I keep changing my mind on how i'm wanting to play my frist character, and i'm coming to want a "Generalized Adventurer" but I'll be focusing on Block and One Handed as my main combat style. I've always like aggresive offensive shield usage (spartans in 300) using the shield to effectively defend and attack.
Block: however many points in shield charge to access the higher perks, Power Bash and Deady Bash, Deflect Arrows up to Shield Charge. I plan to do a lot of Bashing and Charging, attacking with One Handed Melee when the opponents are staggered.
One Handed: No weapons specializations, no dual wielding, enough points in Armsman to get Fighting Stance, Critcal Charge and Savage Strike.
Smithing: Heavy Side all the way to Dragon. Making all my own gear, as well as enchanting it.
Heavy Armor: enough points in Juggernaut to get Fists of Steel, Cushioned and Conditioning, the rest mainly just increase armor even more, would get if damage intake is an issue, but with as much focus on the shield I'm gonna use, I doubt i'd need all the extra armor, as say a 2h heavy armor user.
Enchanting: Enough Points in Enchanter ?/5 to get Insightful, Corpus and Extra Effect. Unsure of the usefulness of the two Soul Gem perks, will have to play with it.
At that point, depending on how many ranks of the 5/5 perks in all those trees, I'd have spent 29 to 41 perks, meaning i'd be level 30 to 52. More than likely I'll be spending as few points in heavy armor, and the first tier Enchanter 5/5, to which I'd use the remainder of my perks however high I end up leveling my first dude, probably 60+, I'll spend the rest where they feel right....
