Very poor detailing

Post » Sun May 13, 2012 1:25 pm

Your point being?

Being able to dress like a clown makes that much difference?
The game will become less interesting because there are no utensils?
Your choices are limited because to increase your health you have to raise one stat instead of 3?


Again, WHY DOES THIS MATTER?!
again reread above posts untill you understand them , keep trying may be you will in the end otherwise give up there is no better way to explain it really ...
improve the game , if you want a dumbed down the game then you can try dragonage 2 you woudl probably like better than TES Series ...
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Jennifer Munroe
 
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Post » Sun May 13, 2012 11:52 am

Yes the simplification matters. less = less not more .

we have move forward since morrowind not back . but in skyrim things have certainly regressed.
the only difference is now we have to deal with people who don not care and do not appreciate details.

i.e. the remarks about what difference does the clothing make ?? well at one time it did make a difference the games ai had a disposition towards you based on the clothes you wore .
also if the clothes you traded to the npc was better than what they were wearing the would change out of their old clothes and to the new set they just bough off you.

this was a cool feature . but it exists no more and skyrim is less because of it .

again we do not have crossbows . and other weapons . and again less = less not more.

what we are talking about is flavor variances and minor details is what makes a game memorable you generalize and simplify to much and run the risk of becoming generic.

as gamers we owe it to ourselves to be critical of the designers . yes skyrim deserves praise but also needs to criticized in the area where it is lacking.

once upon a time this was the norm . but now to many people want to lavish praise upon praise onto whatever is dished out in front of them . likes its from some sort of diety .

When in reality it is created by man and therefore is flawed . the only way will create better and better is to critical appreciate our creations.

lavish praise upon them when they are deserving, but do not hold back on the criticism as they are the true marks to aspire to when creating the next best thing .

because if everything is perfect what is their to aspire to?
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Philip Lyon
 
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Post » Sun May 13, 2012 2:32 pm

It was a little odd when i saw that there were no longer forks. Manipulable ones at least, if you can say that the old ones were. However when I saw that Skyrim has 194 clothes options compared to 151 in Morrowind, as well as more armor and weapon variations, I was most pleased... eth... ified.

I do not complain at all about armour variances or appearence that is way superior to any of the Past games , but I think more clothes variations and differentiation woudl have been nice especially if they ddid not skip the different slots , for example some fur armours are made of upper part lower part and cape part what's the point of making 3 different suits ot of the same thing when you could just have made 3 different item slots and let the player decide where and how to dress them ... anyway the more slots the better as allows more customization , as for the one single slot for armour its quite limitating if you compare to the past multiple slot options ....
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Nichola Haynes
 
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Post » Sun May 13, 2012 10:01 pm

Yes the simplification matters. less = less not more .

we have move forward since morrowind not back . but in skyrim things have certainly regressed.
the only difference is now we have to deal with people who don not care and do not appreciate details.

i.e. the remarks about what difference does the clothing make ?? well at one time it did make a difference the games ai had a disposition towards you based on the clothes you wore .
also if the clothes you traded to the npc was better than what they were wearing the would change out of their old clothes and to the new set they just bough off you.

this was a cool feature . but it exists no more and skyrim is less because of it .

again we do not have crossbows . and other weapons . and again less = less not more.

what we are talking about is flavor variances and minor details is what makes a game memorable you generalize and simplify to much and run the risk of becoming generic.

as gamers we owe it to ourselves to be critical of the designers . yes skyrim deserves praise but also needs to criticized in the area where it is lacking.

once upon a time this was the norm . but now to many people want to lavish praise upon praise onto whatever is dished out in front of them . likes its from some sort of diety .

When in reality it is created by man and therefore is flawed . the only way will create better and better is to critical appreciate our creations.

lavish praise upon them when they are deserving, but do not hold back on the criticism as they are the true marks to aspire to when creating the next best thing .

because if everything is perfect what is their to aspire to?
Well said you captured my toughts ...
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Prue
 
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Post » Sun May 13, 2012 11:28 pm



lavish praise upon them when they are deserving, but do not hold back on the criticism as they are the true marks to aspire to when creating the next best thing .

because if everything is perfect what is their to aspire to?

Somehow, I feel like the development team who's been creating some of the most hotly-anticipated and best-received games of the past decade doesn't need a bunch of overattentive nerds to tell them what they want to improve on in their design.

I hear this constant litany of "If we don't tell the developers, they'll keep churning out bad games," but they haven't put out a single bad game. Ever. No matter how many ridiculous "hardcoe" players come on the forums prophesying doom and gloom for the entire Elder Scrolls series.
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Emma
 
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Post » Sun May 13, 2012 9:41 am

Yes the simplification matters. less = less not more .

we have move forward since morrowind not back . but in skyrim things have certainly regressed.
the only difference is now we have to deal with people who don not care and do not appreciate details.

Games change and people see what they want to see. Game developers can add a hundred different new features to a sequel but there will be those who claim the game is just dumbing down everything when a few stuff are simplified or removed. The fact that AI in this game is so far ahead of Morrowind means that this game is no where near as simplified as people make it out to be.
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lolly13
 
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Post » Sun May 13, 2012 10:15 am

Proof, that people really will complain about anything.

couldnt have said it better myself
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CArlos BArrera
 
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Post » Sun May 13, 2012 2:51 pm

I agree partly with the OP. It seems that both of us came from the same MW background. But I'm not surprise why things are what they are now with TES. Bethesda is becoming more "consolized" in every new installment. TES is becoming more "arcady", more fast paced and, like they like to put it, more streamlined. Is the sign of the times. Even though I'm enjoying so far the game I know Bethesda will never bring back all that hardcoe rpg elements that was so loved by geeky pc players(like me) I can assure that if Bethesda brings back all the deep learning curve of Daggerfall and even Morrowind, the console folks will crucify TES for being boring and weird. I hate to break it to you but it all boils down to money. Nothing wrong with that of course. I hope Bethesda doesn't end up as that Greek character that had wax wings that when he flew to near to the sun the wax melted and fell to his death.
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Victoria Bartel
 
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Post » Sun May 13, 2012 3:30 pm

So now is because Nords do not use forks an blankets or other stuff but I find the detailing in skyrim pretty poor compared to previous titles where not only there was way more stuff to collect ( call it even junk if you want ) but was better placed and distribuited and created much more variety

here is how looks a table in morrowind and in skyrim , in Oblivion I didn't feel any particular deficit but in Skyrim its very well perceived as its a lot of recycled items , there is quite poor item variation as well as many other things few of this few of that , looks like they focused more on graphics and look ( that are really good ) but lacked in good detailing and attentions to the little things that make the game world feel more alive , the overal feeling is that everytime I enter a house a place or some other location I always see the same stuff over and over with very poor variation and most of times the shelves are just with scattered unpickable items or definetly empty ...

also what is with that soul gem spam ? Seems I can find anywhere them are there any suypercharged mines of soulgems in skyrim ? yu can find even in sewers and in the streets , I remember them to be quite exclusifve for wizard classes usually in morrowind while here I find enchantment tables , alchemy tables soul gems everywhere when the same lore and population seem to be quite aversed to magic and magicians ....weird isn't it?


http://img703.imageshack.us/img703/4021/detailsv.jpg

Now notice in this picture how I highlighted with red arrows all the items in plus that morrowind had on a random generic table compared to a "rich" table in skyrim ....

when you go around in bandits coves there are way less items ....

so the game feels a bit rushed like if they really wanted that 11 11 11 release that was more important than completing the game properly ....

Actually I've picked up a few items that need to be recharged with soulgems and I'm wishing I had picked up all those soulgems I passed by in my adventures. I play PC version with Ultra settings and the items themselves seem quite detailed. although I do see the same wood plates and silverware anywhere I travel in skyrim.
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Sara Johanna Scenariste
 
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Post » Sun May 13, 2012 9:34 am

So now is because Nords do not use forks an blankets or other stuff but I find the detailing in skyrim pretty poor compared to previous titles where not only there was way more stuff to collect ( call it even junk if you want ) but was better placed and distribuited and created much more variety

here is how looks a table in morrowind and in skyrim , in Oblivion I didn't feel any particular deficit but in Skyrim its very well perceived as its a lot of recycled items , there is quite poor item variation as well as many other things few of this few of that , looks like they focused more on graphics and look ( that are really good ) but lacked in good detailing and attentions to the little things that make the game world feel more alive , the overal feeling is that everytime I enter a house a place or some other location I always see the same stuff over and over with very poor variation and most of times the shelves are just with scattered unpickable items or definetly empty ...

also what is with that soul gem spam ? Seems I can find anywhere them are there any suypercharged mines of soulgems in skyrim ? yu can find even in sewers and in the streets , I remember them to be quite exclusifve for wizard classes usually in morrowind while here I find enchantment tables , alchemy tables soul gems everywhere when the same lore and population seem to be quite aversed to magic and magicians ....weird isn't it?


http://img703.imageshack.us/img703/4021/detailsv.jpg

Now notice in this picture how I highlighted with red arrows all the items in plus that morrowind had on a random generic table compared to a "rich" table in skyrim ....

when you go around in bandits coves there are way less items ....

so the game feels a bit rushed like if they really wanted that 11 11 11 release that was more important than completing the game properly ....

First of all, your picture showed me nothing except the fact that Skyrim is way WAY more detailed then oblivion is. I dont really understand threads like this. Expressing your opinion is one thing, but to openly whine and cry about how bad skyrim is is completely another. Like, what exactly is the point of this thread, do you want us to agree with you? do you want everyone else to complain too? I dont get it....

P.S. Skyrim is fkn epic
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Jason Wolf
 
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Post » Sun May 13, 2012 9:23 am

My god... you are a moron OP.
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Katey Meyer
 
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Post » Sun May 13, 2012 10:40 pm

Right thats enough from you buddy, time to get a life, easy does it now...
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Captian Caveman
 
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Post » Mon May 14, 2012 1:20 am


also if the clothes you traded to the npc was better than what they were wearing the would change out of their old clothes and to the new set they just bough off you.

this was a cool feature . but it exists no more and skyrim is less because of it .

a


I thought this was a very dumb feature to be honest. After I got a ways in my games half the merchants in Morrowind would be sporting that black Dark Brotherood Armour which just looked silly. I think its much more realistic for the NPCs to have their own set of clothing and not just throw on whatever random armor a stranger sells to them just because it has higher stats. I know nostalgia can be powerful, but just because a feature was in Morrowind doesn't mean it should stay in the series forever...
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saharen beauty
 
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Post » Sun May 13, 2012 4:51 pm

First of all, your picture showed me nothing except the fact that Skyrim is way WAY more detailed then oblivion is. I dont really understand threads like this. Expressing your opinion is one thing, but to openly whine and cry about how bad skyrim is is completely another. Like, what exactly is the point of this thread, do you want us to agree with you? do you want everyone else to complain too? I dont get it....

P.S. Skyrim is fkn epic
This post shows just unability to comprehend written things , I may apologize for my english that may be not so clear and intellegible but I think even with my language limitations I expressed more than one time pretty well this is not a "whining" , is not "cry" and show me one single post where I wrote "Skyrim is bad"....
as usual there is a difference between beeing happy about skyrim but honest and critical and a adoring bending trolls that just like be feed with whatever is beeing thrown at them beyond the cage...

again reread what I wrote befoure with attention and intelligence befoure posting or if you can't understand move to the chaos4u post that is more clear and should be understand even better ...
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RUby DIaz
 
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Post » Sun May 13, 2012 8:29 pm

I agree partly with the OP. It seems that both of us came from the same MW background. But I'm not surprise why things are what they are now with TES. Bethesda is becoming more "consolized" in every new installment. TES is becoming more "arcady", more fast paced and, like they like to put it, more streamlined. Is the sign of the times. Even though I'm enjoying so far the game I know Bethesda will never bring back all that hardcoe rpg elements that was so loved by geeky pc players(like me) I can assure that if Bethesda brings back all the deep learning curve of Daggerfall and even Morrowind, the console folks will crucify TES for being boring and weird. I hate to break it to you but it all boils down to money. Nothing wrong with that of course. I hope Bethesda doesn't end up as that Greek character that had wax wings that when he flew to near to the sun the wax melted and fell to his death.
Pity that a couple of friends of mine that play "only" Xbox and where introduced to the series throught Oblivion told me this game is too easy and too simplified for them , they told me they missed the more stuff variation in the spells , spell crafting and the differentiation between the armours ... one of them in particular that is a completationist kind of player ( the one that has all objectives , buys the guides and finish the game at 100% ) played till become level 30 mage then said wtf this is so boring I regret having picked this class and started over ..... the general comments this is good game , they liked but it lacked something that oblivion had better and to sum it up they said they shoudl use tht engine for oblivion then and not change all those things in skllls and attributes class etc ... it is way too much streamlined... ( oh and they are not the kind of rpg players they didn't like morrowind couse wasn't localized and do play extensively halo series and battlefield )
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Alex Vincent
 
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Post » Sun May 13, 2012 10:54 pm

My god, no removed or destroyed feature will ever stop Bukee from yelling and screaming at anyone who's bothered by anything ever. Has anyone ever seen Bukee not rabidly defend anything?
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Oyuki Manson Lavey
 
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Post » Sun May 13, 2012 9:32 pm

Lol @ people dissing this thread.

Yes Skyrim has less "junk" items scattered around. This is true. Go play Morrowind and compare it to Skyrim, you'll see what he is talking about.

Is this a bad thing? Not exactly. Some people enjoy cleaning out an entire house of every tidbit they can get their filthy hands on while other people only care about the more valuable items.

Though I have to admit I had to adjust at first. Going through Bleak Falls Barrow for the very first time, I checked every single vase, pottery and other objects that LOOKED like it could be holding coins and items but the majority of these containers didn't even have the option to search through them .
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Petr Jordy Zugar
 
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Post » Sun May 13, 2012 2:38 pm

Lol @ people dissing this thread.

Yes Skyrim has less "junk" items scattered around. This is true. Go play Morrowind and compare it to Skyrim, you'll see what he is talking about.

Is this a bad thing? Not exactly. Some people enjoy cleaning out an entire house of every tidbit they can get their filthy hands on while other people only care about the more valuable items.

Though I have to admit I had to adjust at first. Going through Bleak Falls Barrow for the very first time, I checked every single vase, pottery and other objects that LOOKED like it could be holding coins and items but the majority of these containers didn't even have the option to search through them .
Exactly and disappointing ...


Apart that they coudl have added some valuable unique items , things like for example the treasures in uncharted , stuff that it could be valuable from the point of view of coins but not really in gameplay ....

Altough I would like ot have even the possibility to enchant static items like in the house .... create a glowing magical helmet for deco or the like ... stuff like that but themore gets cut from the game the more you are confined and limited and this to me feels wrong and go against what was the "freedom concept" of the original TES games...

I really wished that they listen to us and not the newcomer puffy fingered marmelade dirtied kids that has a sandwitch in one hand and the pad in the other and are not able to have complex mind reasoning or too much thinking over a game that they need couple of buttons to play ... attak , spell ... and move ...
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Damned_Queen
 
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Post » Sun May 13, 2012 11:34 pm

Pointless thread this needs locked.
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Michael Russ
 
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Post » Sun May 13, 2012 6:26 pm

wow!! another post complaining about yet another thing :facepalm:
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JUan Martinez
 
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Post » Mon May 14, 2012 1:31 am

Pointless thread this needs locked.
Why. Pointless ? We have no rights to use a forum for saying somethng constructive? We can only post 'I love the game' kind of threads ? Then I guess u don't know what a forum means and is for.
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Thema
 
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Post » Sun May 13, 2012 10:53 pm

It's quite legitimate to complain if you think the item placement is not as good as previous threads.

However, it seems we cannot discuss such things without name-calling and other silliness. This is why we can't have nice things.
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NEGRO
 
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