Please Beth bring back stage-4 hostility

Post » Sun Nov 18, 2012 4:57 pm

I never liked the hostility or the sun damage but if anything I would prefer the sun damage over the hostility. Sure the hostility made the game more challenging but to me it made no sense. They just saw you and just wanted to kill you. Sure your character looks like they are sick but that doesn't mean your a vampire it's like saying everyone who looks sick is a vampire. So this is my idea. Right when you feed on someone they wake up mostly because you should be able to feel if someone bit you in the neck and the person you feed on quickly runs out the door and alerts the whole town. Then after that you have to go strike another town to feed because the town that you just feed in will become hostile whenever you enter but after awhile like 1-2 weeks in game time they will no longer be hostile and you can enter the town till you feed again.
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Izzy Coleman
 
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Post » Sun Nov 18, 2012 4:05 am

I never liked the hostility or the sun damage but if anything I would prefer the sun damage over the hostility. Sure the hostility made the game more challenging but to me it made no sense. They just saw you and just wanted to kill you. Sure your character looks like they are sick but that doesn't mean your a vampire it's like saying everyone who looks sick is a vampire. So this is my idea. Right when you feed on someone they wake up mostly because you should be able to feel if someone bit you in the neck and the person you feed on quickly runs out the door and alerts the whole town. Then after that you have to go strike another town to feed because the town that you just feed in will become hostile whenever you enter but after awhile like 1-2 weeks in game time they will no longer be hostile and you can enter the town till you feed again.

...Are you aware your eyes are [censored]ing glowing?
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Solène We
 
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Post » Sun Nov 18, 2012 9:58 am

I than watching on FreeTV the show TrueBlood where Vampire can buy manmake blood or drink human blood where they are either hated or blood by human. The vampire demand they cival right, human female want to have six with vampire than vampire said thousand of dollar to bite female woman and have six with then. Ounce than supermarket manger told me than man walk in wearing than KKK outfir and it wasnot Oct 31, there where black shoper in the store ready to breat up the man, the manger open up than close line to check out the man with me do the checking out just to get him out of the store before touble break out.
I've seen that show. From season 1 all the way to the newerer ones. It went downhill. It became a running joke. I don't think Bethesda should ever look at True Blood for inspiration. Ever!
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Jack Moves
 
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Post » Sun Nov 18, 2012 7:04 pm

Exactly. This is why the Elder Scrolls games are going downhill, and it is beyond the whole Lycanthropy/vampirism issue. But in regards to vampires, this all started with Morrowind. Noticed your character in Morrowind could barely talk to anyone if a vampire, which made quests difficult to complete. Even ingame dialogue says no vampire could blend in, because they are so hideous. People complained about the sun damage, about the difficulty in completing quests. Of course, this was fixed in Oblivion where the vampiric player could blend in if he fed(and dialogue talking about Cyrodiilic vampires actually exists in Morrowind, too! And even foreshadows about Janus Hassildor and the rest). Sun damaged only happened if the player fed on a person as well, giving him 24 hours to walk around unharmed by the sun. To stay in that stage, all the player had to do was avoid sleeping/resting and his vampirism wouldn't progress.

Yet people complained about vampirism in Oblivion:

"Why do we have to feed on people, Bethesda! It is so hard! I can't even find a sleeping person, even if there are beggars in ever damn street corner!" or "why do resist talking to me when I look like a fugly pale monster? Even if I have Vampire's Seduction to boost their disposition toward me, or feed on beggars just down the street corner, this game is too hard! Vampire gameplay svcks!"

Then Skyrim came out. Notice we don't burn in the sun as we did in Oblivion. We don't risk roasting to our deaths. Our stats are merely depleted. We also didn't get significant boons as we did in Oblivion. Feeding was the same, and the mechanics were the same, yet people attacked you this time around in stage 4, as opposed to only guards in Oblivion attacking you for being a vampire.

People cried out to Bethesda, whining why their game is so hard and why villagers were attacking them. Then Dawnguard came out . . . and let me not get started on this.
Oblivion vampirism: Great powers, but also kinda severe weaknesses.

Skyrim vampirism: Laughable powers, the weakness being a Daggerfall simulator. That, and level 4 hostility.

Dawnguard vampirism: Now you can transform into a third person monster that has nothing to do with your character! Oh, and level 4 hostility is gone.

TES VI vampirism: One level. +10 Frost Resistance, -10 Fire Resistance. No hostility or weakness to the sun, ever. Feeding exists only for the "Bloodsvcker" achievement.
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Darlene DIllow
 
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Post » Sun Nov 18, 2012 9:58 am

TES VI vampirism: One level. +10 Frost Resistance, -10 Fire Resistance. No hostility or weakness to the sun, ever. Feeding exists only for the "Bloodsvcker" achievement.
This made me chuckle.
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Sun of Sammy
 
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Post » Sun Nov 18, 2012 7:54 am

I've seen that show. From season 1 all the way to the newerer ones. It went downhill. It became a running joke. I don't think Bethesda should ever look at True Blood for inspiration. Ever!

For all that is unholy please don't ever let Beth take inspiration from that show. If they did none of the vampires in the game would be able to do anything but coitis and look moody.
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Tiffany Castillo
 
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Post » Sun Nov 18, 2012 7:26 pm

It was much harder being a vampire in oblivion and much more fun
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Blackdrak
 
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Post » Sun Nov 18, 2012 4:30 am

TES VI vampirism: One level. +10 Frost Resistance, -10 Fire Resistance. No hostility or weakness to the sun, ever. Feeding exists only for the "Bloodsvcker" achievement.

Don't you think an entire level of vampirism is too redundant? /Todd Howard
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Schel[Anne]FTL
 
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Post » Sun Nov 18, 2012 3:28 am

Don't you think an entire level of vampirism is too spread-sheety? /Todd Howard
Fixed.
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Bad News Rogers
 
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Post » Sun Nov 18, 2012 5:36 pm

Frankly, I thought it was a pain in the ass and am glad that it's removed.
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Greg Swan
 
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Post » Sun Nov 18, 2012 6:14 pm

Smaller world, less variation, not good.

I never ever got to stage 4 Vamp. you know why? I played a vampire the way you were supposed to and fed constantly, if people found that too much of a bother they should not have become one in the first place, they should have remained a vanilla Nord. It's nothing but lazy.
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Dagan Wilkin
 
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Post » Sun Nov 18, 2012 10:54 am

Frankly, I thought it was a pain in the ass and am glad that it's removed.

How was it a pain in the ass? If you fed normally (which was easy), you wouldn't have to worry about stage-4. Of course if you were lazy about feeding....then it could have been a problem.
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Charlie Sarson
 
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Post » Sun Nov 18, 2012 6:03 am

How was it a pain in the ass? If you fed normally (which was easy), you wouldn't have to worry about stage-4. Of course if you were lazy about feeding....then it could have been a problem.
Noawadays all the kids want is easy gameplay and boons and no drawbacks.
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Damned_Queen
 
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Post » Sun Nov 18, 2012 5:23 am

With Beth. playing Mommy and Daddy and holding the players hand all the time.
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Peter P Canning
 
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Post » Sun Nov 18, 2012 3:26 am

Noawadays all the kids want is easy gameplay and boons and no drawbacks.

With Beth. playing Mommy and Daddy and holding the players hand all the time.

Agreed. It is really destroying a lot of the fun in gaming. When there is no challenge at all it gets extremely boring. Many people refuse to learn how to cope with anything in the game and demand to have everything handed to them. This leads to everything being watered down (vampire gameplay for example) to the point of irrelevance.
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Dominic Vaughan
 
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Post » Sun Nov 18, 2012 7:19 pm

Agreed. It is really destroying a lot of the fun in gaming. When there is no challenge at all it gets extremely boring. Many people refuse to learn how to cope with anything in the game and demand to have everything handed to them. This leads to everything being watered down (vampire gameplay for example) to the point of irrelevance.

All the more reason to play older games like Oblivion, which I just got back into today. I managed to get infected already, and I'm finding it to be challenging with the sunlight-killing disadvantage, amongst other things.

It's fun, but hard - and just the way I like it, since It makes you think about your next moves in advance. What a refreshing change!
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kelly thomson
 
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Post » Sun Nov 18, 2012 1:17 pm

...Are you aware your eyes are [censored]ing glowing?

To tell you the truth I completely forgot about that.
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Johanna Van Drunick
 
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Post » Sun Nov 18, 2012 7:08 pm

I've seen that show. From season 1 all the way to the newerer ones. It went downhill. It became a running joke. I don't think Bethesda should ever look at True Blood for inspiration. Ever!

There was than paper and pencil roleplaying game that gave vampire way too many weakness or misapply the weakness. Like runing water weakness was misapply by allowing water from than water kill vampire. Running water mean than fasting running river with than current. I remove most of the supid weakness, the vampire where meant to be than monster so fearsome that the superpowers of that world shake in they boots. At least the show True Blood is different from other vampire moive. In the orginal lore of vampire from the ancient world they where able to walk around in sunlight without dyeing, Hollywood change that to make then easyier to kill in the moive as they where the bad guy.
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Michelle Serenity Boss
 
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Post » Sun Nov 18, 2012 6:24 am

Oblivion vampirism: Great powers, but also kinda severe weaknesses.

Skyrim vampirism: Laughable powers, the weakness being a Daggerfall simulator. That, and level 4 hostility.

Dawnguard vampirism: Now you can transform into a third person monster that has nothing to do with your character! Oh, and level 4 hostility is gone.

TES VI vampirism: One level. +10 Frost Resistance, -10 Fire Resistance. No hostility or weakness to the sun, ever. Feeding exists only for the "Bloodsvcker" achievement.

But the volkihar breed are considered to be the most powerful in Tamriel. So it fits.
You probably won't be seeing any other vampire type like them in future TES chapters...
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Katie Pollard
 
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Post » Sun Nov 18, 2012 5:33 pm

But the volkihar breed are considered to be the most powerful in Tamriel. So it fits.
You probably won't be seeing any other vampire type like them in future TES chapters...
No they are the most powerful in SKyrim, not all of Tamriel.
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Life long Observer
 
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Post » Sun Nov 18, 2012 11:02 am

No they are the most powerful in SKyrim, not all of Tamriel.

The Volkihar are considered to be the one of the most, if not the most, feared vampire tribe according to Immortal Blood.
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JERMAINE VIDAURRI
 
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Post » Sun Nov 18, 2012 4:57 am

The Volkihar are considered to be the one of the most, if not the most, feared vampire tribe according to Immortal Blood.
In Skyrim...
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Nauty
 
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Post » Sun Nov 18, 2012 2:57 pm

The Volkihar are considered to be the one of the most, if not the most, feared vampire tribe according to Immortal Blood.
In Skyrim. There are much more powerful clans than the Volkihar. And power has many different colors, not just brute force and a bat form.
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carley moss
 
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Post » Sun Nov 18, 2012 9:03 am

I think Beth may have some plans in the works.
There is a ref to a Stage 5 Vampirism in the code of the PlayerVampireQuest script, which has a note saying not being used right now.
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LuBiE LoU
 
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Post » Sun Nov 18, 2012 7:32 pm

I think Beth may have some plans in the works.
There is a ref to a Stage 5 Vampirism in the code of the PlayerVampireQuest script, which has a note saying not being used right now.

:startled:

Stage 5!?!?

What the heck does that do, turn you into Molag Bal?
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Elisha KIng
 
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