tl:dr If it's paid content I don't care where they put it, lets call a spade a spade.
I'm very happy that you can any race/ any alliance, and glad that strange race/ alliance combinations will be limited thanks to pre-order only
I hope that it is also a cash shop thing because more revenue to ZOS
I want ZOS to make as much money as possible, so hope they find a balance between # of people playing and $ earned from each player
I expect that revenue generated from ESO will in part go back into future development for more content.
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While there has not been any type of announcement or suggestion of it being in the cash shop, I don't think it's a far leap to make that they might at the very least have a link to it located in the area where you pay ZOS for things. I mean if the money is going to the same place, what is the true difference?
I feel like I might be one of the only people who say this, but I am totally fine with this add-on. I even advocated for $5/ char slot. I know this game won't be the most amazing innovation to gaming since you could slice virtual bread with a wiimote. However what I do know is that I like the neat little package they have of Elder Scrolls and MMO. I'm excited, but understand that a game of this undertaking actually has many on-going costs, especially with a size-able development studio.
Different studios can certainly get by on a one-time $60, some need an additional sub, and others might need a little more revenue past that. Some games subsidize this is in different ways. In Rainbow Six Vegas for example they put real-life ads into the casino. In ESO, it being an MMO there are enough players in the same virtual space that there is going to be a demand for additional content in some form, and ZOS is willing to supply that demand.
I'm getting a little off topic, but really I'm going to go against popular opinion here and advocate for a pay system for whatever. You KNOW that if items aren't all BOA or whatever that there will be an existing market for in game items even if ZOS isn't supplying that option. In every MMO there is a black market, and no matter how many bans you throw out it will continue, and people will find a way to pay irl money for in game advantage. If ZOS has quality content for people to throw their money at, perhaps they don't need to go to black market options, and perhaps that same revenue that would previously be sent to a player breaking the terms of service, that revenue would be used to improve the quality of the game.
I hope that you can't just buy your way out of difficult raiding, etc. I hope that they don't put the most lucrative items in the cash shop. But I don't mind some items of actual value having an irl price tag attached to them. I can't speak for most people, however many don't need an imperial, however anyone that does simply serves to bring in more revenue to help promote a better game.
What's most important to me is the quality of the minute-to-minute gameplay. Even if I didn't pay and am missing some goodies, if the core gameplay is fun and engaging that will be the most important thing. If that means that some people pay some extra money to support the continued development and growth to evolve into an incredible game experience than I am all for it.
--As for the free race/alliance selection tied to a pre-order... :/... Lore-wise I guess I'm gald that the alliances will still be primarily filled with the proper race, however am ABSOLUTELY EXCITED that I will get to play any race/alliance as a pre-order. I just hope they allow such an option in the cash shop, but then that just means that pre-orders get it for free.
I dunno, I don't expect my view/ opinion on the matter to be mirrored/echoed at all, but I feel like I've been waiting much of my teen/early advlt life for the chance to play Elder Scrolls with other people. I know it won't be perfect in my head just the way I want it, but that's okay. I'm gonna roll with the punches, and support ZOS.
I think that people's expectations are a little high for this type of game at launch. In my experience games will continued development plans/ updates/ expansions typically get better and more refined over time, so long as they can keep the revenue machine running. So long as people are willing to buy add-on, cash-shop items, or expansions I think that is a wonderful thing for the growth of ESO as I want to see this little beat-up Caterpillar blossom into something incredible. (And I think that we have an imbalance of Beta opinions as those with a positive opinion probably will keep their mouth shut so they can avoid breaking the NDA and get into future tests)