Current Mod Version - 1.2.1
See below changelog for changes and planned updates.
- Download Links -
Normal Version
Skyrim Nexus - http://skyrim.nexusmods.com/mods/18866/
Steam Workshop - http://steamcommunity.com/sharedfiles/filedetails/?id=77106202
TES Alliance - http://tesalliance.org/forums/index.php?/files/file/1267-hunting-in-skyrim/
No Perks Version
Also on Skyrim Nexus - http://skyrim.nexusmods.com/mods/18866/
Steam Workshop - http://steamcommunity.com/sharedfiles/filedetails/?id=95657304
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Hunting in Skyrim is a roleplaying mod that introduces a hunting class system to the game. Adds better hunting prices, new perks, a Guild, quests, and more!
Visit The Drunken Huntsman in Whiterun, or talk to the Hunters wandering the wilds of Skyrim to learn more.
Inside the Drunken Huntsman Basemant you'll find a journal on a table. Read it, take it, and you'll begin your journey to become the greatest hunter Tamriel has ever known.
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This mod was inspired by the hunting gameplay, missions, and challenges in Red Dead Redemption.
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This mod is still a work in progress. The temporary Guild Hall is added, as well as the first NPC and initial quests. This mod is ongoing, and will have more content added over time. Also over time, the Guild becomes more complete in-game! A feature I'm also working on is enabling the player to erect trophies for hunting kills. Like the legendary beasts, or a simple Elk trophy. See my Guild WIP video for an idea as to how it may look.
Another feature I'll create is for the player to have small Guild outposts constructed. Each with its own quest line. This will be available to the player at a certain point in the main Guild quest line.
The Guild itself as well as this mod, including quests, trophies, rewards, and other things will be dynamic for every player. Not every aspect, but some things will happen or some quests may be available depending on what the player has already achieved in the game; or later achieves. This will tailor the experience to each individual player, and hopefully give a much richer and dynamic experience. The foundations for this feature are already in place, and will be built upon as I progress this mod. Players won't miss out on content, that's not my aim. But extra content will become available for the player depending on how they've played the game. (Small example: The player may be able to erect a Dragon Statue trophy if they've completed the main quest, or killed a certain number of dragons.)
The main goal of this mod is to have a Hunting Guild the player can eventually run.
More info on that to follow.
What this mod does.
This mod adds a Hunting Guild to Skyrim. The player can complete quests and challenges, rising through the ranks and gaining renown for completing tasks. The initial Guild hub is based in the basemant of the Drunken Huntsman in Whiterun. Once the main Guild Hall is complete outside, the initial hub will become a Guild outpost.
I have also introduced new perks to the game, centered around hunting. They give bonuses to both damage and protection against animals, and at later levels, all creatures including Dragons.
The first Legendary Animal is added to the game, as part of a Guild Quest.
I have also adjusted the base value of hunting "loot" so that it's a much more viable source of income. I have tried to keep it balanced and the values not too high.
Hunting in Skyrim will bring class based hunting to Skyrim, as I think it ought to have been in the first place, as well as a fully fledged hunting guild, and the chance to become a Legendary Hunter.
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Preview Videos
Quest Systems.
http://www.youtube.com/watch?v=lvepV5IIUlI - Video showing how I can track kills in quests, allowing more player freedom for hunting quests.
Random Contracts. Quests that allow dozens and sometimes hundreds of variations for repeatable "Contract" quests.
http://www.youtube.com/watch?v=2PPtyj2r884 - Showing the dialogue system to give the player a contract at random.
http://www.youtube.com/watch?v=N1bbhwDtoqM - Showing the amounts needed for contracts can be random.
http://www.youtube.com/watch?v=Tgm5O5BR7Pw - Showing the Pelt/Object required can be random each time.
http://www.youtube.com/watch?v=jpbEyjcNJHU - Showing a fully random quest. NPC, Object, and Amount is always random.
Guild Hall Videos. Showing the new Guild Hall I'm working on for version 1.3.
http://www.youtube.com/watch?v=2hwZ_YAgiJM - Showing the Main Hall, Feasting Hall, and external buildings.
NEW! http://www.youtube.com/watch?v=-ntcJol7vME - Preview of the Guild Hall Sleeping Chambers. Showing various rooms for the player, Guild Porter, and Guild members.