Smithing details

Post » Mon May 14, 2012 9:47 am

A little more information. Each item has 3 qualities. Normal, Fine and Superior. You need the Smithing perk to unlock the last one. You do not actually customise the item yourself, but rather choose from a selection of options/styles. At least, this is what I understand based on what I have seen. It looked like going from Fine to Superior added about 3 points of damage on a 18 damage weapon.
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Eilidh Brian
 
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Post » Mon May 14, 2012 3:02 pm

Also, don't know if you people know or not, but Jewelry is indeed craftable.
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Jesus Sanchez
 
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Post » Mon May 14, 2012 9:33 am

Yeah there HAS to be separation of effectiveness and appearance. I remember there was this one helmet in Baldur's Gate 2 that looked incredibly stupid (to me) but had some really excellent stats. So I put it on one of my characters anyway. But every time I looked a them it was like watching a bobble head mosey along, pissed me off.

I'm glad you can customize your look without changing the stats, that's the best way to do it.
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Andrew
 
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Post » Mon May 14, 2012 7:14 am

Option of adding shoulder pads seems like a weight choice. Character's with more strength would probably pick it over someone with less strength so they not as encumbered by weight.
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Fiori Pra
 
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Post » Mon May 14, 2012 11:16 am

so far i've seen nordic steel armor, imperial steel armor, normal steel armor, horned and non horned steel helmets, etc... quite a lot of choice just in steel already
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Karl harris
 
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Post » Mon May 14, 2012 5:32 pm

Can Dragonbone armor be both light/heavy? :spotted owl:
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Kelly John
 
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Post » Mon May 14, 2012 8:16 pm

Can Dragonbone armor be both light/heavy? :spotted owl:
Yeah there are Light and Heavy versions.
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Samantha Jane Adams
 
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Post » Mon May 14, 2012 5:40 pm

Can Dragonbone armor be both light/heavy? :spotted owl:

Yes. Just a guess but I think the light version is dragonscale armour while the heavy version is dragonbone armour.
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Daniel Holgate
 
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Post » Mon May 14, 2012 1:45 pm

This confirmed by suspection. We've all seen the screenshots of the Orc warriors; one with two pauldrons, one with one pauldron and one without pauldrons. Yet they all had the same cuirass. I initially thought you had to buy them like that but allowing you to add or remove pauldrons is even better.
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Mashystar
 
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Post » Mon May 14, 2012 8:12 am

love it
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Louise Lowe
 
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Post » Mon May 14, 2012 8:48 am

So how many points do we have to invest to max the tree out?
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Shiarra Curtis
 
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Post » Mon May 14, 2012 6:49 am

So how many points do we have to invest to max the tree out?
Ten. Unless you're really into smithing it's better to a pick a path to Dragon, light or heavy.
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Jessica Thomson
 
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Post » Mon May 14, 2012 5:08 pm

A little more information. Each item has 3 qualities. Normal, Fine and Superior. You need the Smithing perk to unlock the last one. You do not actually customise the item yourself, but rather choose from a selection of options/styles. At least, this is what I understand based on what I have seen. It looked like going from Fine to Superior added about 3 points of damage on a 18 damage weapon.

Does that mean that everyone can upgrade weapons and armor, but people with the perk can go to the superior one?
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Adrian Morales
 
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Post » Mon May 14, 2012 9:28 am

Ten. Unless you're really into smithing it's better to a pick a path to Dragon, light or heavy.

Shouldn't you pick dragon AND light or heavy? or is dragon its own class
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Laura Shipley
 
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Post » Mon May 14, 2012 8:04 pm

Your info is awesome except when you said, "There was no difference in statistics, only how it looked." This is disturbing.

Why would developer resources be put into something purely aesthetic and with absolutely no causal relationship with the combat system or AI? If something looks different it it should have different properties. Why clutter up the game with recipes only useful when playing dollhouse dress-up games?

I'm not mad...just disappointed.
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louise fortin
 
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Post » Mon May 14, 2012 8:11 pm

Shouldn't you pick dragon AND light or heavy? or is dragon its own class
That's what I said. There are two branches on the Smithing tree. One goes through the Light Armors and includes special types; Plate and Scale. The other goes through the Heavy Armors. Both end up at Dragon. Dragon is supposed to have light and heavy versions.
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Josh Dagreat
 
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Post » Mon May 14, 2012 9:53 am

That's what I said. There are two branches on the Smithing tree. One goes through the Light Armors and includes special types; Plate and Scale. The other goes through the Heavy Armors. Both end up at Dragon. Dragon is supposed to have light and heavy versions.

Oh okay, i thought you were naming 3 branches.
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sam westover
 
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Post » Mon May 14, 2012 8:48 pm

Does that mean that everyone can upgrade weapons and armor, but people with the perk can go to the superior one?

Yes. Everyone can turn an item from normal to fine. You can only make items beyond Iron/Leather/fur if you have the perk. You can only increase from fine to superior if you have the perk. To upgrade, you need an ingot of the same type (i.e. steal to upgrade steal sword).
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Strawberry
 
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Post » Mon May 14, 2012 4:33 pm

Any idea what Elven and Orcish armours are made from? Can you imagine the reaction if we have to mine Elven and Orcish ore?
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Emily Martell
 
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Post » Mon May 14, 2012 7:04 pm

Any idea what Elven and Orcish armours are made from? Can you imagine the reaction if we have to mine Elven and Orcish ore?
Don't be ridiculous.

Obviously they're made from elves and orcs, respectively.
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Jonny
 
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Post » Mon May 14, 2012 9:33 am

Any idea what Elven and Orcish armours are made from? Can you imagine the reaction if we have to mine Elven and Orcish ore?

I cannot speak for Elven armour, but there is Orcish Ore.
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sw1ss
 
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Post » Mon May 14, 2012 11:49 am

Don't be ridiculous.

Obviously they're made from elves and orcs, respectively.

Of course, how could I be so dense? :facepalm: :D
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Emerald Dreams
 
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Post » Mon May 14, 2012 8:19 am

Maybe we have to get the elves help to create their armour and weapons.
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christelle047
 
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Post » Mon May 14, 2012 1:35 pm

I cannot speak for Elven armour, but there is Orcish Ore.
Please tell me you're joking.
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Rozlyn Robinson
 
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Post » Mon May 14, 2012 6:29 am

Please tell me you're joking.

I maybe be mistake about the ore, but I can confirm 100% there is a Orcish ingot (slightly green). I am fairly sure there is an Orcish ore though :P

All of the ingots kinda look bad/bland. Just recolouring of the iron/steal ones. I look forward to a mod to make them look nicer.
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Bedford White
 
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