Thanks for an absolutely brilliant mod, been using it since the first iteration.
However, recently (after the 2.01 update, but possibly also since the addition of wet and cold and Imps) Frostfall has been preforming horribly.
Placement of fire camps and tents take several seconds, and forget about trying to adjust to a different position than the first as it then will freeze in place and vibrate or shimmer (The blue placement model). When I decide about a place it takes several seconds from when I press "E" to something actually happens i.e. placement of tent. It improves slightly when I turn off advanced placement.
Exposure goes down really slow even though exposure rate is adjusted to be at max. Harvesting wood also take e very long time.
Frostfall has complained 2-3 times that the scripts are running too slowly. So the issue is evidently a scripting issue. I have tried turning off several script extensive mods, but the problem persists (because its baked in the save file?)
Anyhow, the game preforms absolutely beautiful in general, no CTDs and freezes or large fps drops.
Other script heavy mods, duke patrics combat mod for instance suffer no performance issues whatsoever, and have to react quickly because of its combat focus.
I've tried changing the papyrus log to your suggestions in the troubleshooting, but they did not make a difference or slowed the entire game to a crawl (1-5 fps).
The current papyrus settings in my ini are:
[Papyrus]
fUpdateBudgetMS=4.8
fExtraTaskletBudgetMS=4.8
fPostLoadUpdateTimeMS=1000.0
iMinMemoryPageSize=100000
iMaxMemoryPageSize=5000000
iMaxAllocatedMemoryBytes=1800000000
bEnableLogging=0
bEnableTrace=0
bLoadDebugInformation=0
bEnableProfiling=0
I hope you can offer some guidance in how I might rectify this problem?