» Mon May 14, 2012 4:50 am
Skyrim all the way. The thing about KoA, for me, is that most side quests are about as interesting as an MMO quest(one is literally "kill 3 X, 3 Y, and 8 Z"). The main quest and most "guild" quests can be interesting, but the rest of the content gets pretty boring after Webwood or so.
The main advantage that KoA has over Skyrim is combat, which is great fun, but can only take the game so far. It's a very fun combat system, but because of the way they give you new abilities it does get kind of repetitive once you hit level 20 or so, though.
You can probably squeeze 40-80 hours or so out of KoA, but I'm not sure you'd WANT to do that(I'm hitting a wall at around 30 hours myself, and am basically trying to get through it ASAP). It's one of those games that looks AMAZING when you start out, but the more you play the more you realize what weird decisions the devs made(like 75k+ repair bills from a blacksmith, while repair kits only cost 611 gold; or the way they made areas lock into your level when you enter them so you're obligated to finish EVERY QUEST before leaving unless you want to ROFLSTOMP everything). Skyrim, however, can easily be stretched out for 150+ hours without things getting boring, and while it's not perfect the flaws that it has are fairly obvious.