Am I alone in my hatred of dwemer ruins?

Post » Wed May 02, 2012 2:29 pm

The style of Dwemer ruins has been long established in lore. It wouldn't make much sense to make Dwemer ruins look like Aztec architecture at this point in time.

I though in MW they looked sort of Babylonian
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Suzie Dalziel
 
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Post » Wed May 02, 2012 8:59 pm

I avoid them due to the. Chaurus,I hate those things like a divine Hates a Daedra.But other than that,I love them,the way its still got the gears going after thousands of years
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Sweet Blighty
 
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Post » Thu May 03, 2012 12:29 am

When talking about Precursors in media, I always fancy Aztec-style architecture the most (like Markarth, and Ilos if you played Mass Effect).

Dwemer are not precursors of any sort. They are simply another race of mer, like the Altmer, Dunmer or Falmer. (Hence why calling them "dwarves" is a terrible misnomer, and pointed out as such in lore. They're actually elves.) The reason why they're regarded as so "alien" is because they were extreme isolationists, rejected all their neighbors' ideas, and went merrily on their own scientific way without sharing their insights with anyone.

Dwemer marched to the beat of their own scientific drum, sure, and they advanced leaps and bounds beyond what other races managed to accomplish in the same time span. But they didn't precede anybody: that would imply that another race followed them/were "heirs" to the proverbial Empire, which didn't happen. The only technical "Precursors" in TES lore would probably be http://www.uesp.net/wiki/Lore:Aldmer (not to be confused with the Altmer we have now). They're the precursors to the Dwemer themselves, actually.

The style of Dwemer ruins has been long established in lore. It wouldn't make much sense to make Dwemer ruins look like Aztec architecture at this point in time.

^ This. Although retconning has happened before...I seem to recall Cyrodiil originally being mostly swampland, for one. "The Roman Empire but with more rice" or something like that. :P Still, retconning the Dwemer is considerably less likely to happen, given how prominently they've already featured.

I though in MW they looked sort of Babylonian

Steampunk techno-wizard Babylonian, maybe. ;) Actually there is a little Babylonian influence in the exterior towers and the statues you see scattered around, especially. The interiors not so much.
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Emilie M
 
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Post » Wed May 02, 2012 11:07 pm

i am kinda neutral to them

i prefer them over draugr dungeons. i just don't like draugrs at all.

Agreed! Twice, Draugr deathlords have fus ro'd me and my companion flying, making my companion lose the legendary daedric greatswords I made him ): Now he just has some dwemer greatsword I'm not making anymore.
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joseluis perez
 
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Post » Thu May 03, 2012 1:08 am

Well. I personally think when you don't like a bit exotic and just like generic hundred times seen fantasy TES isn't the right for you (but sadly Oblivion (God what Cyrodiil had a unbelievable capabillity from Lore - a exotic Land with many cultures, a bit roman, jungles and so on - and what came out? On of the most generic fantasy settings I know) and at part Skyrim indicate it).
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Antonio Gigliotta
 
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Post » Wed May 02, 2012 9:22 pm

they scare me
too many loud noises
spiders that come out of NOWHERE
falmer are weird
dwarvern centurions are tough
and blackreach is just creepy
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Jesus Sanchez
 
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Post » Thu May 03, 2012 6:02 am

I sort of liked them in Skyrim . . . gave it a Steampunkish, alien feel. There isn't enough of that feel in Skyrim, especially compared to the other TES games.
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Dalton Greynolds
 
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Post » Thu May 03, 2012 3:37 am

I love em'. Dwemer stuff in general I like, but Blackreach is among my favorite places.

What is wrong with you Dwemer haters?
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Jack Walker
 
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Post » Wed May 02, 2012 5:40 pm

If anything, Skyrim lacks that alien, elder scrollish feel.

*psst*... lemme let you in on a little secret...

Spoiler
Morrowind is a bit of an abberation, Daggerfall and Arena before it were fairly straightforward fantasy setting.

:wink:
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Cheryl Rice
 
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Post » Thu May 03, 2012 1:42 am

I quite like the Dwemmer ruins myself. First one I entered I was quite nervous. It was relatively early on in the game for me and I was getting killed fairly often, and the warnings about Dwemmer Automatons made me think I wouldn't stand a chance. It was easier than I thought it would be. But I do like all the metal pipes and cogs and noises you get inside the ruins.
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Amy Melissa
 
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