» Mon Mar 25, 2013 10:47 am
What I find most interesting in this whole thread is that I assume - though I haven't checked all of your profiles - that the ones of you talking the most about this issue are men.
Personally, I'm a woman and no, I am not a feminist. I have never suffered anything aside from mild sixism in my entire life, I am not barred from any job or opportunity that I have thus tried to attain, and I think it's ridiculous to try and tag the entire videogame industry as "sixist". Out of my friends, both male and female, I am the only female I know that actively plays games. My male friends? All of them do. My point is that I may not know the actual statistics, but in my life, the ratio of men to women who play games is very much skewed. If that's the case across the board, it only makes sense to feed into a more male driven plot being the largest fan base are men.
I'm not offended by the lack of female roles in games, though I have passed up games when a female role isn't available. (Like The Witcher.) But that's my personal preference.
My point: She's being childish and silly and anyone who claims that all women have these views is wrong. I may not be the norm, but I am female and I find this whole subject annoying. It seems to me people have nothing better to do than make issue where there really is none.
EDIT: Oh, and the whole idea that the damsel in distress is strictly a male fantasy is also false. Feminist women may not agree, but most women (I'm speaking from my personal experience only) want the same silly fantasy. They want the man to come to their aid and then fall madly in love. The story is so successful because it appeals to both sixes.
Second Edit: And all of you talking about "feminist making games that appeal to women": What exactly would a game like that be based on? Suddenly the man needs rescuing and the woman is the hero? How does that positively effect the idea of skewed social standards?