My thoughts on the areas in color.
So all things counted up i think the game is nice game for a console RPG. Nothing RPG genre redefining though. It could be way better on many areas. But hey, its a move towards better. Hopefully next time we get a working ui, stats back to actually make a roleplaying game and other things i dont mention here.
7.5 or 8 score from me. Will have to review again when i get better UI from mods or something.
Thanks for the thought provoking reply Luewen
Yes i agree the ui is console based and still needs a bit of tweaking .Like when trading and getting dropped out of the item screen when switching between say the weapons menu to the ingrediants menu to sell some herbs etc only to end up outside the barter screen and back to the start of the conversation where the merchant is telling me to look at what he has to sell.
Having to go back into the inventory when switching items so i can go back to a one hand magic and one hand weapon setup is also a bit clunky but since one can also do magic with both hands i guess there has to be trade offs. It could also be that the solution is with hot keys but i never use hot keys in any games.
Fortunately with Todd Howard giving plenty of advertisemant to the console based angle they were going with SKYRIM i was prepared for the ui looking the way it is and it has not bothered my enjoyment.
On stats i dont even notice them being gone. At least not yet. Theres so many other things such as perks and the raising of skills by using them getting my attention i just look at it as a different system.
On herbs being picked and visually disappearing from ones view yes it was in OBLIVION but only with mods unless my mind blocked it out due to the horrifying realism of it
Heres hoping the highly talented Modders such as AlienSlof, Corepc etc will make your SKYRIM a reality Luewen.