RPing in Skyrim

Post » Tue Sep 24, 2013 3:44 am


I'm a tabletop RPG guy as well (many, many eons ago). I have to use the imagination that brought my D&D world to life to make role playing in Skyrim work... but it can be done.
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Brian Newman
 
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Post » Mon Sep 23, 2013 2:53 pm

FONV also granted more low Intelligence dialog options, than FO3. This was even more prominent in FO 1 & 2.. I welcome the changing dialog options that become available pending your trait levels. A low Intelligence level grants hilarious dialog options as well as alternate ways of handling different situations.

NOTE : To the populous...

I'm not suggesting that TES becomes FO with magic. I think that they should remain as unique as possible. However, we are talking about a basic dialog structure that should be developed in every RPG made in the modern. I mean... there was a first game to use an isolated movement and camera control. It's just become the accepted basic of how it's done.

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Tamara Dost
 
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Post » Mon Sep 23, 2013 9:39 pm

Instead of: "My interest in this place is scientific", with a low intelligence you could say: "I is scientist."

:rofl:

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Patrick Gordon
 
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Post » Tue Sep 24, 2013 12:05 am

That's an interesting point. In Bioware games, I find I myself choosing a dialog option and then my characters reacts or says something completely different than what I anticipated. I don't seem to have that issue in Obsidian's.

I good writer can keep it vague, yet have the options available to to the player, so it's apparent the choice of action they want to take. Skyrim has some different choices, like the Intimidate and a few different ones to react to different situations, but they either don't make any difference in the outcome or you are capable of choosing every line.

For ex... I think Bioware handles this well, in Dragon Age. There are some rather complex dialog structures. It's this type of dialog that can really draw me into the gameworld more than simple dialog exhaustion.

EXACTLY!!!

I love that kind of stuff!!

Talk about completely changing the gameplay...

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Britta Gronkowski
 
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Post » Mon Sep 23, 2013 9:40 pm

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Naa I don't think so, someone else can play. :D Besides it's wasn't the exactitude I was trying to example but the spirit behind it. I was never a gamer like that, so that was the only example of table top gaming I have anyway. As I said I was wrong, evidently, so it really doesn't matter.

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StunnaLiike FiiFii
 
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