Put some damn water to drink in the game.

Post » Fri May 18, 2012 11:19 pm

It seems like an incredible amount of effort for something that does essentially nothing...If you're RPing, shouldn't you RP like someone actually from that age(for whom it was only natural to drink mead) rather than RP as you, except back then?
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Luna Lovegood
 
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Post » Fri May 18, 2012 2:33 pm

To say people didn't drink water is a fallacy. There are wells, there are clean springs. Why not water?
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Chris BEvan
 
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Post » Fri May 18, 2012 3:49 pm

Buncha milk drinkers... :foodndrink:
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Alycia Leann grace
 
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Post » Sat May 19, 2012 1:38 am

Also, If the irradiated water in Fallout isn't fatal, then I'd have to say that a little water in Skyrim would also be safe. To argue the point of contaminated watersources, I give you... MAGIC THAT CAN ERADICATE DISEASE. /argument. :P
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bonita mathews
 
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Post » Fri May 18, 2012 10:42 am

I think plenty of players would use a mod like this. I like the idea of the water skin, actually I remember using a water skin mod in oblivion. Lots of players used it, you used to be able to fill up at wells.

Thirst I think it was called by FritzFretz.
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Taylor Bakos
 
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Post » Fri May 18, 2012 10:51 pm

Well, I've put food poisoning into a needs mod, why not dysentery? Historical or no, if I were playing as a mage (and every character in this game has at least rudimentary magic skills) I'd probably want to learn a "Purify" alteration spell so that I wouldn't have to lug around a dozen bottles of mead everywhere I went, trying to fire arrows at ice wraiths with a heavy buzz, especially when snow and streams are everywhere you look.

Nobody's checked into the technical side of this though? I guess if the bodies of water are just static objects rather than activators, I might be able to use getcrosshairtarget and compare the result against a list of water object formids/refids. Hopefully they all have some property in common that I could check for instead, rather than trying to compile and maintain a list. Inter-mod compatibility problems are a hassle I try to avoid.
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Mandi Norton
 
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Post » Fri May 18, 2012 6:03 pm

Potion of Cure Disease and magic separate Skyrim from the historic middle ages. I think it's very likely that people are capable of creating potable water between alchemy and magic.
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Spaceman
 
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Post » Fri May 18, 2012 9:04 am

Buncha milk drinkers... :foodndrink:
Bah somebody beat me to it.

They might not drink the water, but they definitely drink milk. Though that's probably just for the kids, and the other people...
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Danielle Brown
 
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Post » Fri May 18, 2012 2:29 pm

I've found no milk in game. >.> I may not have been looking hard enough.
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Dan Scott
 
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Post » Fri May 18, 2012 10:03 am

There is no milk i'm afraid.

If you want realism in this game, then does that mean you want the Dragons, Monsters, Magic and Sabre Cats removed?
No, he wants realistic fantasy. :teehee:
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marie breen
 
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Post » Fri May 18, 2012 2:12 pm

Seriously, I don't think everyone drinks JUST mead. I mean, there's children running around.

Every drink in this game has Alcohol.

So someone, please fix this.

Mead -is- water in Skyrim. What are you, a damn dirty milk-drinker?
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naana
 
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Post » Fri May 18, 2012 9:32 am

But them not drinking water IS realistic for the time. Beer was drunk in those times instead of water due to the water being so 'dirty', and there where no filtering or anything, so putting water as something to drink would actually make it UN-realistic. :P

I can verify this as absolutely true.
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Bonnie Clyde
 
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Post » Fri May 18, 2012 9:20 pm

Cast Iron Pot (small batch) or Kettle (large batch) + Fire + Empty Water Skin(s) = Filled Water Skin(s)

Restore Stamina
Reduce Dehydration
Tastes suspiciously like boiled water stored in a goat bladder
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Mark Hepworth
 
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Post » Sat May 19, 2012 12:11 am

Nobody's checked into the technical side of this though? I guess if the bodies of water are just static objects rather than activators, I might be able to use getcrosshairtarget and compare the result against a list of water object formids/refids.
In OB GetCrossHairRef came only with OBSE 14. It works with a lot of Objects, and yes Statics, but only if the .nif of the static object has a Collision Object property.

In a vanilla way you could use IsSwimming to get water from outside, or GetPos X, Y and Z but this will be a bit boring.
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Christina Trayler
 
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Post » Fri May 18, 2012 2:54 pm

There'd be nothing wrong with drinking from most freshwater sources irl, no filtration needed. Only stagnant water is particularly dangerous. Steams, lakes with a river source, rivers themselves -- all perfectly safe to drink from. There's always a tiny chance of bacteria, but it's incredibly minute. I've taken drinks from the river near my house a million times and have suffered no ill effects. It tastes a bit high in iron, but it's perfectly fine. People did it long before filtration existed.

EDIT!: Durned errant apostrophe.
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Charlie Ramsden
 
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Post » Fri May 18, 2012 10:47 pm

"Nogvar melt snow, make water. Dawn of new age. Nogvar, master of elements! Nogvar, mighty inventor!" =D
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He got the
 
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Post » Fri May 18, 2012 4:54 pm

Yes, I'd like to see drinking water a requirement of a larger "basic needs" mod, similar to hardcoe mode from FONV.
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Monika Fiolek
 
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Post » Fri May 18, 2012 9:21 pm

Also, a conjuration spell is needed that conjures food or drink :) Could use the transmute effect ;)
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My blood
 
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Post » Fri May 18, 2012 7:47 pm

You milk-drinker, you! :P
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Devin Sluis
 
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Post » Fri May 18, 2012 10:31 pm

To correct some historical errors in this thread.

Throughtout the dark and middle ages people did drink well water and river water. It is true that in later periods and places, eg 16th-19th century London- most people drank weak beer because well and river water was so polluted, but this was confined to big cities.

In general, mountain stream water is perfectly safe to drink in Europe (different in N America I think). Even today there are plenty of villages and farms in the more isolated and hilly bits of the UK that rely on untreated spring or stream water. (Usually filtered-but not otherwise treated).

With regard to a needs mod, i really want to see an eat/sleep mod. A thirst mod is, for me, less important as there is apparently drinkable water everywhere.
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Nauty
 
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Post » Fri May 18, 2012 12:18 pm

To correct some historical errors in this thread.

Throughtout the dark and middle ages people did drink well water and river water. It is true that in later periods and places, eg 16th-19th century London- most people drank weak beer because well and river water was so polluted, but this was confined to big cities.

In general, mountain stream water is perfectly safe to drink in Europe (different in N America I think). Even today there are plenty of villages and farms in the more isolated and hilly bits of the UK that rely on untreated spring or stream water. (Usually filtered-but not otherwise treated).

With regard to a needs mod, i really want to see an eat/sleep mod. A thirst mod is, for me, less important as there is apparently drinkable water everywhere.
You should watch the Discovery program called http://www.youtube.com/watch?v=yf3YvXM9j5o.
It's actually historically accurate to say that for most of the last 10k years the #1 beverage for all human kind(even over water) was beer.
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TWITTER.COM
 
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Post » Fri May 18, 2012 1:19 pm

Actually S'lyder is right. Also, "beer" as we call it these days wasn't the beer of those times. Back then the vast majority didn't even have hops in them, and their alcoholic content was minimal to the point of only being high enough to kill the bacteria in water. Essentially it was usually ultra-watered down beer....like Budweiser.

As for the past 10k years it being the #1 beverage, that would make it since 8000 BC, which is before farming...and beer requires barley...so no, no it wasn't.
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Luna Lovegood
 
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Post » Sat May 19, 2012 1:33 am

Drinking water in the middleages was a bad idea. Even the kids drank very light beer. The water in general was not clean enough to drink
irrelevant

this is not the middle ages, this is tamerial in one of it's own unique ages

a world with steam-powered robots, dimensional gateways, powerful god-like entities & sorcery capable of manipulating reality itself

for some reason i just don't think purifying water here will be a problem
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Bones47
 
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Post » Fri May 18, 2012 2:29 pm

Unless you are sipping the water around Morthal of course :)
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IM NOT EASY
 
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Post » Fri May 18, 2012 9:18 am

You could drink out of toilets in FO3 and FONV, I don't see the harm in drinking out of a well after that ;)
Toilet water in Fallout 3 / NV was safe because of all the rads in the water! 'Natural' radiation sterilization. XD

... no such luck in Skyrim, though, unless there's a 'Nuke' shout. XD
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kasia
 
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