» Mon May 14, 2012 1:49 am
When sensible, it's okay to sacrifice some lore for gameplay. What people usually complain about is when lore is changed for non-gameplay reasons. Eastern Cyrodiil was pretty much the opposite lore-wise of what we got in Oblivion, for example.
That said, racial abilities aren't really "lore". Redguards aren't that good at magic, mostly because their culture dislikes western magic. They're fine with their own sword-related magic, however. Speed is probably the same way. If a someone exercise, lore wise they'd run faster than someone who doesn't.
Yes, dragons are tough lore wise. But if you stab it, it will die.