Just one thing I dislike about this game...

Post » Sun May 13, 2012 12:31 am

That's it. If you are not powerleveling, it takes you ages to get level 81. So why do people care how many perks you can get, if it takes you long to even achieve max rank and not gaining perks anymore?
And about Singleplayer/Multiplayer. I agree that customize should be in Multiplayer, but it should be in Singleplayer too. If you get all the perks, you would kill all these monsters too easily, you would craft every item in a game, make the strongest potions and use all those powerful spells against monsters. It wouldn't be fun anymore. If there's a certain amount of perks available, people will make new characters. More gameplay, more fun. In Oblivion I got to 51 or 52 level, maxed everything. I didn't play that game anymore, because it wasn't fun anymore.

Now that you can customize, it's fun. You can make couple of characters one using Archery with Sneak, Lockpicking and Pickpocket.
One with Destruction, Alteration, Conjuration and Alchemy.
One with One + Two-Handed, Block and Smithing.

Think about all that with one character. Not that exciting, eh?

Edit: Also I'm not being jerk, I think

Was not referring to you :P

Basically to me, it matters since what kind of perks you possess affects your gameplay.

While this isn't an Obsidian game I think J.E Sawyer said it the best: This isn't Options: The Game.
A game needs to have a certain consistency, too many options should not be allowed.
And one such as this is preposterous, it's an RPG people, a role playing game, haven't any of you ever experience action and consequence?
Allowing a "respec" would devalue the entire point of character building.

"But it's optional, so who does it hurt? If you don't like it, don't use it."
Uh-huh. I agree that optional things can be good as it allows both sides to use it to their own leisure.
But this is an RPG for crying out loud.
Respec an entire character you've slowly molded?
Hell no, even if it's optional.
Some of you simply needs to learn to deal with mistakes and suffer the consequences.

I don't think quoting J.E Sawyer is a good idea with this situation, because many can agree that there are too many options with perks. Many have experience action and consequences... but we also have the option to fix most of our actions. And again, that is your opinion.

I'm sorry. I was unaware that there was a bug preventing you from starting a new game.

No there's not... but there is "Time". Many can agree that playing the same thing over and over again, leveling the same skills over and over again can get tedious.

Giving the option to redo all of your character's perks defeats the purpose of a role-playing game. I'm glad Bethesda finally figured out a way to make choices in leveling that matter without severely crippling a character later on if you didn't power level. And frankly, if you don't have the minimal intelligence required to develop your character within these bounds and not screw yourself over completely, then perhaps you should go back to simple puzzle games or the generic shooter of your choice.

Simply your opinion, others like myself would disagree. Most people just wanted to play Skyrim when they first got it.
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Sabrina Steige
 
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Post » Sun May 13, 2012 9:20 am

Console command(hit ` to bring up console)-
player.removeperk [insert perk ID]
^no brackets

Perk IDs-
http://www.gamefront.com/skyrim-pc-item-codes/
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Hope Greenhaw
 
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Post » Sat May 12, 2012 10:27 pm

Console command(hit ` to bring up console)-
player.removeperk [insert perk ID]
^no brackets

Perk IDs-
http://www.gamefront.com/skyrim-pc-item-codes/

Thanks for the command

But sadly I got mine for PS3.

:(
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Zosia Cetnar
 
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Post » Sun May 13, 2012 10:35 am

Because if you make terrible choices you should have to pay for it? Seriously, if it bothers you that much remake. I'm personally thankful for the lack of handholding in that respect.
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Jeff Turner
 
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Post » Sun May 13, 2012 1:46 am

Actually, I quite like powerlevelling, grinding skills for hours. I enjoyed doing it on Morrowind and Oblivion, and I like it on Skyrim as well. I don't like the idea of rearranging perks though. It seems to go against your character's decisions. I dunno. To all their own, I guess. But, I see it in the same plane as your attributes. Once you decide which attribute to increase by 10, you can't reverse that decision. That's also how I view perks. I just wish you could get all of them.
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Eoh
 
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Post » Sat May 12, 2012 11:14 pm

Because if you make terrible choices you should have to pay for it? Seriously, if it bothers you that much remake. I'm personally thankful for the lack of handholding in that respect.

And yet when we make terrible choices we can fix it. Btw, I see some people here use "It destroys the RPG!"... but you guys are missing out 1 important thing... "Role-Playing GAME".
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lauraa
 
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Post » Sun May 13, 2012 3:20 am

And yet when we make terrible choices we can fix it. Btw, I see some people here use "It destroys the RPG!"... but you guys are missing out 1 important thing... "Role-Playing GAME".
And you're missing out on two... Role-playing. :shrug:
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Catherine N
 
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Post » Sun May 13, 2012 9:45 am

Some people like to play as 1 character and make them perfect if they screw up just 1 perk it ruins the game.... I'm that anol....screw re-rolling just give me 1 reset...
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Jani Eayon
 
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