People know bethe did QA and Obsidian still gets blamed for bugs.
No its not a bethesda game, it may use their engine but that dosent mean jack [censored]. If I lend you tools to make something, what you make isnt mine.
Bethesda's record as a publisher is bad.
Brink was unplayable.
NV was buggy, I love it but admit that.
WET was forgetable.
Rage was nothing special.
Hunted was forgetable.
Then they canceled prey 2 which had potential, and screwed over Obsidian with FNV payments.
No its not a bethesda game, it may use their engine but that dosent mean jack [censored]. If I lend you tools to make something, what you make isnt mine.
Bethesda's record as a publisher is bad.
Brink was unplayable.
NV was buggy, I love it but admit that.
WET was forgetable.
Rage was nothing special.
Hunted was forgetable.
Then they canceled prey 2 which had potential, and screwed over Obsidian with FNV payments.
Folks can argue semantics all day about what is a "Bethesda game" and what isn't.
You might consider that to refer only to those games developed by Bethesda Game Studios, others might consider it to encompass all games published by Bethesda Softworks.
Haven't played Brink, Wet or Hunted, but I enjoyed the heck out of New Vegas and RAGE. Installed New Vegas on release date and the only bugs I encountered at the time were extremely minor cosmetic stuff, like radscorpions getting stuck in the terrain, etc. No CTDs at all, and the cosmetic bugs seemed to be completely fixed after the first or second patch IIRC.
There hasn't been any official information about Prey 2 yet. Hope it's still happening, but who knows. As for Obsidian and New Vegas, they signed up to develop the game for a huge flat fee, with a much smaller contingent bonus only if and when they ever reached a certain Metacritic score, which simply never happened. There was no "screwing over" of anyone, as far as the bonus goes.