Bethesda should pursue the Knights of the Old Republic Franc

Post » Sat Jun 23, 2012 1:45 pm

Adventurers like you should consider joining the http://starwars.wikia.com/wiki/%5Bcensored%5D-wailer College.

Haha! I actually had to go to that site to figure out what the censored word was. Awkward....
User avatar
Mrs Pooh
 
Posts: 3340
Joined: Wed Oct 24, 2007 7:30 pm

Post » Sat Jun 23, 2012 5:05 am

Millions asking for it means millions of dollars-it is that simple.
Snakes on a Plane, your argument is invalid.

But seriously, it's not that simple. It costs nothing to declare your support for a game/movie online. Whether these people will actually pay cashy money for it is another story.


I just can't see KotoR/Star Wars being a good match for Bethesda's "great open world/shallow characters/shallow character interactions/shallow story" style. Those games have always seemed to be about character and story. Why would you ever think that Beth could do a good job with them?
But then again, the same could be said about the Fallout series and Bethesda. Some oldies might complain, but FO3 and FNV turned out pretty well imo.

That said, I'd rather see Obsidian take another crack at it. Those guys are awesome.

Why would Bioware sell it? How would they benefit? You really don't understand how companies work. That kind of stuff just doesn't happen, they'd be better off keeping it and NEVER using it than letting someone else benefit from it.
Don't know specifically about KOTOR, but it does happen. The most obvious example here is Fallout.

WoW ended the Warcraft franchise as it defined the genre in a way it's parent games never did. Warcraft 3 was never going to be hailed as the single greatest RTS of all time.
I don't know, it may not have reached the heights of WoW, but Warcraft III is still pretty influential. I know a bunch of people who still play WC3 regularly, and these aren't hardcoe gamers either. Go into any cybercafe and three-quarters of them will be playing WC3 (specifically, DotA). And for me personally I'm still comparing any small-scale fantasy RTS to WC3.
User avatar
Brian LeHury
 
Posts: 3416
Joined: Tue May 22, 2007 6:54 am

Post » Sat Jun 23, 2012 6:43 pm

I don't know, it may not have reached the heights of WoW, but Warcraft III is still pretty influential. I know a bunch of people who still play WC3 regularly, and these aren't hardcoe gamers either. Go into any cybercafe and three-quarters of them will be playing WC3 (specifically, DotA). And for me personally I'm still comparing any small-scale fantasy RTS to WC3.
Fantasy RTS is a sub-genre that is niche enough to not concern the mighty Blizzard, Warcaft 3 is/was popular, but not the unprecedented popularity of WoW, kind of the same concept as to why Bethesda isn 't going to make a new Wheres Wally game any time soon but less of a drastic comparison.
But then again, the same could be said about the Fallout series and Bethesda. Some oldies might complain, but FO3 and FNV turned out pretty well imo.
The company making that shut down though, Bioware is still lurching around.
User avatar
ILy- Forver
 
Posts: 3459
Joined: Sun Feb 04, 2007 3:18 am

Post » Sat Jun 23, 2012 5:13 am

I'm sorry OP, but you have no idea what you're talking about. You start talking about how it would do fiscally, as if you have some clue about business, then suggest Bethesda hire Ridley Scott to write the thing?
User avatar
m Gardner
 
Posts: 3510
Joined: Sun Jun 03, 2007 8:08 pm

Post » Sat Jun 23, 2012 5:59 am

Fantasy RTS is a sub-genre that is niche enough to not concern the mighty Blizzard, Warcaft 3 is/was popular, but not the unprecedented popularity of WoW, kind of the same concept as to why Bethesda isn 't going to make a new Wheres Wally game any time soon but less of a drastic comparison.
It was more a reply to the latter part of your post, the part about being the greatest RTS of all time. I think Warcraft III is a decent contender for that title.
User avatar
NO suckers In Here
 
Posts: 3449
Joined: Thu Jul 13, 2006 2:05 am

Post » Sat Jun 23, 2012 12:15 pm

Please God no.

:lmao: I agree. I hope even Skyrim's DLCs don't use mechanics of Skyrim :hehe:
User avatar
koumba
 
Posts: 3394
Joined: Thu Mar 22, 2007 8:39 pm

Post » Sat Jun 23, 2012 9:26 pm

Open world mechanics not combat system, and the realized interactions.
User avatar
Bitter End
 
Posts: 3418
Joined: Fri Sep 08, 2006 11:40 am

Post » Sat Jun 23, 2012 6:50 am

Bethesda needs to exploit the oppurtunity to develop KOTOR, while it is in high demand. It has been for many years. They need to be the leaders of this franchise, before the rash of the star wars products begin appearing again, not a fad follower. Billion dollar development on what you hope will catch on, and not develop what is in high demand does not make sense. Bioware abandon this million dollar franchise, and left the fans without product to meet demand. They were so adamant about not developing another it was given to Odsidian to develop, but it paled in comparison to the original. Now they are both inferior to advancement in RPG, especially open world. Bethesda is the one to carry it over to its next evolution.
User avatar
Trish
 
Posts: 3332
Joined: Fri Feb 23, 2007 9:00 am

Post » Sat Jun 23, 2012 6:20 am

Bethesda needs to exploit the oppurtunity to develop KOTOR, while it is in high demand. It has been for many years. They need to be the leaders of this franchise, before the rash of the star wars products begin appearing again, not a fad follower. Billion dollar development on what you hope will catch on, and not develop what is in high demand does not make sense. Bioware abandon this million dollar franchise, and left the fans without product to meet demand. They were so adamant about not developing another it was given to Odsidian to develop, but it paled in comparison to the original. Now they are both inferior to advancement in RPG, especially open world. Bethesda is the one to carry it over to its next evolution.
I thought KOTOR 2 was great, except the last bits which were very rushed, due to an unexpected early deadline IIRC.
User avatar
carley moss
 
Posts: 3331
Joined: Tue Jun 20, 2006 5:05 pm

Post » Sat Jun 23, 2012 2:54 pm

Bethesda needs to exploit the oppurtunity to develop KOTOR, while it is in high demand. It has been for many years. They need to be the leaders of this franchise, before the rash of the star wars products begin appearing again, not a fad follower. Billion dollar development on what you hope will catch on, and not develop what is in high demand does not make sense. Bioware abandon this million dollar franchise, and left the fans without product to meet demand. They were so adamant about not developing another it was given to Odsidian to develop, but it paled in comparison to the original. Now they are both inferior to advancement in RPG, especially open world. Bethesda is the one to carry it over to its next evolution.

Big ol' nope.
User avatar
LittleMiss
 
Posts: 3412
Joined: Wed Nov 29, 2006 6:22 am

Post » Sat Jun 23, 2012 2:11 pm

KotOR is a very very very different game than Fallout or Skyrim. I would not like to see Bethesda take on the KotOR franchise.

Besides, KotOR is still owned by Bioware, which has absolutely no obvious intention to give up the KotOR IP. It's like saying Crytek should make the next Call of Duty.
User avatar
!beef
 
Posts: 3497
Joined: Wed Aug 16, 2006 4:41 pm

Post » Sat Jun 23, 2012 8:17 am

KotOR is a very very very different game than Fallout or Skyrim. I would not like to see Bethesda take on the KotOR franchise.

Besides, KotOR is still owned by Bioware, which has absolutely no obvious intention to give up the KotOR IP. It's like saying Crytek should make the next Call of Duty.

You are misinformed, they have no further developments plans now, or the future for this franchise, that was why it was shoed to Obsidian. Bethesda presents the oppurtunity to give the franchise the respect it deserves.
User avatar
Angel Torres
 
Posts: 3553
Joined: Thu Oct 25, 2007 7:08 am

Post » Sat Jun 23, 2012 4:16 pm

You are misinformed, they have no further developments plans now, or the future for this franchise, that was why it was shoed to Obsidian. Bethesda presents the oppurtunity to give the franchise the respect it deserves.

The misinformed telling others that they are misinformed.

Not too much of a surprise here.
User avatar
Tanya Parra
 
Posts: 3435
Joined: Fri Jul 28, 2006 5:15 am

Post » Sat Jun 23, 2012 10:43 am

Are you guys kidding me, imagine exploring a Sith world, in a twisted enviroment, with a dark aura, and violent inhabitants. Just you, the force and your saber , if your a jedi. This will be complete realized open world. You can siege outpost, ruins, and other dwellings while trying to reestablish your order. this requires you to go behind enemy lines to recruit among the oppressed and captive. This is only a faction specifc quest.
User avatar
Vera Maslar
 
Posts: 3468
Joined: Wed Sep 27, 2006 2:32 pm

Post » Sat Jun 23, 2012 12:40 pm

The misinformed telling others that they are misinformed.

Not too much of a surprise here.

Contact them I assure you the reply will be the same with condolence.
User avatar
Nany Smith
 
Posts: 3419
Joined: Sat Mar 17, 2007 5:36 pm

Post » Sat Jun 23, 2012 5:12 am

Are you guys kidding me, imagine exploring a Sith world, in a twisted enviroment, with a dark aura, and violent inhabitants. Just you, the force and your saber , if your a jedi. This will be complete realized open world. You can siege outpost, ruins, and other dwellings while trying to reestablish your order. this requires you to go behind enemy lines to recruit among the oppressed and captive. This is only a faction specifc quest.

Yeah but what about the plot and the writing? Or choices and consequences? If this isn't addressed then this Star Wars RPG will just be Skyrim with lightsabers but bigger.
User avatar
Jennifer Rose
 
Posts: 3432
Joined: Wed Jan 17, 2007 2:54 pm

Post » Sat Jun 23, 2012 9:09 am

Skyrim with lightsabers but bigger.

Please. God. No.
User avatar
Davorah Katz
 
Posts: 3468
Joined: Fri Dec 22, 2006 12:57 pm

Post » Sat Jun 23, 2012 5:39 pm

You are misinformed, they have no further developments plans now, or the future for this franchise, that was why it was shoed to Obsidian.
Bioware contracted Obsidian to produce KotOR 2 but Bioware still completely owns the franchise and does not want to sell it. You are the one who is misinformed.

Bethesda presents the oppurtunity to give the franchise the respect it deserves.
Nope.
User avatar
tiffany Royal
 
Posts: 3340
Joined: Mon Dec 25, 2006 1:48 pm

Post » Sat Jun 23, 2012 6:22 pm

http://i.imgur.com/K2VSO.gif


Contact them I assure you the reply will be the same with condolence.
Bethesda doesn't have plans for Elder Scrolls 6 yet, I assure you this doesn't mean they will sell the franchise.
User avatar
priscillaaa
 
Posts: 3309
Joined: Sat Dec 30, 2006 8:22 pm

Post » Sat Jun 23, 2012 7:54 am

Are you guys kidding me, imagine exploring a Sith world, in a twisted enviroment, with a dark aura, and violent inhabitants. Just you, the force and your saber , if your a jedi. This will be complete realized open world. You can siege outpost, ruins, and other dwellings while trying to reestablish your order. this requires you to go behind enemy lines to recruit among the oppressed and captive. This is only a faction specifc quest.
How many of these open world planets do you expect their to be?
User avatar
Alan Whiston
 
Posts: 3358
Joined: Sun May 06, 2007 4:07 pm

Post » Sat Jun 23, 2012 11:06 am

Are you guys kidding me, imagine exploring a Sith world, in a twisted enviroment, with a dark aura, and violent inhabitants. Just you, the force and your saber , if your a jedi. This will be complete realized open world. You can siege outpost, ruins, and other dwellings while trying to reestablish your order. this requires you to go behind enemy lines to recruit among the oppressed and captive. This is only a faction specifc quest.
Cool, I'm sure Bethesda have thirty years to make eight full planets.

For the open world mechanics your expecting there is no way they can make this game how you want. Remember, TES games (excluding Arena and Daggerfall) have been one province of Tamriel, now you are asking for a game with full planets.

That's like upgrading from a game the size of New York to a game the size of the Solar system. It isn't possible without random generation like Spore or closed borders which would just make it a Bioware game.
User avatar
Victoria Vasileva
 
Posts: 3340
Joined: Sat Jul 29, 2006 5:42 pm

Post » Sat Jun 23, 2012 9:11 am

Are you guys kidding me, imagine exploring a Sith world, in a twisted enviroment, with a dark aura, and violent inhabitants. Just you, the force and your saber , if your a jedi. This will be complete realized open world. You can siege outpost, ruins, and other dwellings while trying to reestablish your order. this requires you to go behind enemy lines to recruit among the oppressed and captive. This is only a faction specifc quest.

And out of the corner of your eye you catch sight of troopers talking.

Saw an Ewok the other day.
-Horrible things.
I like apples.
-Goodbye
Hello!
User avatar
Alyna
 
Posts: 3412
Joined: Wed Aug 30, 2006 4:54 am

Post » Sat Jun 23, 2012 11:41 am

For the open world mechanics your expecting there is no way they can make this game how you want. Remember, TES games (excluding Arena and Daggerfall) have been one province of Tamriel, now you are asking for a game with full planets.
And I still can't get over how awful the sense of scale already is, when they give you a land mass the size of a city and try to pretend it's a country.
User avatar
leigh stewart
 
Posts: 3415
Joined: Mon Oct 23, 2006 8:59 am

Previous

Return to Othor Games