Patch 1.3 releases soon.

Post » Fri Dec 16, 2011 4:45 pm

While I feel Skyrim has a lot more potential than Oblivion, Skyrim is simply held down by bugs. This game needed about six or more months in development to iron out the bugs. I mean this game does leveling better than Oblivion and the world is far more immersive and its one of the best created worlds ever in a game: its marred by irritating bugs on every front.


Yes, maybe it needed some time...myself, for that reason I'm waiting for the CK to be released before doing the "definitive" version of my main character (and by definitive, I mean the one I'll spend literally hundreds of hours, that will have a custom house, armor, weapons..., and will play tons of questmods). That way I'll be able to workaround bugs on the fly as I play him.

Fortunately I already was able to use the console to remove some annoying quest items that I'd never give away, in order to have my inventory crystal clean. That's already something :)
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Kate Norris
 
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Post » Fri Dec 16, 2011 2:25 pm

WOW. Console users are JUST NOW getting 1.3? Damn. PC is already getting another update in the next few days.

I'm glad I'm not a customer of MS(Xbox) or Sony.
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Kevin S
 
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Post » Fri Dec 16, 2011 9:00 pm

Its going to be the same patch that was released on PC last week. There's nothing to hope for.
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Darlene Delk
 
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Post » Sat Dec 17, 2011 12:45 am

WOW. Console users are JUST NOW getting 1.3? Damn. PC is already getting another update in the next few days.

I'm glad I'm not a customer of MS(Xbox) or Sony.


Uh, no you're not. Where are you reading this.
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Lew.p
 
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Post » Fri Dec 16, 2011 12:51 pm

Yes, maybe it needed some time...myself, for that reason I'm waiting for the CK to be released before doing the "definitive" version of my main character (and by definitive, I mean the one I'll spend literally hundreds of hours, that will have a custom house, armor, weapons..., and will play tons of questmods). That way I'll be able to workaround bugs on the fly as I play him.

Fortunately I already was able to use the console to remove some annoying quest items that I'd never give away, in order to have my inventory crystal clean. That's already something :)

Yes I understand where you are coming from. I am currently doing several test characters. Sadly right now I do not have a gaming PC. I am going to make my main character after the game is smoothed out, then when I get a good PC I am going to remake my character again, after I of course get mods that farther smooth out the game and add some new content.
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Richard
 
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Post » Fri Dec 16, 2011 7:29 pm

No more additional problems.
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Betsy Humpledink
 
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Post » Fri Dec 16, 2011 1:13 pm

WOW. Console users are JUST NOW getting 1.3? Damn. PC is already getting another update in the next few days.

I'm glad I'm not a customer of MS(Xbox) or Sony.

last time I checked, 1.4 wasn't announced yet!
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zoe
 
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Post » Sat Dec 17, 2011 12:11 am

WOW. Console users are JUST NOW getting 1.3? Damn. PC is already getting another update in the next few days.

I'm glad I'm not a customer of MS(Xbox) or Sony.


It'll be only an official LAA patch, with no game bugs fixed...
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Lifee Mccaslin
 
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Post » Sat Dec 17, 2011 3:07 am

Right now, all I want is my stuff in my house to stay in place. I spent a long time the other night decorating, only to login the next day and have it all fly around the room. I found that this was a bug. That's the number one thing for me that's affecting one of my most enjoyable aspects of the game, which is DECORATING! :clap:
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Farrah Barry
 
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Post » Fri Dec 16, 2011 4:20 pm

It'll be only an official LAA patch, with no game bugs fixed...

I wish they would stay on top of it this game is riddled with bugs.
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Javier Borjas
 
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Post » Fri Dec 16, 2011 10:30 pm

They need to fix dragons. One just start bugging out on me, he was shaking in the sky like he had a seizure and then he kept flying up into the sky until he disappeared in the clouds. I guess he wanted to go to soverngarde.
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jessica robson
 
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Post » Fri Dec 16, 2011 7:03 pm

I wish they would stay on top of it this game is riddled with bugs.


Well, for PC users with 4 GB's of more of RAM and a 64-bit OS (like me), it means less crashes. That's already something.

(It'd be even better a 64-bit executable, but oh, well...).
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Kevan Olson
 
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Post » Fri Dec 16, 2011 6:53 pm

Well, for PC users with 4 GB's of more of RAM and a 64-bit OS (like me), it means less crashes. That's already something.

(It'd be even better a 64-bit executable, but oh, well...).

Yes that is something. I wish they could have better optimized this game better across all platforms. I think they rushed it to get to the special 11-11-11 release date.
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Facebook me
 
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Post » Fri Dec 16, 2011 1:27 pm

nvm.
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Mimi BC
 
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Post » Fri Dec 16, 2011 12:29 pm

Yes that is something. I wish they could have better optimized this game better across all platforms. I think they rushed it to get to the special 11-11-11 release date.


I wish it, too...some slowdowns with a GTX 560 Ti aren't precisely normal. But sadly that's the way it is...

I just hope that the LAA patch and my future little upgrade from 4 to 6 GB's of RAM solves any crashing issue, and leaves plenty of space for mods. Modded Oblivion sometimes was a true nightmare, due to all the "out of memory space" crashes.
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Robert Jackson
 
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Post » Fri Dec 16, 2011 1:49 pm

You guys are acting like a bunch of diva's.
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K J S
 
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Post » Fri Dec 16, 2011 7:34 pm

http://img577.imageshack.us/img577/9546/hrgstf.jpg

I'm not the guy, either... :D
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Dewayne Quattlebaum
 
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Post » Fri Dec 16, 2011 1:57 pm

Uh, no you're not. Where are you reading this.

Yeah, we are. The memory limit on our copy of the game is being raised from 2GB to 4GB. That's four 360s worth of extra memory. Should be in 2 days, they said this week.
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Suzie Dalziel
 
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Post » Fri Dec 16, 2011 8:18 pm

On Xbox, the only problems I've notice is one Dragon spazzing out and flying backwards, the bookshelves in my Whiterun home being useless and two supposed marraige options not having the dialogue.

Will be interesting to see if the patch addresses any of these but if not, no biggie. These are not game breaking.
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Connor Wing
 
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Post » Fri Dec 16, 2011 6:47 pm

It'll be only an official LAA patch, with no game bugs fixed...

Actually it fixes the random crashes that happen outdoors / sometimes in cities when playing on max settings w/ maximum draw distance. Even though it's a simple update it'll do a lot of good.
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Chantelle Walker
 
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Post » Fri Dec 16, 2011 11:31 pm

I wish it, too...some slowdowns with a GTX 560 Ti aren't precisely normal. But sadly that's the way it is...

I just hope that the LAA patch and my future little upgrade from 4 to 6 GB's of RAM solves any crashing issue, and leaves plenty of space for mods. Modded Oblivion sometimes was a true nightmare, due to all the "out of memory space" crashes.

Yes that would be infuriating to be sure with all of the great content that you could add to the game. I think something not sure really what needed to be retooled to make the game more fluid. The lack of polish is where this game really suffers that is why I say it needed at least six months to smooth things out.
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Matthew Barrows
 
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Post » Fri Dec 16, 2011 10:35 pm

Actually it fixes the random crashes that happen outdoors / sometimes in cities when playing on max settings w/ maximum draw distance. Even though it's a simple update it'll do a lot of good.


...crashes that surely occur because of memory allocation.

I had Skyrim with a LAA patch before the last update, and while I had such crashes with a non-LAA .exe, I've never had any crash with an LAA' one.
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naome duncan
 
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Post » Fri Dec 16, 2011 11:33 am

...crashes that surely occur because of memory allocation.

I had Skyrim with a LAA patch before the last update, and while I had such crashes with a non-LAA .exe, I've never had any crash with an LAA' one.

Correct. But they made up the vast majority of my crashes before I moved in a third-party LAA tool.

This is a huge patch for high-end PCs. It's equivalent to fixing the PS3 lag.
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Mrs. Patton
 
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Post » Fri Dec 16, 2011 4:14 pm

Yeah, we are. The memory limit on our copy of the game is being raised from 2GB to 4GB. That's four 360s worth of extra memory. Should be in 2 days, they said this week.


Be careful, the OS and all the applications you've running consume memory as well. W7 64 bits alone with all non-essential services shutted down and the RAM cleaned reaches almost 1 GB of RAM use. Other more crowded installations will easily reach 2 GB's or so.

I personally think Skyrim + LAA (+ mods in the near future) is worth spending 20 bucks to upgrade from 4 to 6 GB's of RAM.
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TASTY TRACY
 
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Post » Fri Dec 16, 2011 2:52 pm

Be careful, the OS and all the applications you've running consume memory as well. W7 64 bits alone with all non-essential services shutted down and the RAM cleaned reaches almost 1 GB of RAM use. Other more crowded installations will easily reach 2 GB's or so.


Windows 7, just like Vista before it, will fill up any available RAM with parts of frequently used software when idle. Because free RAM is a wasted RAM. After all when the memory is needed it can be emptied in miliseconds.

Memory allocation crashes have nothing to do with how much memory you have and everything with buggy code.
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Emily Shackleton
 
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