Dialogue exists only to accept quests and get lore/information, just like in an action adventure.
The character's aren't fleshed out much, they don't have arcs, just like in an action adventure.
There is a simple skill system and a focus on combat, a lot of combat, just like in an action adventure.
There is a large open world, and most of the game is spent in dungeons, just like in an action adventure.
Most quests are fetch/ kill quests, just like in an action adventure..