Redo FO 1&2?

Post » Tue May 08, 2012 9:29 am

As a FPS? MOFUCGODDMANIT! :toughninja: :brokencomputer:

As a iOS, XBLA, PSN 3d remake in the same style? Maaaaybe. If they keep the gameplay, character systems, NCPs, quests and world.
I don't see it happening - they are too big, and these are games that include things like killing children and staring in a pormo.
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alicia hillier
 
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Post » Tue May 08, 2012 6:13 pm

I wouldn't mind a purely visual upgrade, but a Fallout 3/New Vegas style remake? The games weren't built to be played as first person open world games. I can only suspend my disbelief so much, San Francisco being a five minute walk from Klamath, Oregon would be more than stretching it.
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JAY
 
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Post » Tue May 08, 2012 12:06 pm

Yeah sure, why not? Those two original fallout games deserve a remake if any game ever deserved a remake.
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Eibe Novy
 
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Post » Tue May 08, 2012 7:45 pm

:shakehead: :facepalm:
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Avril Louise
 
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Post » Tue May 08, 2012 8:00 am

Remakes are bad and should go away.
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Andrew Tarango
 
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Post » Tue May 08, 2012 9:41 pm

Remakes are bad and should go away.
Ico, Shadow of the Colossus , and the Super Famicom remake of Dragon Quest III would like to have a few words with you...
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saxon
 
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Post » Tue May 08, 2012 9:46 am

Remakes are bad and should go away.

Disagree

Some of the Final Fantasy remakes (who adds new stuff and it have a better script) are good, and the upcoming Silent hill remakes looks good so far
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Conor Byrne
 
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Post » Tue May 08, 2012 11:02 am

Remakes are bad and should go away.

meaning make something original you lazy bastards.
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Micah Judaeah
 
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Post » Tue May 08, 2012 8:44 am

I'd like to see it.
At least that way some of the younger generation would have a basic idea of what the first two games were about according to the HOLY [censored] 'LORE'..
Because regardless of how high certain people hold them in regard, they are just OLD, UGLY and turn-based...
Which quite frankly really doesn't appeal to the majority of the gaming world these days.

People here apparently 'campaigning' for this idea to be squashed (even though it would never happen so its basically just tryng to forcefully change someones opinion) are doing so out of some kind of misplaced loyalty. (to a game...)
It's not as if all traces of the orginal would be banished from existence for eternity.... :facepalm:
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Greg Swan
 
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Post » Tue May 08, 2012 4:59 pm

they are just OLD, UGLY and turn-based...

And proud
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Taylah Illies
 
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Post » Tue May 08, 2012 8:22 am

First off since when is 14 old? second off Fallout 1 looks better then most 3D games from the early 2000's as 3D ages poorly, even more so these days. And finally there is not a damn thing wrong with Turn Based Combat.
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pinar
 
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Post » Tue May 08, 2012 5:37 am

Remakes are bad and should go away.

meaning make something original you lazy bastards.
Though, to be sure, how many major remakes actually come out in any given year, compared to new, "original" games? Three? Four, maybe? Out of literally dozens of "triple-A" titles annually, to say nothing of all the "indie" games out there?

Remakes are merely a tiny fraction of the overall gaming equation, no matter which way you slice it.
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Vickey Martinez
 
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Post » Tue May 08, 2012 3:46 pm

My question is, how do you make a turn based game FP? :bonk:

That being said, having played the originals... I would object if it was first person, just don't see how it can be done. Would I still buy them? Probably, but I'd also probably break the disc in half and throw it in the corner with FOBOS.
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Sam Parker
 
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Post » Tue May 08, 2012 4:06 pm

First off since when is 14 old? second off Fallout 1 looks better then most 3D games from the early 2000's as 3D ages poorly, even more so these days. And finally there is not a damn thing wrong with Turn Based Combat.

In the digital age? Hell a couple of years is old.
It's not my personal opinion that these games are old and ugly. I actually like to play the older C&C games with the 'old ugly graphics'
Companies have to turn profit though, turning profit means catering to the needs of their customers, not a minority of people with 'rose tinted spectacles' I'm afraid.
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Jaylene Brower
 
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Post » Tue May 08, 2012 3:12 pm

Im not really interested in remakes of 1 and 2 I'd rather just see them continue into Fallout 4 (then maybe 5 and 6)
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Heather M
 
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Post » Tue May 08, 2012 12:34 pm

My question is, how do you make a turn based game FP? :bonk:
Fallout 3 and New Vegas are in fact turn-based, but the gameplay system is so robust that you only notice on very rare occasions (such as when you have to wait several seconds after executing an attack to access your PIPBoy in the middle of a fight).

So there wouldn't really be any loss of "turn-based" mechanics, were Bethesda to (VERY hypothetically) convert FO1 and FO2 into first-person gameplay -- it was already present in both versions.
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W E I R D
 
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Post » Tue May 08, 2012 8:09 am

Fallout 3 and New Vegas are in fact turn-based, but the gameplay system is so robust that you only notice on very rare occasions (such as when you have to wait several seconds after executing an attack to access your PIPBoy in the middle of a fight).

So there wouldn't really be any loss of "turn-based" mechanics, were Bethesda to (VERY hypothetically) convert FO1 and FO2 into first-person gameplay -- it was already present in both versions.
Eh, true enough I suppose. :P
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Campbell
 
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Post » Tue May 08, 2012 1:22 pm

Are we still on this? :facepalm:
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Jesus Sanchez
 
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Post » Tue May 08, 2012 7:50 am

Fallout 3 and New Vegas are in fact turn-based, but the gameplay system is so robust that you only notice on very rare occasions (such as when you have to wait several seconds after executing an attack to access your PIPBoy in the middle of a fight).

Wha-? :unsure:
You're kidding. Right?

So there wouldn't really be any loss of "turn-based" mechanics, were Bethesda to (VERY hypothetically) convert FO1 and FO2 into first-person gameplay -- it was already present in both versions.

Except for, you know, the turns and everything incorporated with the system supporting them.
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abi
 
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Post » Tue May 08, 2012 3:56 pm

Its simple really. If you dont want to play the remake then DONT BUY IT. Noones taking the original FO1 and FO2 games away from you, You can play them whenever you want. For those of us who didnt get to play the game in ugly ass graphics and bad voice acting, a remake should be made. Nostalgia is over rated. 10 years from now you might be nostalgic about the remake of FO1 and FO2 games you played.
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Adam Porter
 
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Post » Tue May 08, 2012 9:15 am

Bad voice acting? What little there was in the originals was actually better than in either of the new games, and quite good on general level.

But you're right, nostalgia is overrated. Good thing there's hardly any at play here. :)
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Claire
 
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Post » Tue May 08, 2012 7:14 pm

Its simple really. If you dont want to play the remake then DONT BUY IT. Noones taking the original FO1 and FO2 games away from you, You can play them whenever you want. For those of us who didnt get to play the game in ugly ass graphics and bad voice acting, a remake should be made. Nostalgia is over rated. 10 years from now yo
u might be nostalgic about the remake of FO1 and FO2 games you played.
Agreed x 1000
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Kari Depp
 
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Post » Tue May 08, 2012 1:01 pm

Removed double post because forum is broken
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Brian Newman
 
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Post » Tue May 08, 2012 4:12 pm

Fallout 3 and New Vegas are in fact turn-based, but the gameplay system is so robust that you only notice on very rare occasions (such as when you have to wait several seconds after executing an attack to access your PIPBoy in the middle of a fight).

So there wouldn't really be any loss of "turn-based" mechanics, were Bethesda to (VERY hypothetically) convert FO1 and FO2 into first-person gameplay -- it was already present in both versions.
There are things I wouldn't mind saying to you right now, but I'm pretty sure they'd get me banned.

Suffice is to say, no, Fallout 3 and New Vegas are not turn-based in any way whatsoever, and you are completely incorrect for thinking so. The difficulty in bringing up your Pip-Boy is due to animation delay - before putting the stupid gadget up to your face and hitting the "pause time" button, the game waits for any animations your character is performing (usually reloading) before bringing up the menu. This a natural consequence of Bethesda's asinine "let's put cool [censored] in our game without a single thought as to how it would impact gameplay, lore, or narrative" approach to design, an obvious example forcing something that should be easily accessible and functional (a menu) to be of secondary priority to their AWESOME NUKE CATAPULT RELOAD ANIMATION BRO.

What you're doing is effectively looking at what is best a terrible design decision and at worst a bug, and calling it a feature in order to contort into some completely arbitrary and incorrect misconception of what turn-based gameplay is. Which I guess is par for the course. You should give Todd Howard a call, they could use more people like you at Bethesda.
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JLG
 
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Post » Tue May 08, 2012 4:03 pm

bad voice acting,

Our new voice actors arent superb either
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Angel Torres
 
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