Once again you, the creators, have ruined Fallout

Post » Mon Jan 10, 2011 1:20 pm

When the original fallout came in to my life i thought it was one of the coolest games and concepts that i had ever come across. I played the original over and over again. Then, number two came along and it rocked harder than the first. Then there was Fallout: Tactics, which nobody really likes talking about but was still a cool game, just on a different tangent. Okay, it mucked with the story alittle, but it was bearable and had some cool new stuff and still sort of had that Fallout feel about it. Then you brought out Fallout 3, that ABOMINATION, but everyone loved it because it catered to the new generation of low-attention span players and then, all of a sudden, everyone was a huge Fallout fan and acted like they had been playing them for years. Grrr. Fallout 3 almost, ALMOST, ruined the Fallout series for me, almost. What posessed you to bring in level caps? What happened to the G.U.R.P.S system? The original games were almost essentially limitless with being able to go over 100 in your skill levels, you could probably play forever if you wanted or if it was possible. Granted it didn't make a HUGE difference but i think, if i remember correctly, it gave you a little more damage or greater accuracy at longer range with weapons plus other benefits in other skills(it's been a while since i played), but limited levels means limited fun. I was very disappointed.

Then the new one was announced and i was hearing cool new things about it. Would they bring back G.U.R.P.S? Would they make a game that could cater for almost unlimited growth and explansion? No, they wouldn't. They brought out a game that was "same same, but different" - SHAME ON YOU! Skill caps again, a poorly thought out and rushed story line that just wasn't as broad or forgiving than you made it out to be, a terrible ending no matter which way you do it - still being forced into narrow, crappy story lines... I actually prefered just mindlessly running around and having nothing to do with the storyline. This game had so much potential to make up for the mistakes of the last one, but all you really did was give it a shiny new coat of paint and a few new accessories

I will not be playing these games any more. You have ruined them, and don't think that i'm the only one that thinks this way. Some game play for some of these people could be salvaged if maybe you fixed up the skills system and made it possible to go over 100 in your skills with some kind of benefits for doing so, maybe in an add on or something, i don't know. You know what i'm talking about, it's not like it's a new concept, you did it in the original games. Those of us getting close to our thirties or so that were young when the originals came out and were huge fans are very annoyed. Were you thinking about the true fans or just the ones that played Fallout 3? I simply cannot understand why you have limited the game in such a way. You don't stop growing as a person in real life, so why should your game's character all of a sudden stop gaining experience? When you do these things it takes away from individual expression within the game and it svcks. And the story line, i think that was the worst of all. If the story was a little more interesting it might not have mattered so much that other things were sub-standard.

I really thought the creators would get it right this time, and i had myself believing that they would. But again i am let down, and my friends are let down, and you've let yourselves down by letting a chance slip by to make something truly great. I hope to god i've missed something that maybe someone could inform me about, maybe some DLC that i haven't read about yet, or something in the game that makes it better. I hope someone writes a scathing letter to me telling me i'm entirely mistaken, at least that way i would be able to play the games again.

Until then, no more Fallout for me.
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Matt Terry
 
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Post » Mon Jan 10, 2011 9:44 pm

Didn't really read that, but /nostalgia
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Brad Johnson
 
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Post » Mon Jan 10, 2011 6:47 pm

A level cap, oh no? I mean, it's not like the original game had a level cap.

Oh, wait. It did. At 21.

I have a lot of gripes, but none are the ones you seem to hate. Things like Obsidian making VATS totally useless, and Guns less valid than melee or unarmed, now?
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Beth Belcher
 
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Post » Mon Jan 10, 2011 2:22 pm

Wow, that has to be the most senseless rant I've seen so far. Most of all, I don't understand why you felt it was important for us to know your age, nearly 30, woo, I'm awed. Er... if that's the yardstick, I beat you by more than 10 years so I win??? My dad is in his 60s and loves fallout, so he wins... hold on, what were we talking about again?
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Jesus Duran
 
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Post » Mon Jan 10, 2011 10:02 am

When the original fallout came in to my life i thought it was one of the coolest games and concepts that i had ever come across. I played the original over and over again. Then, number two came along and it rocked harder than the first. Then there was Fallout: Tactics, which nobody really likes talking about but was still a cool game, just on a different tangent. Okay, it mucked with the story alittle, but it was bearable and had some cool new stuff and still sort of had that Fallout feel about it. Then you brought out Fallout 3, that ABOMINATION, but everyone loved it because it catered to the new generation of low-attention span players and then, all of a sudden, everyone was a huge Fallout fan and acted like they had been playing them for years. Grrr. Fallout 3 almost, ALMOST, ruined the Fallout series for me, almost. What posessed you to bring in level caps? What happened to the G.U.R.P.S system? The original games were almost essentially limitless with being able to go over 100 in your skill levels, you could probably play forever if you wanted or if it was possible. Granted it didn't make a HUGE difference but i think, if i remember correctly, it gave you a little more damage or greater accuracy at longer range with weapons plus other benefits in other skills(it's been a while since i played), but limited levels means limited fun. I was very disappointed.

Then the new one was announced and i was hearing cool new things about it. Would they bring back G.U.R.P.S? Would they make a game that could cater for almost unlimited growth and explansion? No, they wouldn't. They brought out a game that was "same same, but different" - SHAME ON YOU! Skill caps again, a poorly thought out and rushed story line that just wasn't as broad or forgiving than you made it out to be, a terrible ending no matter which way you do it - still being forced into narrow, crappy story lines... I actually prefered just mindlessly running around and having nothing to do with the storyline. This game had so much potential to make up for the mistakes of the last one, but all you really did was give it a shiny new coat of paint and a few new accessories

I will not be playing these games any more. You have ruined them, and don't think that i'm the only one that thinks this way. Some game play for some of these people could be salvaged if maybe you fixed up the skills system and made it possible to go over 100 in your skills with some kind of benefits for doing so, maybe in an add on or something, i don't know. You know what i'm talking about, it's not like it's a new concept, you did it in the original games. Those of us getting close to our thirties or so that were young when the originals came out and were huge fans are very annoyed. Were you thinking about the true fans or just the ones that played Fallout 3? I simply cannot understand why you have limited the game in such a way. You don't stop growing as a person in real life, so why should your game's character all of a sudden stop gaining experience? When you do these things it takes away from individual expression within the game and it svcks. And the story line, i think that was the worst of all. If the story was a little more interesting it might not have mattered so much that other things were sub-standard.

I really thought the creators would get it right this time, and i had myself believing that they would. But again i am let down, and my friends are let down, and you've let yourselves down by letting a chance slip by to make something truly great. I hope to god i've missed something that maybe someone could inform me about, maybe some DLC that i haven't read about yet, or something in the game that makes it better. I hope someone writes a scathing letter to me telling me i'm entirely mistaken, at least that way i would be able to play the games again.

Until then, no more Fallout for me.

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saharen beauty
 
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Post » Mon Jan 10, 2011 3:42 pm

Hey, I don't agree. I think New Vegas pretty much is Fallout now. Maybe not when it comes down to core gameplay, but in story and atmosphere. I, for a fact, know I'm not the only one who thinks this way. However, I don't have the time to sit here and write a well thought out and detailed essay on the subject. I'll respect your opinion.
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Courtney Foren
 
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Post » Mon Jan 10, 2011 4:17 pm

Hey, I don't agree. I think New Vegas pretty much is Fallout now. Maybe not when it comes down to core gameplay, but in story and atmosphere. I, for a fact, know I'm not the only one who thinks this way. However, I don't have the time to sit here and write a well thought out and detailed essay on the subject. I'll respect your opinion.

agreed
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Richard Thompson
 
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Post » Mon Jan 10, 2011 9:38 pm

First of all, skill caps aren't really THAT big of a deal, you're basically on god mode when you hit level 30 anyway (likewise when you got over 100 skill in some form of combat in FO1 and 2), so you really need MORE godmode?

Hell, I'm level 19 in my game, I just ransacked Vault 3 like I was shooting Sasperilla (sp) on a fence...and I'm playing on hardcoe mode.

Also, the story in NV is constructed in a manor exactly the same as FO1 and 2. Meet people, figure out their problems, get them to either play nice or kill each other, or just plain wipe them out. Honestly, go back and play FO1 or 2 right now (I did only a few months ago), while its still fun, the TYPES of quests and structure of the game is very much intact within New Vegas. Fallout 3 I'll very much agree with wasn't in the same realm, it was CLOSE to the same, had the same elements, but was really too centered on the issues the Lone Wanderer was dealing with, while in New Vegas, its not your issues people care about, they care about THEIR issues and if you want to help, by all means, by your conflicts are your own and you need to get others to help you. Thats the key difference.

Honestly, I think you are just being overly nostalgic and too harsh on New Vegas.

Its a fantastically written game...if only they'd fix these bugs so I don't have to break immersion to manually save after nearly everything I do.
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CHARLODDE
 
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Post » Mon Jan 10, 2011 4:39 pm

Really? Really? Good, don't play, whatever floats your boat. Main thing you griped on was skills going over 100% and the story line? Seriously? No offense, but skill caps and not having butt tons of skill books have actually made this game a challenge. I died more my first few hours on hardcoe mode than I died throughout about 10 builds in fo3.

And GURPS? How is any fallout like gurps? They scratched that when steve jackson had hissy fit cuz of violence... fairly hypocritical when game that put SJG on the map, Car Wars was kill your opponent any way feasible.

Gurps was not a percentage based skill set. I don't understand this bring back Gurps when gurps had nada to do with fo other than okay, we make our own game, own special and cya gurps.

Obviously, I played fo 1 and 2. And 3 and I will play 4 and 5 and 6. This is entertainment. Stop living in the past. This game has vast improvements over fo3. I don't sit around playing donkey kong or pac man or centipede. I game to be entertained.

Fo 1 and 2 were great games. Classics. Sure, I get annoyed by bugs but I don't let it ruin my fun or my game experience. It kinda makes me wonder how much beta testing they do. Personally, I think hardcoe fans make the best beta testers.

Play the game to have fun, and stop trying to compare it to the past, and if you gotta have the ultimate best storyline, go read a book. I suggest Blood Meridian.

Peace out.
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Charlie Ramsden
 
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Post » Mon Jan 10, 2011 11:16 am

What happened to the G.U.R.P.S system?

Uh. It was replaced by the S.P.E.C.I.A.L. system, just like how it was in Fallout, Fallout 2, Fallout Tactics, Van Buren, Fallout 3, and now Fallout New Vegas.

The S.P.E.C.I.A.L. system was made specifically for ALL of the Fallout games. G.U.R.P.S. was before it and S.P.E.C.I.A.L. was built off of it (or rather it was used for inspiration), but S.P.E.C.I.A.L. is not G.U.R.P.S.

Boy, for a true fan of Fallout, you sure do know crap about the leveling system in all of the games. :rolleyes:

Skill caps again

So you'd prefer to become a demigod and lose interest in the game faster than have a dynamic character who has their strengths and weaknesses? Someone is either very casual or hasn't really played a decent RPG.

a poorly thought out and rushed story line that just wasn't as broad or forgiving than you made it out to be

Are we playing the same story here. The story was quite compelling and didn't feel rushed at all with its over 20 quests. And so what if the story isn't forgiving? You made your choices in it and you'll have to live with it. I don't recall the story in Fallout or Fallout 2 being that forgiving either.

still being forced into narrow, crappy story lines... I actually prefered just mindlessly running around and having nothing to do with the storyline.

Again, I ask. Are we playing the same game here? You aren't forced to do anything. As soon as you get a quest, you can just leave it sitting in you Pip Boy while you go out and gain XP by killing Geckos or something. You CAN mindlessly wander around the wasteland, and if you weren't, then you don't know how to play the game. Just sayin'

I will not be playing these games any more.

Your loss.

Inb4 your response which tries to prove me wrong, but really doesn't.
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Chris Ellis
 
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Post » Mon Jan 10, 2011 11:41 pm

i dont have a short attention span maybe i dont wanna look at [censored] ghraphics and poor animations when i could play fallout new vegas or fallout3 i played one of the older ones and didnt like it very much i probly would have if it had better ghraphics/animations etc

i really wish they would have brought back the ak74 i think it was =/
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Motionsharp
 
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Post » Mon Jan 10, 2011 1:48 pm

You just don't understand, if they release another fallout 1 and 2 style game, it will fail, miserably.


and 2 Rahu X, I AGREE!
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james kite
 
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Post » Mon Jan 10, 2011 4:30 pm

Well, the communists and fascists ruin the real world...so I guess it's just natural that the evil game developers should ruin the virtual world.

However, on a sensible note:

Somehow, I prefer the 3D graphics and visual beauty of F3 and FNV. I hope they don't go back to 2D for the next release in the name.
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Mr. Allen
 
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Post » Tue Jan 11, 2011 1:03 am

Then you brought out Fallout 3, that ABOMINATION, but everyone loved it because it catered to the new generation of low-attention span players


Exactly that. It's a new generation. Let the past be the past, man.


I actually prefered just mindlessly running around and having nothing to do with the storyline.



Have you even played the game? In Fallout 3, I spent hundreds of hours "just mindlessly running around and having nothing to do with the storyline" and intend to do exactly the same in New Vegas. Do you know how many places there are to explore?



You don't stop growing as a person in real life, so why should your game's character all of a sudden stop gaining experience?



Because it's exactly that, a game.


Until then, no more Fallout for me.



No more Fallout for you? So you have played a game you don't like and dismissed the rest of the series? I thought it was "one of the coolest games and concepts" that you have come across?

I was eight years old when the original Fallout came out and I too loved every minute of it. I also loved every minute of Fallout 2, could not get enough of Fallout 3, putting in about 500 hours of gameplay and I intend to do the same with New Vegas because like the rest, it's even better than it's predecessors.
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Kelly Osbourne Kelly
 
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Post » Tue Jan 11, 2011 12:18 am

What happened to the G.U.R.P.S system?


Here I'll tell you what happened to it. Nothing. It was never in a Fallout game. They were going to use it in FO1 but due to violence they switched to the SPECIAL system.

It makes me laugh that you try to sound like a seasoned Fallout player when in fact you don't even know what system they used for every single game.
Let me ask nice and clear for you, you didn't realize GURPS was not in Fallout 1, Fallout 2, Fallout Tactics, Fallout 3, and Fallout New Vegas? I'm sorry but you have lost my respect. Even the dumbest of the dumb or a Fallout 3 junkie would realize that the game uses SPECIAL.
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Melissa De Thomasis
 
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Post » Tue Jan 11, 2011 12:11 am

When the original fallout came in to my life i thought it was one of the coolest games and concepts that i had ever come across. I played the original over and over again. Then, number two came along and it rocked harder than the first. Then there was Fallout: Tactics, which nobody really likes talking about but was still a cool game, just on a different tangent. Okay, it mucked with the story alittle, but it was bearable and had some cool new stuff and still sort of had that Fallout feel about it. Then you brought out Fallout 3, that ABOMINATION


I completely disagree with most of the things you said, FO3 isn't an Abomination at all and I really liked Fallout Tactics, In fact I liked it better than FO1 & 2 but I'm speaking after the fact, I didn't play the originals at the time but Tactics is Great! and so is Fallout 3 one of the best games in gaming History! Vegas I love as well, I think whinging about stuff you can't change or has already happened is a bit redundant, things move forward and so do games, maybe mankind shouldn't fly because he wasn't born with wings! But maybe you can start a petition for Beth and Ob. to create a pure old skool RPG, now that would be more constructive and even if it didn't happen at least you can say you tried to get it going! I'd sign up for it ok. At the end of the day you don't like what they've done, tough, its to late, don't play it then but quite a few other people will maybe you should look into more turn based combat games, theres a few kicking about but after FO3 did you really believe they were gonna go backwards in gameplay, I don't thinkso! Theres another cracking Fallout game to play and if you wish to deprive yourself thats your choice, but I'm loving it! You can't stop Progress my friend :)
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Luna Lovegood
 
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Post » Tue Jan 11, 2011 2:14 am

Well while I share your Fallout 1/2 nostalgia, with F2 been the best game of the series so far (NV including) in my opinion, you can not expect same game really. If you switch from isometric to first person and from turn based to real time, some things gone feel much different. And work different. Remember how agility pretty much dominated action points based combat in F1/2? Well in real time it is not that important anymore. Mechanics of the game changed and so how skills/atributes work had to change as well. They simply doesn't work same in different conditions. But it was not game mechanics which made Fallout what it was. It was storyline, free exploration, specific humour and atmosphere which did Fallout. While Fallout 3 did not came out very well in this regard, it was really struggling to catch up Fallout feel while based on engine made for different game, New Vegas really is very close to original Fallout feel and do not deserve such harsh critique.

Also you have to give developers of F3 credit for their work. They had to take very successful but outdated game made by different company along with its pretty developed lore and universe and adapt it to different engine and graphic which is light years ahead of standards of F1/2 days. That's not easy task especially when such devoted, hardened fan base is watching you. In my opinion they really tried to put F3 as close to original as they could. You can see when playing F3 that it tries to get close to original. It was not complete success but it was sure lot of hard work. And it really come to fruition with NV in my opinion. There are things which annoys me of course, but those are mostly unrelated to Fallout itself like ugly animations. Only real complain I have is about VATS. I know they tried to put bit of action points based battle system of original in to real time setting and that they put lot of work in to it but it did not came out very well. Its hybrid which by its nature do not fit well in to real time setting. But fortunately you are not forced to use it and it my be just my personal preference.

As for your biggest complain: skill point limit, I think NV is improvement. There are less skill points in game compared to F3 so they are not near as plentiful. You are actually forced to choose to develop some skills and neglect others. You can not develop everything anymore. That is pretty much close to original regardless of limit.

Perhaps give New Vegas one more try, it really is much better than F3.
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Pat RiMsey
 
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Post » Mon Jan 10, 2011 11:42 pm

Hey, I don't agree. I think New Vegas pretty much is Fallout now. Maybe not when it comes down to core gameplay, but in story and atmosphere. I, for a fact, know I'm not the only one who thinks this way. However, I don't have the time to sit here and write a well thought out and detailed essay on the subject. I'll respect your opinion.


Seconded.
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Niisha
 
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Post » Mon Jan 10, 2011 6:10 pm

Those of us getting close to our thirties or so that were young when the originals came out and were huge fans are very annoyed. Were you thinking about the true fans or just the ones that played Fallout 3?


I'm well into my thirties so you're just going to have to speak for yourself there.

I played FO1 when it was new and am pretty happy with the recent games. They're different, but the core is still there and they adapted pretty well to modern gameplay.

Honestly all I see you complaining about is level caps. Well that and you obviously didn't like the story. That's fine. I disagree. Just don't speak for hundreds of thousands of people. You're waving your hands and yelling "Get off my lawn." It's silly. It makes you seem inflexible and unpleasable.

I'm just happy that a new generation of gamers is being introduced to the post-apocalyptic genre. There haven't been THAT many PA games or movies released in the past ten years or so. The boogey-man is different now. Instead of massive nuclear strikes, people are worried about fanatics with bombs in their shoes. When I was ten the news implied that we were in imminent threat of being nuked by the USSR (at least to my ten year old mind - who knows how close it really got). That set up my interest in atomic warfare and it captured my imagination. What would the US look like after the bombs fell? What would the world be like? How would I survive? It feels "nostalgic" to me. It always will. They could make 50 Fallout games and I would play all 50 because it reminds me of when I was ten doing duck and cover drills under a desk.

PS: Does anyone else notice how messed up it is to feel nostalgic for global thermonuclear warfare? Cripes world, calm down and watch the Smurfs or something. :sadvaultboy:
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luke trodden
 
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Post » Mon Jan 10, 2011 7:28 pm

Is New Vegas as good as Fallout 1? not even close, but its still a great game, not to mention leaps and bounds better then Fallout 3.
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Kayleigh Mcneil
 
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Post » Mon Jan 10, 2011 12:33 pm

Don't like the level caps? 30 too low? http://www.newvegasnexus.com/downloads/file.php?id=34782
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James Rhead
 
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Post » Mon Jan 10, 2011 11:57 pm

Watch it people. You can disagree with someone's opinion without insults and name-calling. Hopefully without the added incentive of two or three days of posting ability suspension to re-read the rules to refresh your memories.
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Shaylee Shaw
 
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Post » Mon Jan 10, 2011 9:54 pm

I wonder if the best way that developers could deal with the whole "AAAAAA! Level cap! But I want to keep earning XP!" thing would be to add one more level to their game (21 in FO3, 31 in FO:NV, etc)....

...and have it take an impossible number of xp to reach. Like.... "it took you 40k xp to get from level 29 to 30? Well, it'll take you 40m xp to get lv31. But, hey - you can still earn xp, and you won't ever have to worry about reaching the level cap!" :)
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Juan Cerda
 
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Post » Mon Jan 10, 2011 4:19 pm

Ive gotta admit that nv is nowhere near as good as f1/2 but its not as bad as you make it seem
i dunno about the rest of you but im with f3 being better in terms of story atm and general gameplay i like the new weapons tho
as for gambling ive always ALWAYS played a char with low luck from 1 to tactics to nv i dunno i just never found it useful
Also you mention tactics i really enjoyed tactics i wouldnt mind them making a game based on that with the graphics and gameplay of nv

lol to you Kiralyn 2000 that would be lol
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Klaire
 
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Post » Tue Jan 11, 2011 1:24 am

I wonder if the best way that developers could deal with the whole "AAAAAA! Level cap! But I want to keep earning XP!" thing would be to add one more level to their game (21 in FO3, 31 in FO:NV, etc)....

...and have it take an impossible number of xp to reach. Like.... "it took you 40k xp to get from level 29 to 30? Well, it'll take you 40m xp to get lv31. But, hey - you can still earn xp, and you won't ever have to worry about reaching the level cap!" :)

Perfick. I like it. A lot. That should silence those masses, at least until they realise what's going on and come back to complain about that instead. lol :laugh:
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Alisha Clarke
 
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