Please don't end up like SWTOR

Post » Mon May 14, 2012 9:58 pm

Back in the day, we were all saying how good SWTOR was gonna be, how good the story is, LIGHTSABERS WOOO STAR WARS, how much its gonna KILL WOW and all that. Look how that game turned out...

I hear its using the same engine? I just hope that this game doesnt turn out like SWTOR. I just hope they finish the game before it actually releases. So if any developers are reading this, LEARN FROM SWTOR.

I couldnt wait to play that game, but I did and until now im just completely bored of it.
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Lady Shocka
 
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Post » Mon May 14, 2012 9:06 pm

Well the development team and concept are good for this game. I think its very solid as a MMO. The only thing I'm worrying about is that it wont feel like I'm playing a TES game. Realm based PVP is very, very fun and the concept of taking over a city is a great one

:D
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Logan Greenwood
 
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Post » Mon May 14, 2012 9:18 pm

/sigh. why do people keep saying this. the old republic has 1.3 million subscribers, more than double the number the publisher said would be their minimum to make profit (500,000) and is just finishing up it's first 6 months being on the market. A game does not need 10 million subscribers to be successful. As well, you do not get to that accomplishment overnight. The old republic is doing just fine
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jasminε
 
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Post » Mon May 14, 2012 10:41 pm

The old republic is doing just fine
If its goal was to have a declining subscriber rate 3 months in, then yes, TOR is doing just fine.
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Jamie Lee
 
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Post » Mon May 14, 2012 11:59 pm

If its goal was to have a declining subscriber rate 3 months in, then yes, TOR is doing just fine.


every time a new game comes out or new content is added to a game the number of people playing it will flux. basically what you've seen is that alot of people wanted to try out the game and see what it is about. Now the subscription base has stabilized and you have your core players that will continue to play while new players will, hopefully, continue to grow.

everytime WoW releases an expansion number of subscribers goes up and then drops off once people have checked out the new stuff. that's just how it is. not everyone who wanted to see how the old rebublic played was going to subscribe to the game
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Emily Martell
 
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Post » Tue May 15, 2012 7:24 am

/sigh. why do people keep saying this. the old republic has 1.3 million subscribers, more than double the number the publisher said would be their minimum to make profit (500,000) and is just finishing up it's first 6 months being on the market. A game does not need 10 million subscribers to be successful. As well, you do not get to that accomplishment overnight. The old republic is doing just fine

Doing " just fine" by losing 400k subscribers in like 3 months?

Define to me the word "successful". Do you mean successful to the developers MONEY MONEY MONEY or successful in keeping the players happy?
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Rachel Cafferty
 
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Post » Tue May 15, 2012 4:26 am

1.3 million fellow gamers to play with is more than enough for me.
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Emzy Baby!
 
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Post » Mon May 14, 2012 9:22 pm

SWTOR was a themepark with very little to do when you got off the ride. Their raids were both buggy and easy. Their pvp was instanced, repetetive and lackluster. Everything else was a carbon copy of WOW but set in space. By contrast, TESO will have a massive, persistent PVP zone that should keep the players generating exciting and interesting fun at end game. In addition to raids and heroic dungeons, there will be large open dungeons to explore, a massive sand box style world to explore, guilds to join and gain prestige in, public events to take part in, and many many other featuers we don't know about yet. If you ask me, though, I think it's the DAOC style pvp that will keep people subscribed while new PVE content is developed.
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Jessie Rae Brouillette
 
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Post » Mon May 14, 2012 10:51 pm

Im sad they got rid of star wars galaxies in favor of swtor
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Valerie Marie
 
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Post » Mon May 14, 2012 9:08 pm

I feel like this is going to turn out way worse then swtor, I'm sorry. With star wars people had no expectations because there was nothing to draw from in the past, but with elder scrolls the franchise is completely ruined, no first person combat or custom classes or anything from any of the previous games, its just another wow clone, its just another swtor clone, its not elder scrolls at all...
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KRistina Karlsson
 
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Post » Mon May 14, 2012 7:18 pm

If its goal was to have a declining subscriber rate 3 months in, then yes, TOR is doing just fine.

Every game other than WoW gets an initial spike and then a decline.
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N3T4
 
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Post » Tue May 15, 2012 8:10 am

TES Online should try to compete against every game but Wow and they also should have an honest prediction of their subscription numbers being aware of how other recent games did

:D
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Manuel rivera
 
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Post » Mon May 14, 2012 11:20 pm

I'll just post what I wrote in another thread about SWTOR.

LOL @ claiming SWTOR is healthy. You do know they are still counting free time from people on their original 30 day period upon purchase as well as a ton of accounts that are just about to expire that tons of people are stating they are not renewing once the time is up right? Oh and SWTOR has a real good staying subscriber base for sure. 2.4 million copies of the game sold and currently sitting at 1.3 million active subscribers and dropping. If all is fine and dandy over at Bioware then why did they flat out lie about the subscriber base not dropping a week before EA revealed the truth? Why are they talking about the problem how so many servers are empty and they are already considering server merging? Hmm? Hmmmmmm?
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Cat
 
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Post » Mon May 14, 2012 6:12 pm

Hey, 1 million subscribers is nothing to sneeze at.
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Adrian Powers
 
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Post » Tue May 15, 2012 12:31 am

Hey, 1 million subscribers is nothing to sneeze at.
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matt white
 
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Post » Tue May 15, 2012 1:25 am

Why are they talking about the problem how so many servers are empty and they are already considering server merging? Hmm? Hmmmmmm?

They haven't talked about this at all. And they need to. One of, if not the single biggest, problems in TOR right now is that there are ~180 servers and ~140 of them are light population. They created way too many servers at launch because they didn't yet have the capacity to hold enough people on a single server (hence why almost every server had queue times in the first few weeks). Now that the servers can hold more people (and the initial hype has died down) they need to scale that back. The majority of people I know who left/are planning on leaving the game, are doing so because their server has a handful of people in major hubs at peak hours, which is not acceptable for an MMO. Ironically, I think that merging servers will bring a lot of people back, once the communities become healthy sizes again.

Slightly more on topic: I agree that every game should try to be it's own game, and not a clone of other games ought there. I'm slightly more lenient on most modern MMOs, and appreciate the little differences that make each game vibrant to a particular niche of people. I like TOR a lot, and it has held my interest rather firmly so far. Hopefully ESO will be able to do the same, by tweaking what needs to be tweaked and injecting some vibrant, unique flavour into the game.
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Alexis Acevedo
 
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Post » Tue May 15, 2012 6:29 am

Not just SWTOR, this'll be another WoW clone.
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Mark Hepworth
 
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Post » Mon May 14, 2012 8:22 pm

Not just SWTOR, this'll be another WoW clone.
doesn't really seem like another WoW clone
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Tarka
 
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Post » Mon May 14, 2012 7:55 pm

Not just SWTOR, this'll be another WoW clone.
seems like a swtor clone, ill expect it to turn out like swtor. ill expect the worst so if it comes out and and is amazing ill love it
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flora
 
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Post » Mon May 14, 2012 8:40 pm

seems like a swtor clone, ill expect it to turn out like swtor. ill expect the worst so if it comes out and and is amazing ill love it
From what I've read and seen it doesn't really seem remotely like SWTOR.
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Carys
 
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Post » Mon May 14, 2012 5:08 pm

From what I've read and seen it doesn't really seem remotely like SWTOR.
im not saying this game has lightsabers in it. plus youve seen like a handful of pictures?
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Oceavision
 
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Post » Tue May 15, 2012 7:00 am

From what I've read and seen it doesn't really seem remotely like SWTOR.

Remotely? It uses the same engine for Jesus' sake.

Regards,
Eno Hlaalu
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ladyflames
 
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Post » Mon May 14, 2012 9:04 pm

im not saying this game has lightsabers in it. plus youve seen like a handful of pictures?
Correct - I've seen what you've seen. You claim it is a clone of SWTOR, I say it seems very different. - I guess we are both making deductions based on what we've seen.


Remotely? It uses the same engine for Jesus' sake.

I can only assume you don't know what a game engine does.
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Baylea Isaacs
 
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Post » Mon May 14, 2012 7:12 pm

oh, don't worry...it will.
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Andy durkan
 
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Post » Tue May 15, 2012 7:55 am

I feel like this is going to turn out way worse then swtor, I'm sorry. With star wars people had no expectations because there was nothing to draw from in the past, but with elder scrolls the franchise is completely ruined, no first person combat or custom classes or anything from any of the previous games, its just another wow clone, its just another swtor clone, its not elder scrolls at all...

"A-ta-ta-ta let's not blow this out of proportion."--- Would you want to play an fps mmo? Just doesn't work well cause u can't really do real time fighting with an MMO... If they did you would be on here complaining about hitscan and lag.
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rebecca moody
 
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