I still don't understand the hate about the ending. And anybody who says that I'm "indoctrinated" or a "super fan" will need to go take a flying [censored] at a rolling donut and blow it out their ass.
Here's what I think about the ending: The entire game was the ending. A forty-hour ending (give or take an hour).
Originally, I thought: man I'd like to see what happens after I (who chose Synthesis) died. Then, a little later, I realized: I just saw what happened to everybody. From the moment I started the game until the moment it all ended, I was experiencing The End. I saw what happened to all my friends and enemies, and I saw what happened to the universe.
"The
whole thing was the ending" is such a copout answer. When people say they want closure, they mean they want to know what happened
after the Reaper threat has been dealt with. The lead up to the final battle is not the ending. The win/loss of the final battle and what comes after
is. You don't learn whether the Geth and Quarians maintain civility (or what the Quarians do if you kill the Geth through the destroy option). You don't learn whether the Genophage cure works, if the Krogan attempt to coexist peacefully or rise up as a new galactic threat. What happens to Earth and Palaven and Thessia? what do your companions do now that you're dead and they can't occupy their time with saving the galaxy, do they all even survive the final conflict? Does the Citadel remain in orbit around earth? How does synthesis affect galactic politics? Are Geth represented on the council? How do the Cerberus remnants deal with having their pristine human DNA muddled around with? Is Shepard dead or not, or does no one know for sure?
There's dozens more questions just like these, and they don't
all need to be answered. The problem is that literally
none are answered. It also fails to address the entire argument. Lack of closure is only one part of the criticism. The fact that things make no sense at all is more important, I'd say.