I'm Not Happy with The Elder Scrolls Franchise

Post » Fri Dec 28, 2012 7:09 pm

Morrowind's systems was fine, but Oblivion just tried to 'clean' it up, if that makes sense. Oblivion's systems were okay, but some of Morrowind's could be borrowed. Skyrim's system was dumbed down but only to try and get newer players. Bethesda is not, in my opinion, dumbing it down more and more. They'll probably go back to a system more akin to Oblivion instead. It's not a pattern.

I will not be buying the next game if they go back to Oblivion's system. Skyrim is leaps and bounds better than Oblivion. But I did like the challenge in the journal required exploration that was used in quests and the realism in the politics of the world that Morrowind implemented. A game like this should require you to take accountability for your actions. Even if it forces you to reload.
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Charleigh Anderson
 
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Post » Fri Dec 28, 2012 6:00 pm

The problem is that he makes decent points that don't make sense in the context of TES. Affect on game world? Outright failing quests? What changed from Morrowind to Skyrim regarding these things?

Faction choice? You mean Civil War and Great Houses? That's it.
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Melanie Steinberg
 
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Post » Fri Dec 28, 2012 11:35 am

The problem is that he makes decent points that don't make sense in the context of TES. Affect on game world? Outright failing quests? What changed from Morrowind to Skyrim regarding these things?

Faction choice? You mean Civil War and Great Houses? That's it.

I understand what he means to an extent - for example, disposition changing depending on which factions you join. It's his assumption that the 'casuals' are to blame for such removal that irritates me. What about more legitimate reasons - time constraints, which plagued Skyrim. The fact that no-one should know you joined some factions. And so on.
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brandon frier
 
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Post » Fri Dec 28, 2012 5:39 pm

The problem is that he makes decent points that don't make sense in the context of TES. Affect on game world? Outright failing quests? What changed from Morrowind to Skyrim regarding these things?

Faction choice? You mean Civil War and Great Houses? That's it.


Did you watch the video? The effect on the game world through being able to kill essential NPC's. Having a grey faction list that you can only join certain ones and then actually have enemies from rival factions as opposed to the black and white generic choices for storyline archs that are given in the Skyrim civil war quests or the faction choice in Shivering Isles. Killing essential NPC's disabled certain quests. You couldn't kill an NPC only to have their long lost cousin show up to give you the same exact quest.
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Betsy Humpledink
 
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Post » Fri Dec 28, 2012 12:22 pm

That's not going to happen. In spite of the complaints about "dumbing down," Skyrim is far and away Bethesda's best selling title to date. Maybe it doesn't make the volume of cash CoD does, but still, if they're going to kill the series on that note, they may as well just shutter the studio and get out of the business completely.

They might as well. The direction they're going - they can't hold the market they're apparently targetting, and they're doing a brilliant job of alienating customers left, right, and center.
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Skivs
 
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Post » Fri Dec 28, 2012 5:38 pm

I understand what he means to an extent - for example, disposition changing depending on which factions you join. It's his assumption that the 'casuals' are to blame for such removal that irritates me. What about more legitimate reasons - time constraints, which plagued Skyrim. The fact that no-one should know you joined some factions. And so on.

The disposition is a nice touch but means NOTHING. "Oh you don't like me? here's 200 gold. Aight we cool"
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Soku Nyorah
 
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Post » Fri Dec 28, 2012 7:02 pm

Did you watch the video? The effect on the game world through being able to kill essential NPC's. Having a grey faction list that you can only join certain ones and then actually have enemies from rival factions

Yes. This has never really happened in TES aside from the Civil War and Great Houses of Morrowind.
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Lilit Ager
 
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Post » Fri Dec 28, 2012 6:27 pm

The easier it becomes to make games, the better they'll get. I'm not worrying, not yet.
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Latisha Fry
 
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Post » Fri Dec 28, 2012 9:43 am

Yes. This has never really happened in TES aside from the Civil War and Great Houses of Morrowind.
Well, you did have the copy and paste factions of Daggerfall that were exclusive. The ones who offered the same quests, just with different names attached to them.
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Jesus Sanchez
 
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Post » Fri Dec 28, 2012 7:52 pm

Well, you did have the copy and paste factions of Daggerfall that were exclusive. The ones who offered the same quests, just with different names attached to them.
One also shouldn't forget the cut/paste gladiator factions from Arena.
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Doniesha World
 
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Post » Fri Dec 28, 2012 11:09 am

One also shouldn't forget the cut/paste gladiator factions from Arena.


Bring back the Gladiators for the Arena
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Brian LeHury
 
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Post » Fri Dec 28, 2012 9:10 pm

I think the main thing is the game being simplified compare to previous series, and quite a lot of them is over simplified. he do point out a lot of good points of what is being over simplified, but not sure blaming on casual player is the right thing to blame on.

still... he does make a good point in the video
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Marta Wolko
 
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Post » Fri Dec 28, 2012 7:08 pm

One also shouldn't forget the cut/paste gladiator factions from Arena.
Of course.

Honestly though, TES haven't been to good at giving the world an effect of what you have done beyond some dialogue. Disipation of the blightstorms and switching out guards and Jarls if we were lucky.
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David John Hunter
 
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Post » Fri Dec 28, 2012 8:28 pm

They might as well. The direction they're going - they can't hold the market they're apparently targetting, and they're doing a brilliant job of alienating customers left, right, and center.

Riiight.
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Josh Dagreat
 
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Post » Fri Dec 28, 2012 7:21 pm

Well, you did have the copy and paste factions of Daggerfall that were exclusive. The ones who offered the same quests, just with different names attached to them.

Indeed. It's a wonder why I never mentioned that :P
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Roberto Gaeta
 
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Post » Sat Dec 29, 2012 12:25 am

Of course.

Honestly though, TES haven't been to good at giving the world an effect of what you have done beyond some dialogue. Disipation of the blightstorms and switching out guards and Jarls if we were lucky.

The satisfaction is in the completion of the story, the prevention rather than the shift.
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Umpyre Records
 
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Post » Fri Dec 28, 2012 1:49 pm

Indeed. It's a wonder why I never mentioned that :tongue:
They weren't noticable enough to even linger in your mind :wink:

The satisfaction is in the completion of the story, the prevention rather than the shift.
I know, I just pointed that out since some would bring it up as a thing "the old games did better".
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Ysabelle
 
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Post » Fri Dec 28, 2012 2:56 pm

also one thing i really agree with the video is that artifacts are close to trash when you can enchant your own that is far superior even without enchanting loop. Take Auriel's Bow as example, it is a bow made by the god in lore it is one of the mighties weapons ever in history. but the base damage stats is only same as Elven bow plus your own enchantment can make it much stronger and more charges than it.

and this godly artifact only cost 1.4k septim. seriously? what kind of legendary artifact that is much cheaper than those enchanted ebony armor you find in a local general store?
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Cameron Garrod
 
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Post » Fri Dec 28, 2012 12:57 pm

I know, I just pointed that out since some would bring it up as a thing "the old games did better".

Yeah I totally agree with you.
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sam smith
 
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Post » Fri Dec 28, 2012 8:11 pm

I think the main thing is the game being simplified compare to previous series, and quite a lot of them is over simplified. he do point out a lot of good points of what is being over simplified, but not sure blaming on casual player is the right thing to blame on.

still... he does make a good point in the video

I'm surprised he missed the pop-ups for dummies: "Your health is getting low - you'll die if it gets too low!" No, REALLY?
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jennie xhx
 
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Post » Fri Dec 28, 2012 2:18 pm

http://www.gamesas.com/topic/1427575-you-should-be-furious-elder-scrolls-community/page__p__21891575#entry21891575 You didn't get much of the response you were angling for. Give it a bloody rest.

Don't keep posting the same links/rants please. And making threads with flamebait titles is also frowned upon.
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Guinevere Wood
 
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