Should stage-4 hostility be brought back?

Post » Sat Nov 17, 2012 10:11 pm

We discussed this above. But I will say it here. You can balance. and even make them those useless easily with enchantments.

Just because you can craft rediculously powerful enchantments on items doesn't mean it should be encouraged. Whatever you balance out with enchantments means its one less thing you can't put on your equipment. Not everyone does alchemy/enchantment loops either, so without exploiting you'd need alot of items with regen on them to make any sort of a difference.
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lilmissparty
 
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Post » Sat Nov 17, 2012 8:58 pm

It would be cooler if we can make people ghouls also instead of just vampires in the game, we can have secret servants to do our bidding when needed (Finding and hunting new cattle or victims). Also not drinking the blood of an innocent human victim which becomes harder and harder for you to resist as the night progresses and becomes physically weakened. Also the moon also effects an vampire making him or her stronger or very powerful (Not just the night). Also adding kill move animations of taking out hearts

I watched allot of vampire films growing up, for example Vampire in Brooklyn (also known as Wes Craven's Vampire in Brooklyn) is a 1995 horror film directed by Wes Cavern Starring Eddy Murphy. He flown threw windows and used vampiric grip in regular form and turned a man into an ghoul. I would also like to see some elements from "Interview with the Vampire", "Night Hunter", Dracula, added as well to the game.
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T. tacks Rims
 
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Post » Sun Nov 18, 2012 7:05 am

Just because you can craft rediculously powerful enchantments on items doesn't mean it should be encouraged. Whatever you balance out with enchantments means its one less thing you can't put on your equipment. Not everyone does alchemy/enchantment loops either, so without exploiting you'd need alot of items with regen on them to make any sort of a difference.
I don't do that exploit, I just use the Necromage perk, and regular enchantments that stack, and they happen to make the cons of being a vampire useless.
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sunny lovett
 
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Post » Sun Nov 18, 2012 2:35 am

I don't do that exploit, I just use the Necromage perk, and regular enchantments that stack, and they happen to make the cons of being a vampire useless.

The necromage perk is a 25% bonus to spells and your vampire power makes illusion work better. But unless you maxed out enchantment bonuses and twin souls, you will only have regen items on your character without exploiting the loop. Yeah he's awesome at night, but in the day having everyone in town hate you is just annoying. Recasting illusion spells all day just to visit a town is not fun or lore friendly. It's just annoying. Stores aren't open at night as well.
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Hearts
 
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Post » Sat Nov 17, 2012 9:02 pm

The necromage perk is a 25% bonus to spells and your vampire power makes illusion work better. But unless you maxed out enchantment bonuses and twin souls, you will only have regen items on your character without exploiting the loop. Yeah he's awesome at night, but in the day having everyone in town hate you is just annoying. Recasting illusion spells all day just to visit a town is not fun or lore friendly. It's just annoying. Stores aren't open at night as well.
That is lore friendly for the Volkihar. Only the Cyrodiilic vampires can blend in after having fed, but after four days they become blood starved, and that is when they know you are a vampire and attack.
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Hannah Barnard
 
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Post » Sat Nov 17, 2012 6:05 pm

That is lore friendly for the Volkihar. Only the Cyrodiilic vampires can blend in after having fed, but after four days they become blood starved, and that is when they know you are a vampire and attack.

You guys are taking the lore more seriously than game balance. I mean I don't want them to add things like aliens and robots but I don't see the big harm in having an aspect of a creature in the land not be exactly as the lore dictates it when it creates an annoying game mechanic.
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D LOpez
 
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Post » Sun Nov 18, 2012 5:53 am

You guys are taking the lore more seriously than game balance. I mean I don't want them to add things like aliens and robots but I don't see the big harm in having an aspect of a creature in the land not be exactly as the lore dictates it when it creates an annoying game mechanic.
Which is why what they should have done is make a questline with the Volkihar where we get a special hood or helmet that hides your nature. But if you are a Cyrodiilic vampire you don't need that hood or helmet. The reason they took out the hostility though was people complained about it because it made the game too hard. As I have said they should have made it like Oblivion where no one will talk to you, and they will scream get away and stuff like that.
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Emma Louise Adams
 
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Post » Sun Nov 18, 2012 5:22 am

I like it as it is.

In Oblivion, everyone would attack you, the sunlight would kill you in less than a minute and your appearance was quite gruesome.
In Skyrim, it feels like your vampire got 6 hours of sleep instead of 8.
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Steph
 
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Post » Sat Nov 17, 2012 8:59 pm

I like it as it is.

In Oblivion, everyone would attack you, the sunlight would kill you in less than a minute and your appearance was quite gruesome.
In Skyrim, it feels like your vampire got 6 hours of sleep instead of 8.
People didn't attack you at stage four in Oblivion, they would yell at you to get away, and then walk away, but no one attacked you.
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Alexis Estrada
 
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Post » Sun Nov 18, 2012 4:20 am

Which is why what they should have done is make a questline with the Volkihar where we get a special hood or helmet that hides your nature. But if you are a Cyrodiilic vampire you don't need that hood or helmet. The reason they took out the hostility though was people complained about it because it made the game too hard. As I have said they should have made it like Oblivion where no one will talk to you, and they will scream get away and stuff like that.

They already kind of do that to my mage, I had some dead thralls that got glitched up or something, the thralls aren't even there anymore but now they always yell at me about keeping my magic away from them haha. I actually like it better everyone being afraid of my dark wizard than being friendly. Having people not talk to you would be ok, I just don't like the aspect of running for my life everytime I want to go shopping without casting spells on everyone.
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Kanaoka
 
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Post » Sun Nov 18, 2012 6:40 am

People didn't attack you at stage four in Oblivion, they would yell at you to get away, and then walk away, but no one attacked you.

Pretty damn sure the guards would attack you, if I'm not mistaken. Stage 2 or 3 got "get away" comments, but stage four got you attacked.
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Antonio Gigliotta
 
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Post » Sun Nov 18, 2012 4:28 am

They already kind of do that to my mage, I had some dead thralls that got glitched up or something, the thralls aren't even there anymore but now they always yell at me about keeping my magic away from them haha. I actually like it better everyone being afraid of my dark wizard than being friendly. Having people not talk to you would be ok, I just don't like the aspect of running for my life everytime I want to go shopping without casting spells on everyone.
Well if they did it like Oblivion, then the Volkihar vampires would have to just cast a charm spell on a person to be able to talk to someone, and this way people do not have to worry about being attacked. And it would be very similar to how they yell at you to watch the magic.
Pretty damn sure the guards would attack you, if I'm not mistaken. Stage 2 or 3 got "get away" comments, but stage four got you attacked.
No they never attacked me in stage four, and people would comment on how you looked sick at stage two and three. I have heard that if you talked to enough people while in stage four then the guards would come and attack you, but I have never had that happen before.
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Chenae Butler
 
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Post » Sat Nov 17, 2012 6:13 pm

I somewhat change my vote then, if stage 4 meant people wouldn't talk to you unless you charmed them or had a persuade option that would be kind of an interesting feature. However attacking on sight is just too extreme still in my opinion.
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Erin S
 
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Post » Sat Nov 17, 2012 5:25 pm

Werewolf&Vampire sends his regards in this quote.


Quote

Hey mods, still here! Got a problem? My influence still affects the forums, no matter what you do!
:rofl: Lol sounds just like something he would say! Being suspended won't keep him down.
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Enie van Bied
 
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Post » Sun Nov 18, 2012 1:31 am

Personally, yes, I do think it was better when stage 4 vampires were attacked.
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Blessed DIVA
 
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Post » Sat Nov 17, 2012 10:24 pm

:rofl: Lol sounds just like something he would say! Being suspended won't keep him down.
Indeed.
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SHAWNNA-KAY
 
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Post » Sat Nov 17, 2012 11:46 pm

i don't like it honestly after you play a vampire for a long time it gets really tedious.
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Rob Davidson
 
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Post » Sun Nov 18, 2012 5:41 am

I've become so use to it that off hand I'd say no. If I was forced back into it however I wouldn't complain either.
I like it because it makes me feel as though I'm a higher form of vampire. As if my "strain" is | that much | greater than the common strain proliferating Skyrim.

I kinda like both, so perhaps to be fair I'd suggest to Bethesda that they leave it for those that are turned by "DLC related vampires" (ie. Serana, Harkon), and change it back if you choose to be turned "the old way" (via infection not related to DLC content). That way "traditionalists" can be happy.
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James Rhead
 
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Post » Sun Nov 18, 2012 9:23 am

yeah why not !
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Misty lt
 
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Post » Sat Nov 17, 2012 5:08 pm

They should have made some sort of quest that you can get a power that makes you undetectable by mankind (thus erasing hostility with stage 4.) That way those who want to RP element can still have it, and those who don't want the annoying attacks can get rid of it.
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luis dejesus
 
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Post » Sun Nov 18, 2012 5:15 am

I wish they would bring it back, the way things stand now the only penalties you get are on stats and resistances that can easily be overcome. The biggest issue is that you are a Vampire and Vampires love blood and feed on blood, it's like McDonalds to them, but the way things are now we will have a whole generation of Vampire players who could play the entire game without feeding (excluding Dawngaurd quest) on people. I play using reverse vamparism where you get stronger the more you feed I'm biting necks every night like a Vampire should, but if I get sloppy well I loose powers and if I'm really hopeless and let myself get to stage 4 and attacked it is no one elses fault but my own.

People are saying oh but I can't do quests if I'm stage 4 I get attacked, well with bottles of blood you have no excuse it's called being lazy and if you fall into that category it's time to go and get yourself cured.
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MISS KEEP UR
 
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Post » Sat Nov 17, 2012 8:57 pm

That is rather odd, traditionally aren't vampires supposed to get stronger and less monstrous by feeding? You'd think without feeding you'd become more ugly and lose your powers then people would attack you. This game is the first one that makes vampires lose their powers and become more human for drinking blood that I can recall.

Personally I think if you don't feed you should lose your powers and your appearance because you are not keeping your sustaining energies to keep up that illusion and magic power. Seems a bit backwards the way it is right now.
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cosmo valerga
 
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Post » Sat Nov 17, 2012 11:29 pm

That is rather odd, traditionally aren't vampires supposed to get stronger and less monstrous by feeding? You'd think without feeding you'd become more ugly and lose your powers then people would attack you. This game is the first one that makes vampires lose their powers and become more human for drinking blood that I can recall.

Personally I think if you don't feed you should lose your powers and your appearance because you are not keeping your sustaining energies to keep up that illusion and magic power. Seems a bit backwards the way it is right now.
Well that's a bit of a boo-boo on beth's part. See the backwards feeding is suppose to be a unique ability the cyrodillic vampire clan has because of their pact with Clavicus Vile that allows them to blend in with society. And instead of coming up with a new feeding system, I guess beth just used the one from the cyrodillic strain into the volkihar one.
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Kelvin
 
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Post » Sun Nov 18, 2012 9:31 am

Well that's a bit of a boo-boo on beth's part. See the backwards feeding is suppose to be a unique ability the cyrodillic vampire clan has because of their pact with Clavicus Vile that allows them to blend in with society. And instead of coming up with a new feeding system, I guess beth just used the one from the cyrodillic strain into the volkihar one.

Wouldn't be any sort of a huge overhaul to reverse it from losing powers to gaining them by feeding. Since you would gain extra powers maybe you can only feed once a day and the effects would last for 2 or 3 days.
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Rob
 
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