An important discussion on monster chase distance

Post » Fri Dec 06, 2013 5:39 pm

Supposedly, there are no "kill 10 ___" quests. So this is moot.

But also easy to deal with. If the mob leaves the current "leash" area, spawn another one. Without leashing, the other one isn't coming back anyway.

User avatar
Dan Wright
 
Posts: 3308
Joined: Mon Jul 16, 2007 8:40 am

Post » Sat Dec 07, 2013 4:54 am

could not care less, oh lord there is no way you could make me care less

Immersion this, immersion that. My immersion suffers, my immersion is being hurt, immersion killed my dog

User avatar
Motionsharp
 
Posts: 3437
Joined: Sun Aug 06, 2006 1:33 am

Post » Fri Dec 06, 2013 8:55 pm

Only a fool thinks there will be no "Kill 10 ___" quests. All quests in games breakdown into kill, fetch, escort, and courier. Single player ES is no different.

User avatar
casey macmillan
 
Posts: 3474
Joined: Fri Feb 09, 2007 7:37 pm

Post » Fri Dec 06, 2013 9:15 pm

I am not sure what type of quests there will be, but I made a statement based on my previous mmo experiences - sometimes things aren't where they are supposed to be. As for your second statement, the devs could do it your way or they could simply fix the tethering on the mob/npc in question.

User avatar
le GraiN
 
Posts: 3436
Joined: Thu Mar 22, 2007 6:48 pm

Post » Sat Dec 07, 2013 1:37 am

The concept of immersion in MMO's is one of the slipperiest slopes in any game genre.

Look, 10 Angry Badgers milling around the same spot of land in perpetuity, if I kill one or all of them they magically reappear out of thin air and resume milling around the same spot of land to no particular end. What do they eat? What do they drink? I see no Angry Badger poop.
User avatar
Da Missz
 
Posts: 3438
Joined: Fri Mar 30, 2007 4:42 pm

Post » Sat Dec 07, 2013 12:47 am

What if enemy players kill all your quest mobs? What will you do then

User avatar
Stephy Beck
 
Posts: 3492
Joined: Mon Apr 16, 2007 12:33 pm

Post » Fri Dec 06, 2013 7:52 pm

I now feel more immersed in the forums....

User avatar
Prisca Lacour
 
Posts: 3375
Joined: Thu Mar 15, 2007 9:25 am

Post » Sat Dec 07, 2013 6:19 am

Skyrim did leashing perfectly. You would run away and after you got a realistic distance on the NPC or entered stealth. The problem of griefing can be solved by either preventing monsters from entering capitals, having strong enough guards, or placing a short leash on boss and tougher monsters. The last option is preferable, as a pack of wolves wouldn't exactly destroy an entire faction capital.

User avatar
Yonah
 
Posts: 3462
Joined: Thu Aug 02, 2007 4:42 am

Post » Sat Dec 07, 2013 9:37 am

OP has a point, playing WoW I would just run past most enemies and they would leash. I would actively avoid combat because it became a nuisance, mostly because the combat in WoW is garbage and it takes 10 seconds of button mashing and auto attacking to kill anything, but leashing only increased my apathy towards the game.

It's less about total immersion than it is about keeping people in a mood where they want to keep playing. That'll all hinge on whether the combat is a fun and varied action filled affair like in the main TES games or whether it tries to usurp WoW's throne of repetitive auto-attack nonsense.

User avatar
Isabell Hoffmann
 
Posts: 3463
Joined: Wed Apr 18, 2007 11:34 pm

Post » Sat Dec 07, 2013 8:14 am

So you quit WoW because of combat but decided to throw leashing in the post?

I can not, for the life of me, think why someone would quit because of leashing.
User avatar
Wanda Maximoff
 
Posts: 3493
Joined: Mon Jun 12, 2006 7:05 am

Post » Sat Dec 07, 2013 4:00 am


Nothing, because you still get credit if you hit them
User avatar
ZANEY82
 
Posts: 3314
Joined: Mon Dec 18, 2006 3:10 am

Post » Sat Dec 07, 2013 6:49 am

Have a much easier time completing my quest?

User avatar
Beth Belcher
 
Posts: 3393
Joined: Tue Jun 13, 2006 1:39 pm

Post » Fri Dec 06, 2013 10:18 pm

And once again we see the same arguments that greifing other players is 'fun' therefore it's okay.

It's not. If I go to an area expecting to find one type of creature, I don't want to find some idiot has trained a load of other creatures into the area. Thats just annoying and more often than not frustrating. The only person this is ever fun for is the greifer.

If I were a low level player and someone kited a world boss into the starting area, I'd be thinking about cancelling my subscription.

Like ganking, the only person having fun is the person doing it.

User avatar
Roy Harris
 
Posts: 3463
Joined: Tue Sep 11, 2007 8:58 pm

Post » Sat Dec 07, 2013 7:30 am

I usually find it pretty funny even when I'm not doing it/ happens to me
User avatar
Connor Wing
 
Posts: 3465
Joined: Wed Jun 20, 2007 1:22 am

Post » Sat Dec 07, 2013 12:17 am

Yes, but what about the other nine players that didn't find it funny?

User avatar
Steph
 
Posts: 3469
Joined: Sun Nov 19, 2006 7:44 am

Post » Fri Dec 06, 2013 5:31 pm

Who said it was okay to grief?

User avatar
emily grieve
 
Posts: 3408
Joined: Thu Jun 22, 2006 11:55 pm

Post » Sat Dec 07, 2013 2:30 am


You don't want my opinion on that
User avatar
Euan
 
Posts: 3376
Joined: Mon May 14, 2007 3:34 pm

Post » Fri Dec 06, 2013 10:45 pm

learn how to kite in cirkels and not just in a streight line

User avatar
Chris Guerin
 
Posts: 3395
Joined: Thu May 10, 2007 2:44 pm

Previous

Return to Othor Games