simple things you wish were in the game

Post » Fri May 11, 2012 3:09 am

Looking back, I wouldn't call either vanilla Oblivion or vanilla Skyrim worthy of the GotY title (for all it's worth), as several studios with smaller teams and budgets seem more deserving. Once the CS is out I will still sing praise to them, because they retain some of the best modding communites who I'm sure will continue to do amazing things to all things TES. With this in mind, I don't see the point in asking the devs for anything more than the engine and the playground, because honestly they have not shown polishing their content to be a strong point. Makes me wonder how much of that is the fault of the team, or the publisher, or perhaps just a certain man's poor judgement. Hubris? Incompetence? Greed? I don't call carelessness, because that would make me the fool for continuing to buy it. To a point though, of course they don't care. The average person is such a short-sighted thing, grasping at any chance for personal gain and clinging to whatever else grants the feeble mind comfort, only truly motivated to work honestly for what it is routinely given when all the stars align. For such a painstaking work of art to ever come to fruition, the ones with real passion have no choice but to face reality and meet somewhere in the middle. And I pity them, for with each passing day, there becomes, in anything, what could have been, and what one must force oneself to look upon, to build upon, knowing it is more and more unlikely to fix.

The game's not bad, of course, but flawed to the point where it feels like the people who know what's actually important are losing ground to a faceless, unfeeling machine, strings attached to every joint and appendage, manipulating the body to squeeze the most gain from another's labor. I like to think the way I do because no matter any brave or clever words, in the end, I am but a powerless, weak-willed human, longing to fool myself that there's still someone out there fighting the good fight. Someone that can't help but keep trying, steeling himself before failure in defense of his convictions. Better that than to live thinking I fight alone, or worse, to look upon despair, death, injustice, all the inevitable evil and random wrongdoings that have been and will be, and to accept them. No, I'd rather die free and romantic, foolish and alone, before living used, perverted, conflicted, lying, a beast throwing into the fire all it once held dear for that one more bit of warmth, safety. No, I'd rather be human. I'd rather not be just another meek, pathetic creature to melt when a decision must be made, to forsake everything I believe in just to avoid the consequence, to avoid the contempt of those that march on, to let someone else play the martyr. If only they knew the history they repeat. I only know that we know nothing.

Will I learn, watching them walk into the gates of oblivion?

At that point, will I want to follow?

Sooo, you own a pc/console, bought Skyrim/Oblivion, work, eat, etc? At what point did you convince yourself your not just part of the big machine? That you're not just a slave to consumption while consuming like all other 'faceless people'? Some people can get so pretentious. In the end everyone has to compromise. The ones going for commericial succes and the independent artists. The former has to appeal to a large public and compromise, the latter doesn't have the resources to do everything he wants to do and compromises. There is no prefect world, no higher idealism, it's just personal preference.
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Chris Cross Cabaret Man
 
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Post » Fri May 11, 2012 4:45 pm

a true throw back from Morrowind
potion of Levitate,

oh how i miss them


THIS!i totally miss them too :(
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Carlos Vazquez
 
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Post » Fri May 11, 2012 1:11 pm

More one of a kind(looks wise) weapons.
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Ben sutton
 
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Post » Fri May 11, 2012 4:35 am

What I'd really like is the ability to leave notes on the map.

I second this.

Everything is great. Just one little thing. Let me light candles, hearths, fire pits etc, with my fire spell and let me put them all out with an ice spell.

The ability to start a campfire in the open and set down a bed roll. Just make it so no matter how long you sleep, you just become rested instead of well rested.


And these; perhaps not with a fire spell, because that would be too complicated for what it's worth. But making a campfire, at the very least, would be OSM.

-Less MMO-errand quests (I'm a Dragonborn, not a delivery boy)

This, too. More quests in general, actually, please? Preferably with more branching. More possibilities, Fallout 3 style. There are some quests with multiple options but they're not so different, in the end. They don't change the character much, or the world. Yes, you can choose to

/agreespam

I would also really like to have some soft of custom categorization system for the quests, because right now it's really cluttered and I'm drowning in titles that mean nothing to me. There are active quests and inactive quests and completed quests; I've not done any quests for guilds/etc. yet, but I'm assuming that there's not a category for those? Or for the core questline? A custom filing system, or sorting by origin (guilds, questline, misc.) would be really useful.

And there's the whole marriage thing. I've not done it, because I haven't played for very long, and I don't see many benefits. But I think this could be improved? The option of having children would be nice. Raising those children. Killing children? Not related to the marriage thing, but also like Fallout, a mod for child slaughter would be amusing. I think it's already been suggested elsewhere, though? But back to marriage- yes. Family stuff. Better interaction with spouses, I 'spose. The option of having them follow you as a companion. Hm, a thought, marrying a character of a different race could raise some awkward questions about the child. Perhaps it takes the race of the mother? Or determine a dominant-recessive race thing; like, in humans, white skin is a dominant gene. May be true for Tamrielites? So if my Redgaurd girl had a child with a Nord boy, the child would be a Nord. idk, if not for a mod, then a possibility for a future game. I'm babbling now - moving on!

So, next suggestion - in the Bloodmoon expansion for Morrowind, as your level increased, the number of random werewolves did, also. Any chance this could happen with fellow Dragonborns? Or people who've learnt to shout? Because it's canon that normals can shout, too, with proper training. Not sure how they go about stealing souls, but I may just no be far enough into the questline. Regardless, it would be cool to come up against another shouter in combat.

Hmm, possibility of wearing clothing and armour simultaneously? And, I've not tried this yet so please forgive me if it's already possible, being able to wear more than one necklace/ring/etc. at the same time? Sure, I admit, I only want this for the benefits of having multiple enchanted jewelry pieces, in order to layer on fortify enchants. Because, really. :3

Oh, a shout that can enable you to fly? Fff, getting carried away now. But a flying shout could satiate the people's desire for the return of the levitation spell?

Eheheh, I'll stop now.

Enjoy digesting those ideas, and good luck finding plausibility in them.

/addresses public forum goers as legitimate TES creators

^^;
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Khamaji Taylor
 
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Post » Fri May 11, 2012 5:06 am

1. Randomize button at character creation.

2. Hotkey bindings on Console reflect each hand (Left d-pad = left hand, right d-pad = right hand), so we can bind up to 4 spells/weapons instead of only 2. Or have it switch back to whatever was equipped before with multiple presses of the d-pad.
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Suzy Santana
 
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