surprised at some of the intelligent, well thought out responses.
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Cartoon
 
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Post » Mon May 14, 2012 4:56 pm

You see what you focus on Silly. I don't see Poor people hyping up the game being torn to shreds or being told they're jumping the gun;o as much
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Enny Labinjo
 
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Post » Mon May 14, 2012 10:00 am

To make it easier, you could just do a post history for me, which would lead you to others in the same thread. Honestly, I can only speak for myself, but I have seen many others doing the same, which is attempting to show that people can disagree with the majority and still have a civilized, lively debate on the subject. So many people have jumped to the conclusion that their opinion deserves its own thread, so many good topics are falling off the front page. Just look for threads that have 4 or more pages, and you will be surprised at some of the intelligent, well thought out responses.

You generally have very well thought-out posts. Which is why I've noticed that you haven't really jumped to any conclusions about this game.

You see what you focus on Silly. I don't see Poor people hyping up the game being torn to shreds or being told they're jumping the gun;o as much

I don't see anyone hyping up the game (beyond the occasional "This looks exciting/promising." post). I see a lot of people saying that it's pointless to attack a game based on zero information.
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Ashley Tamen
 
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Post » Mon May 14, 2012 3:06 pm

Mah point :banana: you hover on the first page don't you :banana:
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Christine
 
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Post » Mon May 14, 2012 6:10 pm

The screenshots on Gameinformer has no back story with them. Are they pre-pre alpha? concept arts? are they in game pictures taken at a test run play through? How far out is this game? If I had seen pics of SWTOR when it was only a couple years in development, long before it was polished I would say it looks like junk too.
But in this case we only have mild rumors and speculation, rage is not a logical reaction when confronted with rumors and unsupported information.

I am rather suprised to see someone bashing my post as an inciting thread and telling me to go search the forums... Seems a little condencending when my post is nothing more then pointing out simple facts that we really know nothing about this game at this point except a few rumors and some pics that could be or could not be the finished game, or might very well be just concept arts someone drew over the weekend at the office as an 'idea' along with 30 other 'idea's that were not leaked.

Back to the actual content of the game though and away from this bickering about whos posts you should be posting in and flame baiting.

I understand a lot of people dont want the tab-target and autoattack system, and TES has always had the first person click to swing your sword or cast a spell. Its always given the game a sense of exciting combat even with such simple mechanics. There is MMO's out there that has tried this, and unfortunatly most of them didn't make it. Was it the combat that was the problem? the engine used for the game or just poor story and design that had nothing to do with the combat?

We should be letting Zenimax know we do not want the standard lame target and number button mash combat. I don't want to start up an orc warrior and run around hitting 1 1 2 4 so I can use rend, cleave, cleave, execute.. (not saying this is what will be because We Do Not Know), I can see the need for a hotbar though, perhaps your orc warrior learns a few helpful tricks like, bash, trip, orc rage, headbutt, disembowl, facebite, and of course, facesmashwithhelmet things an orc would really do in a fight but that doesn't mean you still can't have the left click normal attack and right mouse shield that still has the feeling of TES.
Mages could use the hotbar to swap between spells like in Morrowind, which I would be thankful for as in an MMO there is no 'I Paused The World' when I opened my magic favorites. Try to think of the hotbar as more of a more accessible version of the Favorites list from Skyrim. I would be happy with that, that seems fitting into TES.

Honestly the combat isn't even my major concern, but its the scale of the world. If its going to be an MMO it needs to be gigantic were huge cities are huge. Thats been a problem in TES for a long time that I don't see anyone complaining about being Not Tes. In Arena when you entered the city of Daggerfall you would get lost in the sheer number of houses and smiths and taverns and have to open your map to find the castle or the mages guild, I loved that about Arena but since then you know see great cities like Solitude or Winterhold being presented as small walled communities with only 6 or 7 houses in it. How is That TES?

Keep in mind that Zenimax is not free to ruin Elder Scrolls however it wants. Elder Scrolls is Bethesda's pride and joy, and I do not see them letting anyone ruin their trademark franchise they have been working on since the early 90's.. Being a fan of Fallout since the first one I had my doubts about Bethesda being able to make a fallout game with all the changes they did since it wasn't their game but they still did a good job with a franchise that wasn't there originally and I can only see them being more protective of the Elder Scrolls name. Hopefully they learned that lesson with Oblivion and that it only takes one game with some serious gameplay issues to hurt a companies image for quite some time among gamers.
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Tarka
 
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Post » Mon May 14, 2012 5:17 pm

This. People amaze, and horrify me, in equal measure. When they don't like something, they can't just avoid it, they need to sit there and come up with "reasons" as to why it's bad.
People are just afraid of change. It's a well proven fact.

My questions:
  • How deep do quests get? Will we have many unexpected twists (like the one described in the leaked article)? Are they more than just go kill X monsters and bring me back Y trophies? If so, tha's already a reason to be excited.
  • How much does gear impact your strength in both PvE and PvP? Will the game be gear-centric or lean more towards player skill?
  • How much incentive will people have to travel to different provinces or to stay for long in one place? Will both overpopulation and emptiness of all areas be avoided?
  • Will there be books and other elements that serve purely to immerse you in the lore?
  • How will player interaction be handled within a faction? Will they be structured? Will certain individuals rise in rank and be granted special privileges/responsibilities?
  • If the choice of faction is predetermined by choice of race, how will faction imbalance be handled? (we all know some races are favored by more people. I already predict the Ebonheart Pact to have the greatest numbers)
As you can see from my questions, there are quite a few areas to shine in.
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Catherine N
 
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Post » Mon May 14, 2012 11:36 pm

People are just afraid of change. It's a well proven fact.

My questions:
  • How deep do quests get? Will we have many unexpected twists (like the one described in the leaked article). Are they more than just go kill X monsters and bring me back Y trophies? If so, tha's already a reson to be excited.
  • How much does gear impact your strength in both PvE and PvP? Will the game be gear-centric or lean more towards player skill?
  • How much incentive will people have to travel to different provinces or to stay for long in one place? Will both overpopulation and emptiness of all areas be avoided?
  • Will there be books and other elements that serve purely to immerse you in the lore?
  • How will player interaction be handled within a faction? Will they be structured? Will certain individuals rise in rank and be granted special privileges/responsibilities?
  • If the choice of faction is predetermined by choice of race, how will faction imbalance be handled? (we all know some races are favored by more people. I already predict the Ebonheart pact will have the greates numbers)
As you can see from my questions, there are quite a few areas to shine in.
brainfart, just realized you did make mention of the leaked article quests, dur hur hur on my part.

But anyways I assume many quests will be like that, I dont htink they would mention it if it is a uncommon thing
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Sophh
 
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Post » Tue May 15, 2012 1:18 am

They'll scurry back to the Skyrim forums soon enough.

Well put...
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Ellie English
 
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Post » Tue May 15, 2012 12:17 am

To answer the thread title so was Skyrim but I think it turned out pretty good.
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Vicki Gunn
 
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Post » Mon May 14, 2012 10:02 pm

nevermind my last post misread the thread title and i cant figure out how to edit it
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Chris Duncan
 
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Post » Mon May 14, 2012 5:09 pm

People are just afraid of change. It's a well proven fact.

My questions:
  • How deep do quests get? Will we have many unexpected twists (like the one described in the leaked article)? Are they more than just go kill X monsters and bring me back Y trophies? If so, tha's already a reason to be excited.
  • How much does gear impact your strength in both PvE and PvP? Will the game be gear-centric or lean more towards player skill?
  • How much incentive will people have to travel to different provinces or to stay for long in one place? Will both overpopulation and emptiness of all areas be avoided?
  • Will there be books and other elements that serve purely to immerse you in the lore?
  • How will player interaction be handled within a faction? Will they be structured? Will certain individuals rise in rank and be granted special privileges/responsibilities?
  • If the choice of faction is predetermined by choice of race, how will faction imbalance be handled? (we all know some races are favored by more people. I already predict the Ebonheart Pact to have the greatest numbers)
As you can see from my questions, there are quite a few areas to shine in.

I didn't even think about the gear yet... If the gear turns out like typical MMO gear such as briastplates with 20 str, and then you get a new one with 30 str untill endgame where you are wearing a briastplate with +300 str then that will have a drasticly negative impact.

As far as books go, I rather Expect them to have a large collection of books in the game as it won't be that hard with the Imperial Library website already hosting it all.
Atleast anything written before the dates of the TESO timeline.

I don't think there will be to many problems with the race/faction balance. There is tons of players dedicated to specific races such as Argonians and Khajit, some Elf Lovers, and the influx of people picking Nords just because ofthe familiarization with Skyrim. I can see some hardcoe pvpers probably picking Orc if their racial is good for pvp.

I am just hoping for an open class system and not a super restrictive one where Orcs can only be Warriors, Hunters, ect and Breton's can only be Mages or Assassins.
So lets hope for a pick your skillset rather then pick your class, like TES is known for. Pick 3 main skills and a couple secondary skills. I believe thats what Secret World is doing, Rift tried something like it and it was okay.

When I first read the release I was rather confused and slightly disappointed about what might be, but since then I have started to become more accepting of the possiblity that it might turn out alright and be worth playing.
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Kitana Lucas
 
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Post » Mon May 14, 2012 7:48 pm

What would you have the consumer do then? Wait and hope the game meets the expectations it deserves? Or to tell the devs what they want in the game/don't want?

I mean, people complain about games all the time, but the devs aren't mind readers. Unless someone tells them that inventory screen looks crap and needs reworking, they'll continue to believe they know what we want....
People forget that consumers have ALL the power, we should be demanding what we want or they shall not receive our hard-earned money! But no, todays gamers just bend down and take it in the rear because they think the developers/publishers have power. It's time that consumers realised that they don't have to play by the rules of the companies, hurt them where it hurts them most, there wallet.
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..xX Vin Xx..
 
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Post » Mon May 14, 2012 12:48 pm

People forget that consumers have ALL the power, we should be demanding what we want or they shall not receive our hard-earned money! But no, todays gamers just bend down and take it in the rear because they think the developers/publishers have power. It's time that consumers realised that they don't have to play by the rules of the companies, hurt them where it hurts them most, there wallet.
Really? So buying the games we want or like is taking it in the rear? Because last I looked I'm doing exactly what your saying, only without tying butthurt rhetoric into it. I buy what I like and nothing else. So will you stand by your rhetoric of being a pretend rebel against an imagined tyrant figure if sales show that people like what you don't?

Because I really doubt it.
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Erika Ellsworth
 
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Post » Mon May 14, 2012 7:25 pm

They'll scurry back to the Skyrim forums soon enough.

Your blind fanboyism -- wait, you're not an ES fan. is so, so sad.

Anyone who has played TES from the beginning knows that an MMO Elder Scrolls is just plain wrong. The whole MMO idea completely goes against the Elder Scrolls basic principals; do what you want, be who you wan't. Elder Scrolls games are always single-player. If this were to not hold true, Bethesda Studios would have made Oblivion, or Skyrim have some multiplayer support.
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Andres Lechuga
 
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