Ok so here's a progress report of my new current working ideas.
1. Hunting Guild Log BookAs seen in the screenshots a few posts up, your Log Book will keep a record of all of your animal and creature kills as a list. Bears, Wolves, Deer etc. It will also track the amount of Contracts you have completed. Still figuring out what else to include on this one

I will probably have it as a guild specific item, so each member will have one. This can then be retrieved when they are killed. It's doubtful it will include dynamically everything the player's one does, but it will
look like it.
2. Hunting Guild Newsletter - a la http://reddead.wikia.com/wiki/Newspapers
Upon completion of main guild quests, and killing legendary creatures, there will be a newsletter released detailing what you've achieved, what the guild and other members have achieved, as well as detailing any new leads on cool hunting grounds (these will be added when you're informed of them

)
3. Journal/Note Driven QuestsBethesda loves to give us little quests with cool story and lore, just by finding some random note in a dungeon or on a dead bandit. Although the benefit of these for us modders is they allow easy creation due to little to no dialogue needed, they also add a little something to the game which I personally love. So I'll be making some of these.
4. Radiant Kill Animal QuestsI already have a cool radiant system for fetch quests (I call them Contracts - Get Mr Blacksmith of X Town Y amount of Z pelts) but I'm going to include the exact same ones that are found in the companions radiant quests. These are radiant, and select an animal den for you to clean out. I'll add these purely because if the Comps are doing it, the Hunters should be to.
5. Lore Inspired StorylinesI'm researching the Imperial Library, and want to include some lore in my quests. For example, you hear about a Hunter named Gromm in the book Horker Attacks. I'm going to include similar ideas, but more along the lines of legendary hunters who didn't quite achieve their kill, and maybe you can pick up where they left off. Finding notes, bodies, and abandoned hunting camps, and all that good stuff.
This mod is pretty large, and being a one-man band is taking a lot longer than I thought it would. I'm going to make this mod the best it can be, so I'm not going to rush. It will be a high quality, and worth the wait, no matter how long it takes to complete, or updates to be released
