Rockstar prefers quality over quantity

Post » Sat Jun 30, 2012 6:37 pm

Money isn't useless. The game was really fun, expecially online. Online is where the game really was brought to life.
Yeay... now all of us can be slow bloated whales flailing around desert. Having "fun". -_- Yea... there wasn't anything to do.
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jeremey wisor
 
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Post » Sun Jul 01, 2012 6:14 am

Yeay... now all of us can be slow bloated whales flailing around desert. Having "fun". -_- Yea... there wasn't anything to do.
I had a lot of fun messing around with my friends. I prefer to roam around having fun with my friends rather than playing a straight up team deathmatch
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Marine Arrègle
 
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Post » Sat Jun 30, 2012 2:46 pm

Except there are other games to play in, all of them better than this.
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RAww DInsaww
 
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Post » Sat Jun 30, 2012 5:35 pm

I personal prefer quantity over quality, that's why I like games like Mount and blade and the elder scrolls series (Which has ALOT of quality considering its size)
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Laura Samson
 
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Post » Sat Jun 30, 2012 3:29 pm

Edit
It doesn't help it looks like assssss, even for a console game. I had to sit so close to the TV to make any of the jagged blurry looking pixels out. Not good. Not good at all. So far it's the worst console graphics I've come across, and I hope never to see worse. I realize there is only so much power, but god. Just cut down the map size by like... I dunno 10-15% and give us some sort of anti aliasing. If that's even possible.
...what? It's one of the prettiest games I've ever seen. Great lighting, hundreds of foliage models on screen at any time, nice textures and colour palette, unbelieveable attention to detail...
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City Swagga
 
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Post » Sun Jul 01, 2012 4:24 am

...what? It's one of the prettiest games I've ever seen. Great lighting, hundreds of foliage models on screen at any time, nice textures and colour palette, unbelieveable attention to detail...
Looked like a big blur to me. Even for a console game. Then again I was on the PS3, which had graphics problems from what I heard. Still, ugly as sin.

It doesn't help I'm used to my PC. But even compared to the other console games, it was very ugly looking game.
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Smokey
 
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Post » Sat Jun 30, 2012 7:30 pm

I just recently got RDR on the 360 from microsoft's deal where you could buy it on the market place for 15 bucks, so I got it. So far I am enjoying it a lot more than gta4. That game was terrible. Compared to San Andreas the game was just garbage. No planes was really sad. Also that stupid friend system they had going. I also hated the driving controls. Oh, and the radio stations svcked too.

Also on RDR's graphics, I got to admit they are pretty bad. It's like everytime I look at a mountain, the textures pop in. But these consoles are like what, 50 years old now? Can't really complain about graphics at this point. I don't really give a damn about graphics though, RDR has good gameplay and the story seems good so far. The main character is likeable enough.
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Rach B
 
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Post » Sun Jul 01, 2012 3:12 am

I think it svcks when they take so long to release a game and it's just terrible. *cough*GTAIV*cough*
Really? I thought the game was terrific. Maybe not the PC port, but the console versions were. Even if it didn't fully live up to San Andreas, it was still a great game.

Anyway, I completely agree with this. There are only a few developers that actually spend time on there games anymore. Rockstar and Bethesda being two of them.

The only game franchise that does annual releases remotely well is Assassin's Creed (though I didn't even bother to buy Revelations, didn't really appeal to me).
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JeSsy ArEllano
 
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Post » Sun Jul 01, 2012 2:31 am

While peppering a loaded question with personal bias. Good form.
This is a gaming forum. No [censored] there's gonna be bias. We like what we like, we hate what we don't and we're fully entitled to express that.
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Greg Cavaliere
 
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Post » Sun Jul 01, 2012 1:13 am

Dur pick flowers and sell. Dur shoot animals and sell. Dur play games and make some money. Money which is useless. Dur dur durrrrr.
You can make anything sound tedious and stupid by interjecting "dur" liberally.

"I have a dream dur that one day this nation will dur rise up and dur live out the true meaning of its durr creed: "We hold these truths to be self-evident durhurdurrrr: that all men are created durrr equal."

- Martin Lu"Dur" King Jr.

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Jesus Sanchez
 
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Post » Sat Jun 30, 2012 11:16 pm

You can make anything sound tedious and stupid by interjecting "dur" liberally.

"I have a dream dur that one day this nation will dur rise up and dur live out the true meaning of its durr creed: "We hold these truths to be self-evident durhurdurrrr: that all men are created durrr equal."

- Martin Lu"Dur" King Jr.

:lmao:

Also I am the only person who loved GTA IV's driving? It's the only game where the cars feel real, like they actually have weight.
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Hairul Hafis
 
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Post » Sat Jun 30, 2012 3:52 pm

Also I am the only person who loved GTA IV's driving? It's the only game where the cars feel real, like they actually have weight.
Nope, I did too. It was fun just driving around the city in GTAIV, with the new physics they have.
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Rob Davidson
 
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Post » Sun Jul 01, 2012 12:25 am

:lmao:

Also I am the only person who loved GTA IV's driving? It's the only game where the cars feel real, like they actually have weight.
Only had a few problems with driving in GTA IV, mainly centre around the AI and traffic lights.
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Dagan Wilkin
 
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Post » Sun Jul 01, 2012 12:20 am

This is a gaming forum. No [censored] there's gonna be bias. We like what we like, we hate what we don't and we're fully entitled to express that.
Sure. But why ask a loaded question, when you're not going to get an answer that matches up to your personal bias?

Example:

Why do you like it? - This is a fine, valid question.
Why do you like that crappy game? - Loaded, invalid question.
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jessica breen
 
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Post » Sat Jun 30, 2012 6:05 pm

Cars in GTA IV were fun and realistic feeling. The traffic AI and the light system as mentioned above was rather lacking though. I also liked the fact that you could enjoy the ride from inside the car when you took the taxi, which made me more immersed.

And of course, it was fun glitching the cars (like the container by the dock and the swing by the playground) causing your car to fly hundreds of meters through the air. :P
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GabiiE Liiziiouz
 
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Post » Sun Jul 01, 2012 4:24 am

Sure. But why ask a loaded question, when you're not going to get an answer that matches up to your personal bias?

Example:

Why do you like it? - This is a fine, valid question.
Why do you like that crappy game? - Loaded, invalid question.
I'm asking why he has a certain opinion on certain games, it's a gaming forum, not the [censored] Iraq enquiry. Loaded questions are par for the course.
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Blaine
 
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Post » Sat Jun 30, 2012 8:32 pm

Sure. But why ask a loaded question, when you're not going to get an answer that matches up to your personal bias?

Example:

Why do you like it? - This is a fine, valid question.
Why do you like that crappy game? - Loaded, invalid question.
The thing is, that's not what he said, at all. His question was completely devoid of bias.
You really rate LA Noire more than Vice City, San Andreas and IV?
In the next sentence, he added his opinion and the bias, to back up why he liked/didn't like it.
Noire has gorgeous environments but it's painfully shallow and dull.
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Tyrel
 
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Post » Sun Jul 01, 2012 1:38 am

I'm not sure how people can call GTA IV a bad game. It was disappointing when compared to San Andreas, though.
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Heather Stewart
 
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Post » Sat Jun 30, 2012 11:53 pm

I'm not sure how people can call GTA IV a bad game. It was disappointing when compared to San Andreas, though.
Story wise it just didn't grab me. It's a decent game though, but more through the option of messing around than actually completing the game. Obviously that is a bit part of GTA anyway but compared with San Andreas it just felt like a massive step back feature wise.
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Lloyd Muldowney
 
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Post » Sat Jun 30, 2012 9:54 pm

Btw, folks, this matter isn't about "quality over quantity." The CEO of Take Two in the article said, "I don't aim to annualize our non-sports titles because I think you run the risk of burning out the consumer -- even if its very high quality [product]."

This is just unfounded theories by the CEO. Quality is quality and crap is crap no matter how you slice it. If a game that took 1 year to do and it looks as great as the previous game that took 4 years to do, I'll buy it. This CEO is just using excuses to cover up whatever is in his sneaky mind.
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Juanita Hernandez
 
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Post » Sat Jun 30, 2012 8:04 pm

I don't like Rockstar, don't like their games either. The last one I enjoyed was GTA San Andreas. Their absolute worse has to be Either GTA 4, or Red Dead Redemption. They chose to go from entertaining kind of funny comedic stories to... that. Some of the most overused and generic stories often featured in books and films. The gameplay was not enough to save those games after the characters all got boring. Then they look at me with a straight face and expect me to care for these so overused and one dimensional characters.... ha. I don't think so. GTA 4 was dipped in molasses or something, playing the game felt slow. Like they don't know how a human body moves or works. I just got fed up trying to control what felt like a bloated whale. The slow down effect made everything in the game seem twice as boring. The whole reason why the free roam aspect is so fun in the older titles is they're fast. This is slow, and boring. There just didn't seem to be as much to see or do other than generic bad simulator 1.0.

Red Dead Redemption is guilty of all the same problems. The stuff in that game were again slow and boring. Nothing interesting to see or do. Again they somehow managed to get everything to feel like it got dipped in molasses. It was a slow game, with a generic slow plot that could easily have been wrapped up. But it grabs you by the temples and forcibly drags you through the mediocre dregs.

More and more I get the impression Rockstar wants to make movies and not games. That's good for them, but what makes a good movie doesn't make a good game for me. I have written them off. I will never ever play any of their stuff again. I just can't stand it, it all feels too much like some horrifically evil combination of a bad movie + bad simulator + tons of brown molasses to slow everything down and give it that brown veneer so many games love.

Edit
Don't even get me started on their absolute piss poor PC ports.
Thank god that is an opinion. RDR is a good game. You seem to hate almost everything.

I'd rather have a good game that takes longer than expected so the developers can polish and work on making the game as the best it can be. Rather than it being released early and having it all glitchy and uncompleted.
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Marcia Renton
 
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Post » Sat Jun 30, 2012 4:18 pm

Btw, folks, this matter isn't about "quality over quantity." The CEO of Take Two in the article said, "I don't aim to annualize our non-sports titles because I think you run the risk of burning out the consumer -- even if its very high quality [product]."

This is just unfounded theories by the CEO. Quality is quality and crap is crap no matter how you slice it. If a game that took 1 year to do and it looks as great as the previous game that took 4 years to do, I'll buy it. This CEO is just using excuses to cover up whatever is in his sneaky mind.
...What? :huh:

Why would anyone need to make excuses for taking their time on making a game instead of charging you every year for a slightly updated version of the previous games?
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Carlos Rojas
 
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Post » Sun Jul 01, 2012 2:27 am

Also I am the only person who loved GTA IV's driving? It's the only game where the cars feel real, like they actually have weight.
No, I had no issues with it either, I thought it was really good. The only thing that dissappointed me with GTAIV was that the gameworld wasn't as large or varied as SA and the cheats weren't nearly as awesome. I do think that they should lighten up the mood a bit in the next one though; much as I enjoyed IV.
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Jade MacSpade
 
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Post » Sun Jul 01, 2012 5:09 am

I don't like Rockstar, don't like their games either. The last one I enjoyed was GTA San Andreas. Their absolute worse has to be Either GTA 4, or Red Dead Redemption. They chose to go from entertaining kind of funny comedic stories to... that. Some of the most overused and generic stories often featured in books and films. The gameplay was not enough to save those games after the characters all got boring. Then they look at me with a straight face and expect me to care for these so overused and one dimensional characters.... ha. I don't think so. GTA 4 was dipped in molasses or something, playing the game felt slow. Like they don't know how a human body moves or works. I just got fed up trying to control what felt like a bloated whale. The slow down effect made everything in the game seem twice as boring. The whole reason why the free roam aspect is so fun in the older titles is they're fast. This is slow, and boring. There just didn't seem to be as much to see or do other than generic bad simulator 1.0.

Red Dead Redemption is guilty of all the same problems. The stuff in that game were again slow and boring. Nothing interesting to see or do. Again they somehow managed to get everything to feel like it got dipped in molasses. It was a slow game, with a generic slow plot that could easily have been wrapped up. But it grabs you by the temples and forcibly drags you through the mediocre dregs.

More and more I get the impression Rockstar wants to make movies and not games. That's good for them, but what makes a good movie doesn't make a good game for me. I have written them off. I will never ever play any of their stuff again. I just can't stand it, it all feels too much like some horrifically evil combination of a bad movie + bad simulator + tons of brown molasses to slow everything down and give it that brown veneer so many games love.

Edit
Don't even get me started on their absolute piss poor PC ports.
:wallbash: :slap:
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Fiori Pra
 
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Post » Sat Jun 30, 2012 8:04 pm

...What? :huh:

Why would anyone need to make excuses for taking their time on making a game instead of charging you every year for a slightly updated version of the previous games?

So you think companies don't make excuses in business? And btw, you didn't understand what the CEO said.

Oh and btw, the reason why we haven't seen a second trailer for GTA 5 or even the released of the game is because they didn't want to "overshadow" Max Payne. Is no coincidence, just pure business tactics.
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Genevieve
 
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