Skyrim is an action adventure.

Post » Sun Jul 01, 2012 3:28 pm

Like Diablo 2. Prove me wrong.

Dialogue exists only to accept quests and get lore/information, just like in an action adventure.
The character's aren't fleshed out much, they don't have arcs, just like in an action adventure.
There is a simple skill system and a focus on combat, a lot of combat, just like in an action adventure.
There is a large open world, and most of the game is spent in dungeons, just like in an action adventure.
Most quests are fetch/ kill quests, just like in an action adventure..
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Jessica Thomson
 
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Post » Sun Jul 01, 2012 5:06 pm

If you say soooooo...

I reckon Bethesda wouldn't be unhappy if someone said there's a lot of "action" in Skyrim
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Inol Wakhid
 
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Post » Sun Jul 01, 2012 3:43 pm

I suppose most modern RPG's fall into the 'action adventure' bracket. Skyrim isn't so different from FO3 and Oblivion in that respect. So it's not as if Beth suddenly just decided to go in a wholly different direction.
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James Wilson
 
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Post » Sun Jul 01, 2012 6:44 pm

There is more emphasis on personal role playing and character development than action adventures. Many npcs can be talked to just to shoot the bull, if you look around. So I'd call it a first-person, action rpg, but still a rpg.
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Facebook me
 
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Post » Sun Jul 01, 2012 3:02 pm

Like Diablo 2. Prove me wrong.

Dialogue exists only to accept quests and get lore/information, just like in an action adventure.
The character's aren't fleshed out much, they don't have arcs, just like in an action adventure.
There is a simple skill system and a focus on combat, a lot of combat, just like in an action adventure.
There is a large open world, and most of the game is spent in dungeons, just like in an action adventure.
Most quests are fetch/ kill quests, just like in an action adventure..
Skyrim is, as every other TES game starting back at Elder Scrolls: Arena, is and always will be.. What you make it...
You CAN make it an action filled adventure game.. Or you dont..
Most other games (See Diablo for example) you are pretty much forced into what you are "suppose to do". Which i hate..
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KIng James
 
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Post » Sun Jul 01, 2012 9:03 pm

i did not play diablo 3 but 1 and 2. there is a storyLINE in them? good to know!

;)
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Nancy RIP
 
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Post » Mon Jul 02, 2012 3:33 am

It is a better action adventure than Diablo 2.
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Carolyne Bolt
 
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Post » Mon Jul 02, 2012 12:10 am

Would really like to see Diablo 3 (Or similar games) implement a heavy plate + Shield wielding mage or a 2x one-handed warrior in robes :)
Or any of the other "Out of model" type of characters.. So no, there are more things pointing AGAINST skyrim being an Action Adventure and more things pointing towards what it really is, Open world Adventure Game (Am not counting the RP part since, well its not much RP in it if you ask me)
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Cathrine Jack
 
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Post » Sun Jul 01, 2012 5:12 pm

Hello Thanatos). Hope you're doing great.

Like Diablo 2. Prove me wrong.

Dialogue exists only to accept quests and get lore/information, just like in an action adventure.
The character's aren't fleshed out much, they don't have arcs, just like in an action adventure.
There is a simple skill system and a focus on combat, a lot of combat, just like in an action adventure.
There is a large open world, and most of the game is spent in dungeons, just like in an action adventure.
Most quests are fetch/ kill quests, just like in an action adventure..

Well, I can see you tried to word your thoughts in the most controversial way possible. Since I'm more of an adventurer rather than a true hardcoe RPGer, I feel at ease to discuss the topic without any attachments. The answer is no. The core mechanics here are that of a RPG: skills, levels, damage dealt, etc, these fundamental concepts and the way they operate are all the orthodoxy in die hard RPGs. Also, the fact it's an open world means it's much less adventure friendly, in the sense that the narrative flow is not directed and paced like in traditional adventures, which are divided into chapters or scenes where there is a strong constricting as to how the story progresses. Bottom line, Skyrim is an action RPG with a dash of adventure pixie dust thrown in.
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Rusty Billiot
 
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Post » Sun Jul 01, 2012 6:21 pm

Like Diablo 2. Prove me wrong.

Dialogue exists only to accept quests and get lore/information, just like in an action adventure.
The character's aren't fleshed out much, they don't have arcs, just like in an action adventure.
There is a simple skill system and a focus on combat, a lot of combat, just like in an action adventure.
There is a large open world, and most of the game is spent in dungeons, just like in an action adventure.
Most quests are fetch/ kill quests, just like in an action adventure..
Your right, but what theses new gamers of today do is just refind the definition of RPG. Like that guy did well game X,Y,Z are RPG so this one is too. Sorry, but that a very weak argument. That would be the same as having two 1967 Mustangs. Yet one mustang is all original and the other has all the components of a 1995 mustang with a 1976 body. Are they the same car **** no.
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Greg Cavaliere
 
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Post » Sun Jul 01, 2012 6:41 pm

Never played any Diablo games before, but can you role play in Diablo? It doesn't look like you can judging by the gameplay videos I've watched.

In Skyrim we have great RP opportunities. Thousands of NPCs, 550 locations, hundreds of quests, Six joinable factions (now 8 with Dawnguard), dozens of NPCs who might become your companion, various religions and deities, nine different holds, each with their own crime system, etc., even marriage with certain NPCs is possible.
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mike
 
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Post » Sun Jul 01, 2012 1:50 pm

Never played any Diablo games before, but can you role play in Diablo? It doesn't look like you can at all from the gameplay videos I've watched.
Technically you can role-play in any game if you have a vivid enough imagination.
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kevin ball
 
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Post » Mon Jul 02, 2012 4:58 am

Theres still rpg elements to the TES and theres nothing wrong with action adventure games O.o so I don't see what you're trying to say.
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Carlitos Avila
 
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Post » Sun Jul 01, 2012 5:55 pm

Technically you can role-play in any game if you have a vivid enough imagination.

Judging solely by the gameplay videos I've watched, it would appear to be like pretending to role play while playing Pac Man or Tetris.
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Antonio Gigliotta
 
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Post » Sun Jul 01, 2012 3:26 pm

Judging by the gameplay videos I've watched, it would be like pretending to role play while playing Pac Man or Tetris.
It is pretty much just a button masher, but I would say it has as much potential for roleplaying in Arena.
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Emilie Joseph
 
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Post » Sun Jul 01, 2012 11:17 pm

JagarTharn12, hi there.

Technically you can role-play in any game if you have a vivid enough imagination.

That's an interesting point. But begs the question, if one can roleplay in any game, what is a roleplaying game? If the answer is character progression, in what way does character progression promote roleplaying? I'm not too sure. It provides you with a sense of getting stronger as you play but does it necessarily bestowed you with the feeling indeed you're that character, with background and specifi abilities? In that regard, as long as there are several viable gameplay styles, something which can happen in RPGs and adventures alike, roleplaying gets the basic tools it needs.
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Alisia Lisha
 
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Post » Mon Jul 02, 2012 1:08 am

Well I suppose it comes down to what you consider an rpg. For me Skyrim is only slightly an RPG, since it has no choices, consequences, no character development, no exemplary writing or quests. I dislike classing games as RPG's only in terms of leveling and stats and such. Story should be the main focus in any rpg, in my book. And Skyrim has definitively not put story first.
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Makenna Nomad
 
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Post » Sun Jul 01, 2012 2:45 pm

Well I suppose it comes down to what you consider an rpg. For me Skyrim is only slightly an RPG, since it has no choices, consequences, no character development, no exemplary writing or quests. I dislike classing games as RPG's only in terms of leveling and stats and such. Story should be the main focus in any rpg, in my book. And Skyrim has definitively not put story first.
Neither have any of the TES games really, the stories are fairly generic on the surface but the lore behind them and the oppurtunity to play through cliched stories (which is as fun a convoluted or original stories) makes them better.
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Milad Hajipour
 
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Post » Mon Jul 02, 2012 4:52 am

it has no choices, consequences, no character development, no exemplary writing or quests.
This was said about Morrowind and Oblivion too.



::EDIT:: Oops, JagarTharn12 already said this, sorry.
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JUDY FIGHTS
 
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Post » Mon Jul 02, 2012 3:07 am

Not to sound cliche but if you're having why does it matter?
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Jesus Lopez
 
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Post » Sun Jul 01, 2012 11:11 pm

i did not play diablo 3 but 1 and 2. there is a storyLINE in them? good to know!

And the line is a monorail. :biggrin:

It is a better action adventure than Diablo 2.

Imagine if Diablo 2 had even 1/10000000000000000th of Skyrim's content.. :bonk:

Judging solely by the gameplay videos I've watched, it would appear to be like pretending to role play while playing Pac Man or Tetris.

That's a fair comparison. :laugh:
-----

I admit I've wasted far too many hours playing D2, but to compare Diablo 2 to Skyrim beyond the most basic elements of gameplay is just... :wacko:
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Carolyne Bolt
 
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Post » Sun Jul 01, 2012 5:47 pm

Well I suppose it comes down to what you consider an rpg. For me Skyrim is only slightly an RPG, since it has no choices, consequences, no character development, no exemplary writing or quests. I dislike classing games as RPG's only in terms of leveling and stats and such. Story should be the main focus in any rpg, in my book. And Skyrim has definitively not put story first.

Uh, you can say the same for Morrowind or oblivion
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lucile
 
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Post » Sun Jul 01, 2012 3:12 pm

But it gives me the ability to roleplay, which to me makes it an RPG. Besides, why does its genre matter if you enjoy the game?
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Alexis Estrada
 
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Post » Mon Jul 02, 2012 3:19 am

It really does give use the option to role-play..

"Want to be a thief? sure you can continue stealing things from shops and businesses and get paid"
"Want to be a mercenary? Sure you can hunt down bandits or join an actual mercenary group and get unlimited contracts to get rid of dangerous animals, save people or kill bandits"
"Want to be a mage? Well we have a great college and have everything you could ever need to be a great mage, and why not help around by delivering enchanted items or fixing corrupted focal points in a magicka stream"
"Want to be an assassin? we have a group just perfect for you"

Really..theres plenty of role-playing opportunities along with plenty of stuff for an rper to do.
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Sami Blackburn
 
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Post » Sun Jul 01, 2012 7:38 pm

Well I suppose it comes down to what you consider an rpg. For me Skyrim is only slightly an RPG, since it has no choices, consequences, no character development, no exemplary writing or quests. I dislike classing games as RPG's only in terms of leveling and stats and such. Story should be the main focus in any rpg, in my book. And Skyrim has definitively not put story first.


Skyrim has a story, one that your can either interact with or not. IMO if they crammed the storyline down your throat it would be harder to RP. Not everyone want's to do the "main quest" which would be your main story. They want to be able to go their own way and do their own thing. Their are multiple stories in Skyrim, if you really want to look at it that way. You can find RP reasons for your character to do any combination of questlines or all of them or none.

I never played Diablo 1, 2 or 3 so I can't compare. Everyone has a slightly different take on what is or isn't a RP game. To me it isn't all about following "their Story", I want to be able to play my own story. My Hunter/explorer has probably broked half a dozen quests IF she was following the storyline, but she's not she's just exploreing, so I don't have to worry about it. No Dragon's, no questlines period, if TES made a really heavy story oriented game, I would have a hard time if it wasn't just impossible to play her w/o haveing a storyline crammed down my throat.
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Gemma Flanagan
 
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