I agree that ''useless items'' do kind of help to fill in the wastes.. but it would be nice if they weren't so darn useless!

Also, why not make it so that a suitcase
could be filled with items, up to a certain weight limit (say, 50 pounds), and then your character would actually pick it up and walk (and run, although top running speed would be reduced) around with it, but you would not be able to use any two-handed weapons while holding it (in other words, pistols and SMGs only, with low accuracy [as in no aiming down the sights]). If you wanted to use two handed weapons again you could either drop the suitcase, leaving the items inside it there, or you could put it into your inventory, and the suitcase itself would weigh, say, 5 pounds. Also, there would be other versions of suitcases that would allow you to hold more wight in them, and effect your top run speed as well. While some moderately priced suitcases might allow you to hold, say, 100 pounds of stuff, your top run speed might be severely reduced, and only top dollar suitcases would allow you to hold large amounts of items while also allowing you to run at a good pace.
Personally, I'd love this to be implemented. Imagine getting a reinforced suitcase, allowing you to hold 100 pounds. You, wearing a suit and hat, walk into a town that is hostile to the NCR, and go into the center of the town. You open the suitcase... and pull out [and equip] a set of NCR Desert Armor, then pull out a Military Assault Rifle (or whatever they call the M16 now) and start hosing down the townspeople.
Or, better yet, you manage to have a suitcase stuffed with goodies sneaked into one of the casinos, in, say, one of the bathroom stalls. You play a bit win a tiny bit, lose more, then go into the bathroom.. walking out in Combat Armor with a SMG in one hand and a grenade in the other!
Imagine the fun you could have with this!
So.. what d'ya guys think?