For anyone not familiar, in FO3 ash and goo piles that come from energy weapon critical hits/kills, do not disappear in interior cells. I also find a few outside, probably with non-respawning kills.
Although I find the effect awesome, the resultant ash and goo piles that do not disappear have effectively deterred me from using and enjoying energy weapons in FO3, especially since I play on the PS3 and have no recourse though mods or console commands to get rid of these ash piles that eventually accumulate litter the wasteland.
I'm hoping this problem is addressed in FONV so I don't have to hold back from the Energy Weapon selections like I did in FO3.
