Lightwave, do you plan on releasing TES4Scale? It would be useful to move stuff around from one worldspace to another

Well it's a hacky program, but it functions, I'm quite happy to bung it out there, because I hang on too long wanting to vastly improve some things and they never see the light of day.

I had a completely rewritten far nicer version of the program that I never finished, so I'm just playing around with the old one which is a hack of TEStroi (which is a hack of TESfaith!) It's not that complicated, but working out why Skyrim is so intolerant to its big files is perplexing - when both Oblivion and the Fallout games work fine without needing to use the CS or Geck to fix up the record counts or group cells in to 8x8 structures (from testing I've verified that neither of these Faults is the cause of Skyrim crashing).
I've scaled up Fallout New Vegas with it and that worked fine too (literally took about 15 mins to do both the land and the objects), possibly to be more productive I should just produce the 50-odd ESPs and we can merge/fix the quirks when the CS is out just by re-saving it.

Would it be possible to leave unchanged the cells where the cities are? and fill the gaps around either by hand modding or by filling in terrain and some stuff automatically? This woudl make the Cities look the same but the world feel much bigger as for example the plains around Windhelm woudl just be doubled ...
I don't see the point as they're not cities atm, just little villages, Whiterun is more like a castle with some walled ground buildings, not a town or a city. There's no space for people to build anything, and modders need space!
If both the plains and town is scaled then it will still look more isolated from the mountains from a distance. If you want to envisage it looking like the image you posted in another thread (which looked more impressive I admit) then you actually just need to redesign the entire look of the town and land beneath it, which is an
entirely different kind of project (and there's nothing to stop someone doing this as their own project); at current 1x scale the buildings of Whiterun only extend to a third of the length image you posted and you'll still see a little village in the middle.
