PCGamer Dawnguard review score: 59

Post » Sun Nov 18, 2012 6:23 pm

http://www.pcgamer.com/review/the-elder-scrolls-v-skyrim-dawnguard-review/

A bunch of fun new abilities and cool places but Dawnguard is far too glitchy to justify its steep price.


I still havent bought Dawnguard, mostly because of its price. So, I cant give my opinion about this review, but Im curious to see what you guys think about it.

Despite being presented with a choice between two factions with literally opposite objectives, both routes end up sending you on mostly the same errands, to achieve the same thing, and stop the same enemy
I didnt know this... :confused:

cheers.
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Chica Cheve
 
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Post » Sun Nov 18, 2012 11:35 am

If you like Skyrim you'll like it, which is pretty much what every review says somewhere. If you aren't that big of a Skyrim fan don't bother because it's not going to make you like it more (unless you like vampires).
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Laura-Jayne Lee
 
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Post » Sun Nov 18, 2012 3:12 pm

how sad, they could have improved where the Civil War failed too.
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Kelly Osbourne Kelly
 
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Post » Sun Nov 18, 2012 4:41 am

Yes they are essentially mirrors.

If you want to run an extra guild quest line essentially it's fine, it introduces content.

The DLC isn't anything mind boggling or revolutionizing, it's simply more of what you already have had introduced.
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MISS KEEP UR
 
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Post » Sun Nov 18, 2012 1:47 pm

it's simply more of what you already have had introduced.
Pretty much how I would describe dawnguard.
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maddison
 
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Post » Sun Nov 18, 2012 7:21 pm

:banana:

I'm afraid I have to agree with the score. We're used to average games receiving 8-9 just because they were made by a famous company and are incredibly hyped - but the real average score is 5. Dawnguard places just above it. It's fun, but like Xharon said, most of its content we already know and played through a thousand times.

Despite being presented with a choice between two factions with literally opposite objectives, both routes end up sending you on mostly the same errands, to achieve the same thing, and stop the same enemy.
Absolutely true.

It's about as buggy as vanilla Skyrim. Some players will have no issues, others will bang their heads against the wall with frustration. Vampire Lord form, while fun, isn't worth using if you're playing a high level character - it just doesn't cut it when you can suit up in dragonbone armor and smash everything with a daedric warhammer. And it's forced third person...
Writing is fine, but the beginning is very sloppy (take a dangerous vampire home? come on...)

What I like: new perk trees, Forgotten Vale (all of it. I like icy landscapes :smile:), flaming pony, that one guy we meet in Soul Cairn (no spoilers), dragonbone weapons, crossbows. Mostly items and skills, definitely not the story.
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chirsty aggas
 
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Post » Sun Nov 18, 2012 5:08 am

how sad, they could have improved where the Civil War failed too.

I know, right?And to think i was about to start a new game and do the vampire side of this dlc.
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C.L.U.T.C.H
 
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Post » Sun Nov 18, 2012 3:27 am

But you know, $19,99 on steam...same price of torchlight 2. Its very expensive for just "it's simply more of what you already have had introduced."
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aisha jamil
 
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Post » Sun Nov 18, 2012 5:15 pm

But you know, $19,99 on steam...same price of torchlight 2. Its very expensive for just "it's simply more of what you already have had introduced."
If you feel that way then wait for it to be on sale. I mean it is what it is. A lot of people had complaints about dawnguard being overpriced.
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Alister Scott
 
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Post » Sun Nov 18, 2012 12:27 pm

But you know, $19,99 on steam...same price of torchlight 2. Its very expensive for just "it's simply more of what you already have had introduced."
Now you've done it. Dawnguard shrinks tremendously when you put it next to Torchlight 2.

That's why I'm waiting for GOTY :) Good price for all DLC.

In fact, there's one even more negative review: http://www.rockpapershotgun.com/2012/08/08/wot-i-think-skyrim-dawnguard/
Mods make Skyrim a better game. Dawnguard, for the most part, simply makes Skyrim a bigger game. Mods are free. Dawnguard is $20. Allow yourself to guided by maths on this one. Maths has the answers. Maths understands. Maths loves you. Maths knows that yet more endless bloody Falmer dens are not what you wanted.
Ouch.
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Robert Garcia
 
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Post » Sun Nov 18, 2012 3:34 pm

Couldn't have agreed with the review more. I was disappointed when it's just mirrors of each other, instead of true choices. Beth really missed an opportunity with the factions in Dawnguard.

Now if only he could've mention the repetive vampire attacks on towns. :biggrin:
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Charlotte Henderson
 
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Post » Sun Nov 18, 2012 5:08 pm

59/100 score from that review http://www.pcgamer.com/review/the-elder-scrolls-v-skyrim-dawnguard-review/ ?

all the things it picked up on i can 100% agree on,
the score though i think was to high i'd say 40/100 and thats just for the graphics and idea,
DLC loses marks due to the REALLY annoying game breaking bugs beth STILL havnt got around to fixing.
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Lucky Girl
 
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Post » Sun Nov 18, 2012 6:02 am

59/100 score from that review http://www.pcgamer.com/review/the-elder-scrolls-v-skyrim-dawnguard-review/ ?

all the things it picked up on i can 100% agree on,
the score though i think was to high i'd say 40/100 and thats just for the graphics and idea,
DLC loses marks due to the REALLY annoying game breaking bugs beth STILL havnt got around to fixing.

yeah dawnguard introduced even more weird bugs.

On a side note, the vampire lord being annoying because of 3rd person, I didn't have issues with at first. Then I found myself fighting on bridges and falling in water because I couldn't quite control it efficiently enough lol

Its not hard to make vampire lord into 1st person is it? It's not like werewolf form. You don't drop on all fours, and even werewolf form could have been done.

Essentially vampire lord form would have been reskinned human hands that just cast magic spells.
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Theodore Walling
 
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Post » Sun Nov 18, 2012 9:36 am

I like the crossbows and that's all. As pointed out already, the quests are mirrors, meaning once I finish the Dawnguard quest there's absolutely no point me ever, ever doing the vampire side. Just like when I finished the Imperial Legion quests there was no point in me ever doing the Stormcloak ones and I still never have because it's the same thing. Like the rest of the game, this expansion is focused on graphics and action. Bethesda have completely sold out to casual console gaming and it shows really bad. It's all about graphics and action. The guilds, Dawnguard and Vampired included, are so hollow, so boring and so badly thought-out compared to Oblivion and Skyrim that they're painful to play through.

I give it 5 out of 10 simply because I love crossbows, both in real life and in this game. If not for those I'd have given it 4 out of 10 .
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Dean
 
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Post » Sun Nov 18, 2012 6:28 pm

I enjoyed it. Played it on the 360 with no issues at all. I think a 59 is a tad harsh. It wasn't mind-blowingly amazing, but it was above average.
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Lynne Hinton
 
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Post » Sun Nov 18, 2012 6:21 am

I enjoyed it. Played it on the 360 with no issues at all. I think a 59 is a tad harsh. It wasn't mind-blowingly amazing, but it was above average.
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Cameron Garrod
 
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Post » Sun Nov 18, 2012 7:39 pm

59/100 isn't a bad score. Anything above 50 is okay really. You cannot justify Dawnguard being a 100 tbh. It's not a revolutionary DLC, but it does throw some fun stuff in like Xbows, perk trees for vamps/weres, and fletching.


I enjoyed it. Played it on the 360 with no issues at all. I think a 59 is a tad harsh. It wasn't mind-blowingly amazing, but it was above average.

Please tell me you're joking. 59 IS above average!
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Quick Draw III
 
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Post » Sun Nov 18, 2012 4:32 am

Despite being presented with a choice between two factions with literally opposite objectives, both routes end up sending you on mostly the same errands, to achieve the same thing, and stop the same enemy
I didnt know this... :confused:
Morrowind's Bloodmoon expansion was the same way. Both its main quest and the side Raven Rock questline, both quite popular, gave you a choice in sides about a third to half way through. Both sides had opposite objectives, but you end up going to the same places to achieve the same thing to ultimately stop the same enemy.

Actually I'd say Dawnguard pulled it off a bit better. There are actually a couple faction-specific quests to do (can't say much without spoilers, though), while Bloodmoon's quests were all practically mirrors of each other after the split. You also got to choose your side early on with Dawnguard, unlike Bloodmoon where you had to stay with one side longer until the choice was presented (don't like the Skaal or Carnius? Tough, you've got to work with them for several quests before given the option to switch away).

Dawnguard's main problem here was that you're stuck with the same companion who complains constantly about the same things, regardless of the side you took, which makes it feel that much more familiar.
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R.I.p MOmmy
 
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Post » Sun Nov 18, 2012 5:19 pm

I think that's an accurate mark. Today's review scores are inane and a game is deemed a failure if it doesn't get at least a 9 or a 9.5. I have absolutely no doubt devs and publishers have played a massive part in this (advertising space and giving reviewers little perks) and as such gamers have been duped into thinking we can no longer enjoy games that receive an 8 or a 7. The reality is, most of the high scoring modern games would have done well getting a 6 or a 7 in times gone by.

I mean, how can devs release the exact same games year in, year out and still receive 9's or 10's? It makes no sense.
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Mel E
 
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Post » Sun Nov 18, 2012 3:08 pm

Dawnguard = "We're the good guys...we haz to stop the evil doers!"

Volkihar side = "Bwahahahaha we're evil but we're gonna stop this shenanigans for the safety of our kind as a whole!"
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Adam Porter
 
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Post » Sun Nov 18, 2012 3:17 am

I mean, how can devs release the exact same games year in, year out and still receive 9's or 10's? It makes no sense.

Money talks, bull**** walks.
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Steph
 
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Post » Sun Nov 18, 2012 3:16 am

59/100 score from that review http://www.pcgamer.com/review/the-elder-scrolls-v-skyrim-dawnguard-review/ ?

all the things it picked up on i can 100% agree on,
the score though i think was to high i'd say 40/100 and thats just for the graphics and idea,
DLC loses marks due to the REALLY annoying game breaking bugs beth STILL havnt got around to fixing.
The review doesn't take the price into account when giving the dlc a score. If they did, the score should be well below 30.
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Madison Poo
 
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Post » Sun Nov 18, 2012 2:21 pm

The only problem with Dawnguard is the price.

then review a dlc with numbers is ridiculous, (personally I think it's ridiculous review games with the numbers at all). it is much more important a simple and more in-depth review, than a things like these.

Reading it known that he is essentially angry for bugs, and then begin to consider all the negative aspects. but I have dawnguard for PC and I not had any problems. nothing.

"The very first quest marker you get is completely wrong, leading to tedious minutes trying to climb a mountain that has nothing at the top."
wow, an expert player.... anyone have a similar problem? It's like a newbie cry becouse is too difficoult follow the road....Sorry, skyrim have mountains...

Vampire Lord mode, while an excellent phrase, is generally problematic. Entering it disables essential functions like the map, first-person mode, the ability to interact with quest-critical objects, and even the ability to bring up the magic menu to select the ‘turn back into a human’ option. Instead you have to fumble around to discover your favourites menu has secretly been replaced with a new one, and it’s one of the skills on there.
This is a very """serious""" comment (a part for 1st person mode)........ Vampire mode working well and working as intended. Harkon's tutorial is not enought? need a more newbie tutorial option?

Dawnguard is the classic first expansion of bethesda in the TES series, an add-on that expand the original game. Not memorable but not so bad, with a joke vote (59? why not 59.796 ?)
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JUDY FIGHTS
 
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Post » Sun Nov 18, 2012 10:25 am

I don't get your number comment. Almost every review site uses numbers as it allows the readership to sift through numerous games at a glance. I remember reading Atari/C64/NES mags and they too used numbers, so it's a method which has been around for decades.

I've read through reviews and subsequently bought games i wouldn't have otherwise looked at had i not spotted the numbers straight off the bat. I don't go running out to buy games just because i saw a 9 or a 10, but if i like what i have read, i'll look into the games further. For example, i wouldn't have bought games such as Bastion, Torchlight etc had i not stumbled upon their high scores as i simply hadn't heard anything about the games. Seeing the 9's made me want to get feedback from others that had played those games.
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Adrian Powers
 
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Post » Sun Nov 18, 2012 4:13 pm

I don't get your number comment.

because it is simply unnecessary. first of all games are influenced too much for the personal tastes and opinions. lacks a common objectivity. Many are not very mature and have very little preparation. The haters who complain of high rating of other games, and the fans who complain of the votes under 9 (and the haters that if the game is not 9 is a crap...)

second, precisely as I have already said, give numerical rating as 59 66 84 with decimal is ridiculous. How to make similar calculations.... thousand times better a clear list of pros and cons, but too difficult.....

third, as said, if a game does not take at least 9 is considered a total failure by the vast majority of commentators/users/haters/[censored]. better remove this kind of rating completely in the case of games.

it all comes down to that, a number. the rest of the words ...

the good reviews do not need numbers.

For DLC all of this but worse.
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Jesus Lopez
 
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