EA putting micro-transactions "into all of our games&#34

Post » Thu Feb 28, 2013 8:06 am

Well in a move that surprises nobody, http://www.eurogamer.net/articles/2013-02-27-ea-putting-micro-transactions-into-all-of-our-games their intentions to include microtransactions into all of their future titles.

EA is building micro-transactions into all of its PC and console games, the company has announced.

The decision comes despite the recent controversy surrounding micro-transactions in Dead Space 3 - the first game in the EA-published series to be impacted by the payment scheme.

"The next and much bigger piece [of the business] is microtransactions within games," chief financial officer Blake Jorgensen said, speaking at the Morgan Stanley Technology, Media & Telecom Conference (transcribed by Seeking Alpha).

"We're building into all of our games the ability to pay for things along the way, either to get to a higher level to buy a new character, to buy a truck, a gun, whatever it might be.

"Consumers are enjoying and embracing that way of the business."

In the past, EA has outsourced the work of operating micro-transaction systems to outside companies. In a move that suggests its growing importance, EA will now bring the whole operation in-house.

"Without a doubt, you're going to see more digital business and particularly more digital components of the gameplay allowed because the ease of it will be much better and the storage capability better," Jorgensen concluded.

Dead Space 3 was not the first EA console title to feature micro-transactions; you can buy extra credits in Mass Effect 3's multiplayer, and the whole system has its roots in the time-saver DLC that's been present for years in games like Need for Speed.

But Dead Space 3 did mark the first time that the game appeared to be engineered towards guiding players towards them.

"It's not about crudely forcing the player to spend extra with brick wall obstacles, but a more subtle psychological invitation, leaving the option out in the open, like a box of chocolates tantalisingly within reach," Dan Whitehead wrote in Eurogamer's Dead Space 3 review.

"I managed to complete the game without spending any extra and never felt like I'd been held back, but by the same token there were plenty of moments where I fell just short of what was needed. I scraqed through, but faced with an uncertain journey to the next workbench, it's easy to see how the temptation would be hard to resist, especially when certain resources are conspicuously less common than others."

So what do people think? Do you see this as the next logical financial step to the taken in gaming? Or do you see microtransactions as something that should be purged?
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Kay O'Hara
 
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Post » Thu Feb 28, 2013 10:50 am

Not surprising in the least, DRM didn't work, trying to stop used games didn't work, so the next obvious tactic would be make the player have to pay for every little thing in game anyways no matter if they buy used or new.
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Emma Copeland
 
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Post » Thu Feb 28, 2013 10:18 am

I love EA.
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Josee Leach
 
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Post » Thu Feb 28, 2013 1:47 pm

There is nothing more to say about EA than what has already been said.
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Siobhan Thompson
 
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Post » Thu Feb 28, 2013 4:54 pm

I see it as an oportunity to not buy the game tbh. I also see it as a justification to be an ass.
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Elena Alina
 
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Post » Thu Feb 28, 2013 5:21 am

Mods can lock this if they wish, another thread on the topic just popped up.

Mine was locked.
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Beulah Bell
 
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Post » Thu Feb 28, 2013 8:49 pm

EA FOREVER!

Just need to create a console that has a built in card swiper.. the built in camera will just be needed to verify the person.
...


Feels like so much crap needs to be tacked on games nowadays.
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Sian Ennis
 
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Post » Thu Feb 28, 2013 1:38 pm

And this is why I am happy I have not bought 1 single video game published by Electronic Arts (EA) since 2009. Sure Electronic Arts (EA) is a business and businesses like making money. But Electronic Arts (EA) needs to respect and treat their video gamer loyal paying customers fairly in the end they will make more money rather than lose alot of loyal paying customers who have been their customers for a 10 years or more.
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Damian Parsons
 
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Post » Thu Feb 28, 2013 1:11 pm

"Consumers are enjoying and embracing that way of the business."


Not this consumer.
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Bambi
 
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Post » Thu Feb 28, 2013 6:52 pm

EA FOREVER!

Just need to create a console that has a built in card swiper.. the built in camera will just be needed to verify the person.
...


Feels like so much crap needs to be tacked on games nowadays.

Imagine watching a movie which pops up with a DLC to add a seperate ending at the end. So much BS indeed.
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Monika
 
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Post » Thu Feb 28, 2013 8:28 am

"Consumers are enjoying and embracing that way of the business."


Not this consumer.

I wonder if that statement is actually true, or if EA's collective head is that far up its ass.
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Tammie Flint
 
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Post » Thu Feb 28, 2013 9:58 am

These things used to be called cheat codes, and they were free.
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RObert loVes MOmmy
 
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Post » Thu Feb 28, 2013 4:57 pm

On the bright side, this won't seem as bad once people get used to it and EA and Friends push further toward their inevitable goal of putting all games and content on a subscription model.
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naana
 
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Post » Thu Feb 28, 2013 6:01 am

I love EA.
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Eoh
 
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Post » Thu Feb 28, 2013 3:31 pm

I love micro transactions last year I bought 347 items for 3 dollars each! That's incredible savings! Litallery I bought the ability to a
Save my game! I also bought horse armor, a new gun that's identical to that other gun,.....[continues to ramble like mindless idiot]
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Charlotte Henderson
 
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Post » Thu Feb 28, 2013 4:54 am

"Consumers are enjoying and embracing that way of the business."


Not this consumer.

Yeah, but lots of other ones. Especially if you look at a wide view, taking in smartphone & tablet games, browser games, etc. I sometimes end up screwing around with some of those browser Flash games on Kongregate that have cash currencies and cash shops.... and you'd be surprised how many people are dumping serious levels of $ into stupid crap.

(Ditto on "f2p" MMOs, even the ones that aren't Korean pvp "pay to win" grindfests. I played a bit of Star Trek Online a couple months ago, and there were people complaining about the currency conversion rates on the cash-currency/in-game-currency marketplace.... saying how they're the "real dedicated supporters" of the game, and had been pumping $50-100+ into the game MONTHLY to just buy in-game currencies outright, but that they were being turned off by the drop in the currency market... they didn't feel they would be getting their dollars worth. :bonk: )


So, yeah - in the grand scheme of the entire game industry, you can probably say (statistically) that "consumers are embracing microtransactions".... because most game players/consumers aren't the people hanging out on forums for traditional-style games.
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Batricia Alele
 
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Post » Thu Feb 28, 2013 10:33 am

I wonder if that statement is actually true, or if EA's collective head is that far up its ass.

I was reading an article recently about Micro-transactions, in a game that is otherwise Free to Play. Those developers stated that less than 10% of the players ever do these transactions. Which is enough to pay for the game for them. I don't see EA offering Free to Play, ever.

Now, in a game where these are optional transactions, then I don't care if they are included, as long as I am not spammed by the game to do them. I would hate to see a pop up box that goes "If you want to get past this door, it's just 99 cents for a key". But as soon as required items are only available this way, then the game will never be installed.
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Kira! :)))
 
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Post » Thu Feb 28, 2013 8:54 am

I love micro transactions last year I bought 347 items for 3 dollars each! That's incredible savings! Litallery I bought the ability to a
Save my game! I also bought horse armor, a new gun that's identical to that other gun,.....[continues to ramble like mindless idiot]
Woa you bought 347 micro transaction items last year? Or is that sarcasm? Because that is a whole lot of money spent right there if you did which could of been saved up to buy like 10 video games.
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Shelby Huffman
 
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Post » Thu Feb 28, 2013 4:47 pm

First they put online passes on everything, and now this? They aren't even hiding their attempts to milk their consumers for as much money as possible.

I certainly won't be supporting them anymore, until they change some of their horrendous policies.
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vanuza
 
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Post » Thu Feb 28, 2013 7:23 am

Woa you bought 347 micro transaction items last year? Or is that sarcasm? Because that is a whole lot of money spent right there if you did which could of been saved up to buy like 10 video games.
It was sarcasm.
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ShOrty
 
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Post » Thu Feb 28, 2013 10:31 am

Now, in a game where these are optional transactions, then I don't care if they are included, as long as I am not spammed by the game to do them. I would hate to see a pop up box that goes "If you want to get past this door, it's just 99 cents for a key". But as soon as required items are only available this way, then the game will never be installed.
If EA continues to do this I can imagine that a day comes where a game has a screwed up balance, to the point where it gets so hard you either have to grind for experience/items or buy items from the store.
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Kari Depp
 
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Post » Thu Feb 28, 2013 4:57 pm

First they put online passes on everything, and now this? They aren't even hiding their attempts to milk their consumers for as much money as possible.

Well, people keep [censored]ing that $60 is too much for a game (even though it's not enough to actually pay for the development, and it's less - inflation adjusted - than it was in the past). So they can't raise prices. And then there's the part where they don't get anything from a used sale.

So, yeah - they're going to keep trying to find ways that they can increase the "cost" of games without just raising the retail price.


I would have though that online passes & DLC would be enough (since that gets some cash from used buyers), but given that there's plenty of examples of stupid people throwing $$$ at Facebook games & smartphone apps..... there's no reason why they shouldn't try to grab a piece of that pie. :shrug:
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Je suis
 
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Post » Thu Feb 28, 2013 6:45 am

If EA continues to do this I can imagine that a day comes where a game has a screwed up balance, to the point where it gets so hard you either have to grind for experience/items or buy items from the store.
And that is the day I fear for the video game industry. Seriously the more i hear this stuff the more I get depressed and my favorite hobby which i enjoy playing video games disappears more and more with each month that passes :/.
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Esther Fernandez
 
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Post » Thu Feb 28, 2013 3:51 pm

If EA continues to do this I can imagine that a day comes where a game has a screwed up balance, to the point where it gets so hard you either have to grind for experience/items or buy items from the store.
Maybe some developers/publishers can slap this on games that they usually release full of bugs..
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Lynne Hinton
 
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Post » Thu Feb 28, 2013 8:39 pm

These things used to be called cheat codes, and they were free.
This is my problem with them.

I honestly don't know how EA can say people enjoy them. I enjoy games, but i don't enjoy buying them. Saying they enjoy the products themselves would make more sens too me. I know micro-transactions are big on mobile devices but I'd be interested on seeing the number for them on console games like Dead Space 3.
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ONLY ME!!!!
 
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